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cyberpresidentvanellope/CHOMPStation2
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1be29f64680947e7654e54f23dc4c5e70968916d
CHOMPStation2/code/modules/projectiles
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kortgstation@gmail.com 1be29f6468 Fixed the objectives not being assigned properly when the Summon Guns spell is used.
Removed the wizard's Nar-Sie grav pull entirely to reduce lag/it is strong enough as is.

Fixed the gyrojet projectile name

Removed the ion rifle from the armoury

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3272 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-11 21:35:41 +00:00
..
ammunition
Fixed Erro's NON COMPILING CODE regarding flashlights
2012-02-21 01:28:53 +00:00
guns
Fix for dna runtime spam in check_integrity()
2012-03-05 02:18:47 +00:00
projectile
Fixed the objectives not being assigned properly when the Summon Guns spell is used.
2012-03-11 21:35:41 +00:00
ammunition.dm
Massively improved trashbags. PICK UP EVERYTHING! Fixed issue 209.
2011-11-26 15:58:50 +00:00
gun.dm
◦ When equipping corgis with objects, their icons immediately update. Fixes a bit of visual lag.
2011-11-23 02:00:18 +00:00
projectile.dm
Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
2012-01-02 08:42:44 +00:00
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