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CHOMPStation2/code/ATMOSPHERICS/components/binary_devices/passive_gate.dm
2021-05-27 16:31:50 +00:00

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#define REGULATE_NONE 0
#define REGULATE_INPUT 1 //shuts off when input side is below the target pressure
#define REGULATE_OUTPUT 2 //shuts off when output side is above the target pressure
/obj/machinery/atmospherics/binary/passive_gate
icon = 'icons/atmos/passive_gate.dmi'
icon_state = "map"
construction_type = /obj/item/pipe/directional
pipe_state = "passivegate"
level = 1
name = "pressure regulator"
desc = "A one-way air valve that can be used to regulate input or output pressure, and flow rate. Does not require power."
use_power = USE_POWER_OFF
interact_offline = TRUE
var/unlocked = 0 //If 0, then the valve is locked closed, otherwise it is open(-able, it's a one-way valve so it closes if gas would flow backwards).
var/target_pressure = ONE_ATMOSPHERE
var/max_pressure_setting = 15000 //kPa
var/set_flow_rate = ATMOS_DEFAULT_VOLUME_PUMP * 2.5
var/regulate_mode = REGULATE_OUTPUT
var/flowing = 0 //for icons - becomes zero if the valve closes itself due to regulation mode
var/frequency = 0
var/id = null
var/datum/radio_frequency/radio_connection
/obj/machinery/atmospherics/binary/passive_gate/New()
..()
air1.volume = ATMOS_DEFAULT_VOLUME_PUMP * 2.5
air2.volume = ATMOS_DEFAULT_VOLUME_PUMP * 2.5
/obj/machinery/atmospherics/binary/passive_gate/Destroy()
unregister_radio(src, frequency)
. = ..()
/obj/machinery/atmospherics/binary/passive_gate/update_icon()
icon_state = (unlocked && flowing)? "on" : "off"
/obj/machinery/atmospherics/binary/passive_gate/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
add_underlay(T, node1, turn(dir, 180))
add_underlay(T, node2, dir)
/obj/machinery/atmospherics/binary/passive_gate/hide(var/i)
update_underlays()
/obj/machinery/atmospherics/binary/passive_gate/process()
..()
last_flow_rate = 0
if(!unlocked)
return 0
var/output_starting_pressure = air2.return_pressure()
var/input_starting_pressure = air1.return_pressure()
var/pressure_delta
switch (regulate_mode)
if (REGULATE_INPUT)
pressure_delta = input_starting_pressure - target_pressure
if (REGULATE_OUTPUT)
pressure_delta = target_pressure - output_starting_pressure
if (REGULATE_NONE)
pressure_delta = input_starting_pressure - output_starting_pressure
//-1 if pump_gas() did not move any gas, >= 0 otherwise
var/returnval = -1
if((regulate_mode == REGULATE_NONE || pressure_delta > 0.01) && (air1.temperature > 0 || air2.temperature > 0)) //since it's basically a valve, it makes sense to check both temperatures
flowing = 1
//flow rate limit
var/transfer_moles = (set_flow_rate/air1.volume)*air1.total_moles
//Figure out how much gas to transfer to meet the target pressure.
switch (regulate_mode)
if (REGULATE_INPUT)
transfer_moles = min(transfer_moles, calculate_transfer_moles(air2, air1, pressure_delta, (network1)? network1.volume : 0))
if (REGULATE_OUTPUT)
transfer_moles = min(transfer_moles, calculate_transfer_moles(air1, air2, pressure_delta, (network2)? network2.volume : 0))
if (REGULATE_NONE)
var/source = air1
var/sink = air2
// If node1 is a network of more than 1 pipe, we want to transfer from that whole network, otw use just node1, as current
if(istype(node1, /obj/machinery/atmospherics/pipe))
var/obj/machinery/atmospherics/pipe/p = node1
if(istype(p.parent, /datum/pipeline)) // Nested if-blocks to avoid the mystical :
var/datum/pipeline/l = p.parent
if(istype(l.air, /datum/gas_mixture))
source = l.air
// If node2 is a network of more than 1 pipe, we want to transfer to that whole network, otw use just node2, as current
if(istype(node2, /obj/machinery/atmospherics/pipe))
var/obj/machinery/atmospherics/pipe/p = node2
if(istype(p.parent, /datum/pipeline))
var/datum/pipeline/l = p.parent
if(istype(l.air, /datum/gas_mixture))
sink = l.air
transfer_moles = max(0, calculate_equalize_moles(source, sink)) // Not regulated, don't care about flow rate
//pump_gas() will return a negative number if no flow occurred
if(regulate_mode == REGULATE_NONE) // ACTUALLY move gases from the whole network, not just the immediate pipes
var/source = air1
var/sink = air2
// If node1 is a network of more than 1 pipe, we want to transfer from that whole network, otw use just node1, as current
if(istype(node1, /obj/machinery/atmospherics/pipe))
var/obj/machinery/atmospherics/pipe/p = node1
if(istype(p.parent, /datum/pipeline)) // Nested if-blocks to avoid the mystical :
var/datum/pipeline/l = p.parent
if(istype(l.air, /datum/gas_mixture))
source = l.air
// If node2 is a network of more than 1 pipe, we want to transfer to that whole network, otw use just node2, as current
