mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
115 lines
4.2 KiB
Plaintext
115 lines
4.2 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:31
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/obj/structure/computerframe
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density = TRUE
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anchored = FALSE
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name = "computer frame"
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icon = 'icons/obj/stock_parts.dmi'
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icon_state = "0"
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var/state = 0
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var/obj/item/circuitboard/circuit = null
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// weight = 1.0E8
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/obj/structure/computerframe/attackby(obj/item/P as obj, mob/user as mob)
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switch(state)
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if(0)
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if(P.has_tool_quality(TOOL_WRENCH))
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playsound(src, P.usesound, 50, 1)
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if(do_after(user, 2 SECONDS * P.toolspeed, target = src))
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to_chat(user, span_notice("You wrench the frame into place."))
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src.anchored = TRUE
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src.state = 1
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if(P.has_tool_quality(TOOL_WELDER))
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var/obj/item/weldingtool/WT = P.get_welder()
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if(!WT.remove_fuel(0, user))
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to_chat(user, "The welding tool must be on to complete this task.")
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return
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playsound(src, WT.usesound, 50, 1)
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if(do_after(user, 2 SECONDS * WT.toolspeed, target = src))
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if(!src || !WT.isOn()) return
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to_chat(user, span_notice("You deconstruct the frame."))
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new /obj/item/stack/material/steel( src.loc, 5 )
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qdel(src)
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if(1)
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if(P.has_tool_quality(TOOL_WRENCH))
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playsound(src, P.usesound, 50, 1)
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if(do_after(user, 2 SECONDS * P.toolspeed, target = src))
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to_chat(user, span_notice("You unfasten the frame."))
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src.anchored = FALSE
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src.state = 0
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if(istype(P, /obj/item/circuitboard) && !circuit)
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var/obj/item/circuitboard/B = P
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if(B.board_type == "computer")
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playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
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to_chat(user, span_notice("You place the circuit board inside the frame."))
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src.icon_state = "1"
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src.circuit = P
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user.drop_item()
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P.loc = src
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else
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to_chat(user, span_warning("This frame does not accept circuit boards of this type!"))
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if(P.has_tool_quality(TOOL_SCREWDRIVER) && circuit)
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playsound(src, P.usesound, 50, 1)
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to_chat(user, span_notice("You screw the circuit board into place."))
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src.state = 2
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src.icon_state = "2"
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if(P.has_tool_quality(TOOL_CROWBAR)) && circuit)
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playsound(src, P.usesound, 50, 1)
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to_chat(user, span_notice("You remove the circuit board."))
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src.state = 1
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src.icon_state = "0"
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circuit.loc = src.loc
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src.circuit = null
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if(2)
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if(P.has_tool_quality(TOOL_SCREWDRIVER) && circuit)
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playsound(src, P.usesound, 50, 1)
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to_chat(user, span_notice("You unfasten the circuit board."))
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src.state = 1
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src.icon_state = "1"
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if(istype(P, /obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/C = P
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if (C.get_amount() < 5)
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to_chat(user, span_warning("You need five coils of wire to add them to the frame."))
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return
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to_chat(user, span_notice("You start to add cables to the frame."))
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playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
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if(do_after(user, 2 SECONDS, target = src) && state == 2)
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if (C.use(5))
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to_chat(user, span_notice("You add cables to the frame."))
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state = 3
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icon_state = "3"
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if(3)
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if(P.has_tool_quality(TOOL_WIRECUTTER))
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playsound(src, P.usesound, 50, 1)
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to_chat(user, span_notice("You remove the cables."))
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src.state = 2
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src.icon_state = "2"
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var/obj/item/stack/cable_coil/A = new /obj/item/stack/cable_coil( src.loc )
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A.amount = 5
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if(istype(P, /obj/item/stack/material) && P.get_material_name() == MAT_GLASS)
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var/obj/item/stack/G = P
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if (G.get_amount() < 2)
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to_chat(user, span_warning("You need two sheets of glass to put in the glass panel."))
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return
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playsound(src, 'sound/items/Deconstruct.ogg', 50, 1)
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to_chat(user, span_notice("You start to put in the glass panel."))
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if(do_after(user, 2 SECONDS, target = src) && state == 3)
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if (G.use(2))
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to_chat(user, span_notice("You put in the glass panel."))
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src.state = 4
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src.icon_state = "4"
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if(4)
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if(P.has_tool_quality(TOOL_CROWBAR))
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playsound(src, P.usesound, 50, 1)
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to_chat(user, span_notice("You remove the glass panel."))
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src.state = 3
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src.icon_state = "3"
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new /obj/item/stack/material/glass( src.loc, 2 )
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if(P.has_tool_quality(TOOL_SCREWDRIVER))
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playsound(src, P.usesound, 50, 1)
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to_chat(user, span_notice("You connect the monitor."))
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var/B = new src.circuit.build_path ( src.loc )
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src.circuit.construct(B)
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qdel(src)
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