mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 11:13:16 +00:00
Nerfed the janicart ricochet chance a bit. Removed the coolness check from the det revolver. Removed the det revolver from the map, and made it spawn in his locker. You can now modify the det revolver to fire .357 with a screwdriver. Fixed the det revolver having one round too many. S&W Model 10 only has six shots. Updated some guncode, mostly just adding proper text styles. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5297 316c924e-a436-60f5-8080-3fe189b3f50e
119 lines
2.5 KiB
Plaintext
119 lines
2.5 KiB
Plaintext
/obj/item/ammo_magazine/a357
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name = "ammo box (.357)"
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desc = "A box of .357 ammo"
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icon_state = "357"
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ammo_type = "/obj/item/ammo_casing/a357"
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max_ammo = 7
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multiple_sprites = 1
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/obj/item/ammo_magazine/c38
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name = "speed loader (.38)"
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icon_state = "38"
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ammo_type = "/obj/item/ammo_casing/c38"
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max_ammo = 6
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multiple_sprites = 1
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/obj/item/ammo_magazine/a418
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name = "ammo box (.418)"
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icon_state = "418"
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ammo_type = "/obj/item/ammo_casing/a418"
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max_ammo = 7
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multiple_sprites = 1
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/obj/item/ammo_magazine/a666
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name = "ammo box (.666)"
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icon_state = "666"
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ammo_type = "/obj/item/ammo_casing/a666"
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max_ammo = 4
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multiple_sprites = 1
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/obj/item/ammo_magazine/mc9mm
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name = "magazine (9mm)"
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icon_state = "9x19p"
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origin_tech = "combat=2"
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ammo_type = "/obj/item/ammo_casing/c9mm"
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max_ammo = 8
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multiple_sprites = 1
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/obj/item/ammo_magazine/mc9mm/empty
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max_ammo = 0
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/obj/item/ammo_magazine/c9mm
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name = "Ammunition Box (9mm)"
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icon_state = "9mm"
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origin_tech = "combat=2"
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ammo_type = "/obj/item/ammo_casing/c9mm"
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max_ammo = 30
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/obj/item/ammo_magazine/c45
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name = "Ammunition Box (.45)"
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icon_state = "9mm"
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origin_tech = "combat=2"
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ammo_type = "/obj/item/ammo_casing/c45"
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max_ammo = 30
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/obj/item/ammo_magazine/a12mm
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name = "magazine (12mm)"
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icon_state = "12mm"
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origin_tech = "combat=2"
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ammo_type = "/obj/item/ammo_casing/a12mm"
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max_ammo = 20
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multiple_sprites = 1
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/obj/item/ammo_magazine/a12mm/empty
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name = "magazine (12mm)"
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icon_state = "12mm"
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ammo_type = "/obj/item/ammo_casing/12mm"
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max_ammo = 0
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/obj/item/ammo_magazine/a50
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name = "magazine (.50)"
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icon_state = "50ae"
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origin_tech = "combat=2"
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ammo_type = "/obj/item/ammo_casing/a50"
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max_ammo = 7
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multiple_sprites = 1
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/obj/item/ammo_magazine/a50/empty
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name = "magazine (.50)"
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icon_state = "50ae"
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ammo_type = "/obj/item/ammo_casing/a50"
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max_ammo = 0
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/obj/item/ammo_magazine/a75
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name = "ammo magazine (.75)"
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icon_state = "75"
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ammo_type = "/obj/item/ammo_casing/a75"
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multiple_sprites = 1
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max_ammo = 8
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/obj/item/ammo_magazine/a75/empty
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name = "ammo magazine (.75)"
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icon_state = "75"
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ammo_type = "/obj/item/ammo_casing/a75"
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max_ammo = 0
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/obj/item/ammo_magazine/a762
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name = "magazine (a762)"
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icon_state = "a762"
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origin_tech = "combat=2"
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ammo_type = "/obj/item/ammo_casing/a762"
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max_ammo = 50
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multiple_sprites = 1
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/obj/item/ammo_magazine/a762/empty
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name = "magazine (a762)"
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icon_state = "a762"
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ammo_type = "/obj/item/ammo_casing/a762"
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max_ammo = 0
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multiple_sprites = 1 |