mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Adds 2.5 new guns (one isn't finished yet, it's got weird code so it's going to take a bit). They 'eat' the ammo they're loaded with and destroy the casings. So, if anyone wants caseless ammo, look at how I did it here. Also renews my permit. Haven't done it IC yet, but I'll just delete it and the gun until I have. (Gosh if you can trust me to not just spawn random guns for myself you can trust me to do that :V)
210 lines
7.2 KiB
Plaintext
210 lines
7.2 KiB
Plaintext
// BEGIN - DO NOT EDIT PROTOTYPE
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/obj/item/weapon/storage/box/fluff
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name = "Undefined Fluff Box"
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desc = "This should have a description. Tell an admin."
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storage_slots = 7
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var/list/has_items = list()
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/obj/item/weapon/storage/box/fluff/New()
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storage_slots = has_items.len
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allowed = list()
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for(var/P in has_items)
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allowed += P
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new P(src)
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..()
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return
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// END - DO NOT EDIT PROTOTYPE
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/* TEMPLATE
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// ckey:Character Name
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/obj/item/weapon/storage/box/fluff/charactername
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name = ""
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desc = ""
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has_items = list(
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/obj/item/clothing/head/thing1,
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/obj/item/clothing/shoes/thing2,
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/obj/item/clothing/suit/thing3,
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/obj/item/clothing/under/thing4)
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*/
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// bwoincognito:Tasald Corlethian
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/obj/item/weapon/storage/box/fluff/tasald
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name = "Tasald's Kit"
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desc = "A kit containing Talsald's equipment."
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has_items = list(
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/obj/item/clothing/suit/storage/det_suit/fluff/tasald,
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/obj/item/clothing/suit/storage/det_suit/fluff/tas_coat,
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/obj/item/clothing/under/det/fluff/tasald,
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/obj/item/fluff/permit/tasald_corlethian,
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/obj/item/weapon/gun/projectile/revolver/mateba/fluff/tasald_corlethian,
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/obj/item/weapon/implanter/loyalty)
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//bwoincognito:Octavious Ward
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/obj/item/weapon/storage/box/fluff/octavious
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name = "Octavious's Kit"
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desc = "A kit containing Octavious's work clothes."
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has_items = list(
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/obj/item/clothing/suit/storage/trench/fluff/octaviouscoat,
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/obj/item/clothing/under/det/fluff/octavious,
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/obj/item/clothing/mask/gas/plaguedoctor/fluff/octaviousmask,
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/obj/item/clothing/head/fedora/fluff/bowler)
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// jemli:Cirra Mayhem
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/obj/item/weapon/storage/box/fluff/cirra
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name = "Instant Pirate Kit"
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desc = "Just add Akula!"
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has_items = list(
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/obj/item/clothing/head/pirate,
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/obj/item/clothing/glasses/eyepatch,
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/obj/item/clothing/suit/pirate,
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/obj/item/clothing/under/pirate)
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// joey4298:Emoticon
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/obj/item/weapon/storage/box/fluff/emoticon
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name = "Emoticon's Mime Kit"
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desc = "Specially packaged for the hungry catgirl mime with a taste for clown."
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has_items = list(
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/obj/item/device/fluff/id_kit_mime,
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/obj/item/clothing/gloves/white,
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/obj/item/clothing/head/beret,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing,
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/obj/item/clothing/shoes/black,
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/*/obj/item/toy/crayon/mime*/) //Need to track down the code for crayons before adding this back in
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//joanrisu:Joan Risu
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/obj/item/weapon/storage/backpack/dufflebag/sec/fluff/joanrisu
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name = "Joan's Workbag"
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desc = "A duffle bag Joan uses to carry her work equipment."
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slowdown = 0
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New()
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..()
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new /obj/item/clothing/accessory/holster/hip(src)
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new /obj/item/clothing/suit/storage/fluff/fedcoat/fedcapt(src)
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new /obj/item/weapon/card/id/centcom/fluff/joanbadge(src)
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new /obj/item/weapon/gun/energy/gun/fluff/dominator(src)
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new /obj/item/clothing/suit/armor/det_suit(src)
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new /obj/item/fluff/permit/joanrisu(src)
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new /obj/item/dnalockingchip(src)
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new /obj/item/weapon/sword/fluff/joanaria(src)
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new /obj/item/weapon/flame/lighter/zippo/fluff/joan(src)
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new /obj/item/clothing/under/rank/internalaffairs/fluff/joan(src)
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new /obj/item/clothing/head/helmet/space/fluff/joan(src)
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new /obj/item/clothing/suit/space/fluff/joan(src)
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new /obj/item/device/pda/heads/hos/joanpda(src)
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//joanrisu:Katarina Eine
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/obj/item/weapon/storage/backpack/dufflebag/sec/fluff/katarina
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name = "Katarina's Workbag"
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desc = "A duffle bag Katarina uses to carry her tools."
