mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
96 lines
2.8 KiB
Plaintext
96 lines
2.8 KiB
Plaintext
/obj
|
|
var/can_buckle = 0
|
|
var/buckle_movable = 0
|
|
var/buckle_lying = -1 //bed-like behavior, forces mob.lying = buckle_lying if != -1
|
|
var/buckle_require_restraints = 0 //require people to be handcuffed before being able to buckle. eg: pipes
|
|
var/mob/living/buckled_mob = null
|
|
|
|
/obj/attack_hand(mob/living/user)
|
|
. = ..()
|
|
if(can_buckle && buckled_mob)
|
|
user_unbuckle_mob(user)
|
|
|
|
/obj/MouseDrop_T(mob/living/M, mob/living/user)
|
|
. = ..()
|
|
if(can_buckle && istype(M))
|
|
user_buckle_mob(M, user)
|
|
|
|
/obj/Del()
|
|
unbuckle_mob()
|
|
return ..()
|
|
|
|
/obj/proc/buckle_mob(mob/living/M)
|
|
if(!can_buckle || !istype(M) || (M.loc != loc) || M.buckled || M.pinned.len || (buckle_require_restraints && !M.restrained()))
|
|
return 0
|
|
|
|
M.buckled = src
|
|
M.facing_dir = null
|
|
M.set_dir(dir)
|
|
M.update_canmove()
|
|
buckled_mob = M
|
|
post_buckle_mob(M)
|
|
return 1
|
|
|
|
/obj/proc/unbuckle_mob()
|
|
if(buckled_mob && buckled_mob.buckled == src)
|
|
. = buckled_mob
|
|
buckled_mob.buckled = null
|
|
buckled_mob.anchored = initial(buckled_mob.anchored)
|
|
buckled_mob.update_canmove()
|
|
buckled_mob = null
|
|
|
|
post_buckle_mob(.)
|
|
|
|
/obj/proc/post_buckle_mob(mob/living/M)
|
|
return
|
|
|
|
/obj/proc/user_buckle_mob(mob/living/M, mob/user)
|
|
if(!ticker)
|
|
user << "<span class='warning'>You can't buckle anyone in before the game starts.</span>"
|
|
if(!user.Adjacent(M) || user.restrained() || user.lying || user.stat || istype(user, /mob/living/silicon/pai))
|
|
return
|
|
|
|
if(istype(M, /mob/living/carbon/slime))
|
|
user << "<span class='warning'>The [M] is too squishy to buckle in.</span>"
|
|
return
|
|
|
|
add_fingerprint(user)
|
|
unbuckle_mob()
|
|
|
|
if(buckle_mob(M))
|
|
if(M == user)
|
|
M.visible_message(\
|
|
"<span class='notice'>[M.name] buckles themselves to [src].</span>",\
|
|
"<span class='notice'>You buckle yourself to [src].</span>",\
|
|
"<span class='notice'>You hear metal clanking.</span>")
|
|
else
|
|
M.visible_message(\
|
|
"<span class='danger'>[M.name] is buckled to [src] by [user.name]!</span>",\
|
|
"<span class='danger'>You are buckled to [src] by [user.name]!</span>",\
|
|
"<span class='notice'>You hear metal clanking.</span>")
|
|
|
|
/obj/proc/user_unbuckle_mob(mob/user)
|
|
var/mob/living/M = unbuckle_mob()
|
|
if(M)
|
|
if(M != user)
|
|
M.visible_message(\
|
|
"<span class='notice'>[M.name] was unbuckled by [user.name]!</span>",\
|
|
"<span class='notice'>You were unbuckled from [src] by [user.name].</span>",\
|
|
"<span class='notice'>You hear metal clanking.</span>")
|
|
else
|
|
M.visible_message(\
|
|
"<span class='notice'>[M.name] unbuckled themselves!</span>",\
|
|
"<span class='notice'>You unbuckle yourself from [src].</span>",\
|
|
"<span class='notice'>You hear metal clanking.</span>")
|
|
add_fingerprint(user)
|
|
return M
|
|
|
|
//Cleanup
|
|
/obj/Destroy()
|
|
. = ..()
|
|
unbuckle_mob()
|
|
|
|
/obj/Del()
|
|
. = ..()
|
|
unbuckle_mob()
|