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CHOMPStation2/code/modules/holomap/holomap_area.dm
CHOMPStation2StaffMirrorBot b32383d19d [MIRROR] Big fucking shelter capsule update (#11592)
Co-authored-by: Jenny <ghosttehspychecka@gmail.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
2025-09-10 00:53:43 +02:00

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/*
** Holomap vars and procs on /area
*/
/area
var/holomap_color = null // Color of this area on station holomap
/area/rnd
holomap_color = HOLOMAP_AREACOLOR_SCIENCE
flags = AREA_BLOCK_INSTANT_BUILDING
/area/outpost/research
holomap_color = HOLOMAP_AREACOLOR_SCIENCE
/area/server
holomap_color = HOLOMAP_AREACOLOR_SCIENCE
/area/assembly
holomap_color = HOLOMAP_AREACOLOR_SCIENCE
/area/bridge
holomap_color = HOLOMAP_AREACOLOR_COMMAND
/area/teleporter
holomap_color = HOLOMAP_AREACOLOR_COMMAND
/area/teleporter/departing
holomap_color = null
/area/security
holomap_color = HOLOMAP_AREACOLOR_SECURITY
flags = AREA_BLOCK_INSTANT_BUILDING
/area/tether/surfacebase/security
holomap_color = HOLOMAP_AREACOLOR_SECURITY
/area/medical
holomap_color = HOLOMAP_AREACOLOR_MEDICAL
flags = AREA_BLOCK_INSTANT_BUILDING
/area/tether/surfacebase/medical
holomap_color = HOLOMAP_AREACOLOR_MEDICAL
/area/engineering
holomap_color = HOLOMAP_AREACOLOR_ENGINEERING
/area/engineering/atmos_intake
holomap_color = null
/area/maintenance/substation/engineering
holomap_color = HOLOMAP_AREACOLOR_ENGINEERING
/area/storage/tech
holomap_color = HOLOMAP_AREACOLOR_ENGINEERING
/area/quartermaster
holomap_color = HOLOMAP_AREACOLOR_CARGO
/area/tether/surfacebase/mining_main
holomap_color = HOLOMAP_AREACOLOR_CARGO
/area/hallway
holomap_color = HOLOMAP_AREACOLOR_HALLWAYS
flags = AREA_BLOCK_INSTANT_BUILDING
/area/bridge/hallway
holomap_color = HOLOMAP_AREACOLOR_HALLWAYS
/area/crew_quarters/sleep
holomap_color = HOLOMAP_AREACOLOR_DORMS
/area/crew_quarters/sleep/cryo
holomap_color = null
// Heads
/area/crew_quarters/captain
holomap_color = HOLOMAP_AREACOLOR_COMMAND
/area/crew_quarters/heads/hop
holomap_color = HOLOMAP_AREACOLOR_COMMAND
/area/crew_quarters/heads/hor
holomap_color = HOLOMAP_AREACOLOR_SCIENCE
/area/crew_quarters/heads/chief
holomap_color = HOLOMAP_AREACOLOR_ENGINEERING
/area/crew_quarters/heads/hos
holomap_color = HOLOMAP_AREACOLOR_SECURITY
/area/crew_quarters/heads/cmo
holomap_color = HOLOMAP_AREACOLOR_MEDICAL
/area/crew_quarters/medbreak
holomap_color = HOLOMAP_AREACOLOR_MEDICAL
// ### PROCS ###
// Whether the turfs in the area should be drawn onto the "base" holomap.
/area/proc/holomapAlwaysDraw()
return TRUE
/area/shuttle/holomapAlwaysDraw()
return FALSE