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slowdown = 0
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New()
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..()
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new /obj/item/clothing/accessory/holster/hip(src)
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new /obj/item/clothing/suit/storage/fluff/fedcoat(src)
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new /obj/item/weapon/gun/energy/gun/fluff/dominator(src)
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new /obj/item/clothing/suit/armor/det_suit(src)
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new /obj/item/clothing/accessory/storage/black_vest(src)
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new /obj/item/weapon/material/hatchet/tacknife/combatknife/fluff/katarina(src)
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new /obj/item/weapon/material/hatchet/tacknife/combatknife/fluff/katarina(src)
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new /obj/item/weapon/material/hatchet/tacknife/combatknife/fluff/katarina(src)
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new /obj/item/weapon/material/hatchet/tacknife/combatknife/fluff/katarina(src)
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new /obj/item/clothing/under/rank/internalaffairs/fluff/joan(src)
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//Razerwing:Archer Maximus
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/obj/item/weapon/storage/box/fluff/archermaximus
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desc = "Personal Effects"
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has_items = list(
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/obj/item/fluff/permit/archermaximus,
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/obj/item/weapon/gun/projectile/colt/fluff/archercolt)
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//ivymoomoo:Ivy Baladeva
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/obj/item/weapon/storage/backpack/messenger/sec/fluff/ivymoomoo
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name = "Ivy's Courier"
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desc = "A bag resembling something used by college students. Contains items for ''MooMoo''."
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New()
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..()
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new /obj/item/clothing/head/beretg(src)
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new /obj/item/weapon/card/id/fluff/ivyholoid(src)
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new /obj/item/weapon/storage/fancy/cigarettes/dromedaryco(src)
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new /obj/item/weapon/storage/box/matches(src)
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new /obj/item/weapon/reagent_containers/food/snacks/sliceable/plaincake(src)
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//Xsdew:Penelope Allen
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/obj/item/weapon/storage/box/fluff/penelope
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name = "Penelope's capsule"
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desc = "A little capsule where a designer's swimsuit is stored."
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icon = 'icons/vore/custom_items_vr.dmi'
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icon_state = "capsule"
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storage_slots = 1
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foldable = null
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w_class = ITEMSIZE_SMALL
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max_w_class = ITEMSIZE_NORMAL
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can_hold = list(/obj/item/clothing/under/swimsuit/)
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has_items = list(/obj/item/clothing/under/swimsuit/fluff/penelope)
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//Arokha:Aronai Kadigan
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/obj/item/weapon/storage/box/fluff/aronai
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name = "Aronai's Kit"
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desc = "A kit containing Aronai's equipment."
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has_items = list(
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/obj/item/weapon/storage/backpack/fluff/aronai,
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/obj/item/weapon/rig/light/hacker/fluff/aronai,
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/obj/item/clothing/under/rank/khi/fluff/aronai,
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/obj/item/fluff/permit/aronai_kadigan,
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/obj/item/weapon/gun/projectile/khi/pistol,
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/obj/item/ammo_magazine/c45m/flash)
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/*
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Swimsuits, for general use, to avoid arriving to work with your swimsuit.
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*/
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/obj/item/weapon/storage/box/fluff/swimsuit
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name = "Black Swimsuit capsule"
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desc = "A little capsule where a swimsuit is usually stored."
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storage_slots = 1
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icon = 'icons/vore/custom_items_vr.dmi'
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icon_state = "capsule"
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foldable = null
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w_class = ITEMSIZE_SMALL
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max_w_class = ITEMSIZE_NORMAL
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can_hold = list(/obj/item/clothing/under/swimsuit/)
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has_items = list(/obj/item/clothing/under/swimsuit/black)
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/obj/item/weapon/storage/box/fluff/swimsuit/blue
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name = "Blue Swimsuit capsule"
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has_items = list(/obj/item/clothing/under/swimsuit/blue)
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/obj/item/weapon/storage/box/fluff/swimsuit/purple
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name = "Purple Swimsuit capsule"
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has_items = list(/obj/item/clothing/under/swimsuit/purple)
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/obj/item/weapon/storage/box/fluff/swimsuit/green
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name = "Green Swimsuit capsule"
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has_items = list(/obj/item/clothing/under/swimsuit/green)
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/obj/item/weapon/storage/box/fluff/swimsuit/red
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name = "Red Swimsuit capsule"
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has_items = list(/obj/item/clothing/under/swimsuit/red)
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/obj/item/weapon/storage/box/fluff/swimsuit/engineering
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name = "Engineering Swimsuit capsule"
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has_items = list(/obj/item/clothing/under/swimsuit/fluff/engineering)
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/obj/item/weapon/storage/box/fluff/swimsuit/science
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name = "Science Swimsuit capsule"
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has_items = list(/obj/item/clothing/under/swimsuit/fluff/science)
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/obj/item/weapon/storage/box/fluff/swimsuit/security
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name = "Security Swimsuit capsule"
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has_items = list(/obj/item/clothing/under/swimsuit/fluff/security)
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/obj/item/weapon/storage/box/fluff/swimsuit/medical
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name = "Medical Swimsuit capsule"
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has_items = list(/obj/item/clothing/under/swimsuit/fluff/medical)
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