if(istype(node2, /obj/machinery/atmospherics/pipe))
var/obj/machinery/atmospherics/pipe/p = node2
if(istype(p.parent, /datum/pipeline))
var/datum/pipeline/l = p.parent
if(istype(l.air, /datum/gas_mixture))
sink = l.air
returnval = pump_gas_passive(src, source, sink, transfer_moles)
else
returnval = pump_gas_passive(src, air1, air2, transfer_moles)
if (returnval >= 0)
if(network1)
network1.update = 1
if(network2)
network2.update = 1
if (last_flow_rate)
flowing = 1
update_icon()
//Radio remote control
/obj/machinery/atmospherics/binary/passive_gate/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = radio_controller.add_object(src, frequency, radio_filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/binary/passive_gate/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = TRANSMISSION_RADIO //radio signal
signal.source = src
signal.data = list(
"tag" = id,
"device" = "AGP",
"power" = unlocked,
"target_output" = target_pressure,
"regulate_mode" = regulate_mode,
"set_flow_rate" = set_flow_rate,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal, radio_filter = RADIO_ATMOSIA)
return 1
/obj/machinery/atmospherics/binary/passive_gate/Initialize()
. = ..()
if(frequency)
set_frequency(frequency)
/obj/machinery/atmospherics/binary/passive_gate/receive_signal(datum/signal/signal)
if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command"))
return 0
if("power" in signal.data)
unlocked = text2num(signal.data["power"])
if("power_toggle" in signal.data)
unlocked = !unlocked
if("set_target_pressure" in signal.data)
target_pressure = between(
0,
text2num(signal.data["set_target_pressure"]),
max_pressure_setting
)
if("set_regulate_mode" in signal.data)
regulate_mode = text2num(signal.data["set_regulate_mode"])
if("set_flow_rate" in signal.data)
regulate_mode = text2num(signal.data["set_flow_rate"])
if("status" in signal.data)
spawn(2)
broadcast_status()
return //do not update_icon
spawn(2)
broadcast_status()
update_icon()
return
/obj/machinery/atmospherics/binary/passive_gate/attack_hand(user as mob)
if(..())
return
add_fingerprint(usr)
if(!allowed(user))
to_chat(user, "<span class='warning'>Access denied.</span>")
return
tgui_interact(user)
/obj/machinery/atmospherics/binary/passive_gate/tgui_interact(mob/user, datum/tgui/ui)
if(stat & BROKEN)
return FALSE
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "PressureRegulator", name)
ui.open()
/obj/machinery/atmospherics/binary/passive_gate/tgui_data(mob/user)
// this is the data which will be sent to the ui
var/data[0]
data = list(
"on" = unlocked,
"pressure_set" = round(target_pressure*100), //Nano UI can't handle rounded non-integers, apparently.
"max_pressure" = max_pressure_setting,
"input_pressure" = round(air1.return_pressure()*100),
"output_pressure" = round(air2.return_pressure()*100),
"regulate_mode" = regulate_mode,
"set_flow_rate" = round(set_flow_rate*10),
"last_flow_rate" = round(last_flow_rate*10),
)
return data
/obj/machinery/atmospherics/binary/passive_gate/tgui_act(action, params)
if(..())
return TRUE
switch(action)
if("toggle_valve")
. = TRUE
unlocked = !unlocked
if("regulate_mode")
. = TRUE
switch(params["mode"])
if("off") regulate_mode = REGULATE_NONE
if("input") regulate_mode = REGULATE_INPUT
if("output") regulate_mode = REGULATE_OUTPUT
if("set_press")
. = TRUE
switch(params["press"])
if("min")
target_pressure = 0
if("max")
target_pressure = max_pressure_setting
if("set")
var/new_pressure = input(usr,"Enter new output pressure (0-[max_pressure_setting]kPa)","Pressure Control",src.target_pressure) as num
src.target_pressure = between(0, new_pressure, max_pressure_setting)
if("set_flow_rate")
. = TRUE
switch(params["press"])
if("min")
set_flow_rate = 0
if("max")
set_flow_rate = air1.volume
if("set")
var/new_flow_rate = input(usr,"Enter new flow rate limit (0-[air1.volume]L/s)","Flow Rate Control",src.set_flow_rate) as num
src.set_flow_rate = between(0, new_flow_rate, air1.volume)
update_icon()
add_fingerprint(usr)
/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!W.is_wrench())
return ..()
if (unlocked)
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], turn it off first.</span>")
return 1
if(!can_unwrench())
to_chat(user, "<span class='warning'>You cannot unwrench \the [src], it too exerted due to internal pressure.</span>")
add_fingerprint(user)
return 1
playsound(src, W.usesound, 50, 1)
to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
if (do_after(user, 40 * W.toolspeed))
user.visible_message( \
"<span class='notice'>\The [user] unfastens \the [src].</span>", \
"<span class='notice'>You have unfastened \the [src].</span>", \
"You hear ratchet.")
deconstruct()
#undef REGULATE_NONE
#undef REGULATE_INPUT
#undef REGULATE_OUTPUT