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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-12 11:13:16 +00:00
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1be4fe8b3c76f3dcb4874c02b6868c7afa76fde5
CHOMPStation2/code/modules/projectiles/guns
History
Mechoid c3079004ea GameMaster Tuning (#6593)
* Actually Game Master but I am an idiot.
2020-01-05 01:39:28 -05:00
..
energy
GameMaster Tuning (#6593)
2020-01-05 01:39:28 -05:00
launcher
Items are now assumed to be conductive, rather than the opposite
2019-03-28 21:45:38 -04:00
magnetic
Security / PseudoCargo Expansion
2019-11-24 17:23:48 -05:00
projectile
Adds two new alternate sprites for the detective's revolver. (#6230)
2019-06-28 21:23:42 -04:00
automatic_fire.dm
Comments out the automatic firemode code (#4748)
2018-02-07 09:59:42 -08:00
energy.dm
Update energy.dm
2019-10-21 19:54:30 -04:00
launcher.dm
Items are now assumed to be conductive, rather than the opposite
2019-03-28 21:45:38 -04:00
modular_guns.dm
Guns sounds refactor and improvements
2019-03-27 10:42:18 -04:00
projectile.dm
Introduces caseless ammo, and a caseless rifle
2019-02-07 00:35:27 -05:00
vox.dm
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-03-27 22:02:07 -04:00
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