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- If door access check fails for exosuit pilot, exosuit operation permissions will be checked instead (meaning, if your ID lacks permission, but exosuit has it, the door will open). Should work for MMI-ed exosuits. - Exosuit Armor Booster Module (Ranged Weapons) will increase deflect probability. - Added safepick() prock. Same as pick(), but no runtime errors if list is empty - in that case it returns null. - Reagents in water particle (extinguisher foam) will react with atom said particle bumps into. - Other bugfixes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2302 316c924e-a436-60f5-8080-3fe189b3f50e