Logo
Explore Help
Sign In
cyberpresidentvanellope/CHOMPStation2
1
0
Fork 0
You've already forked CHOMPStation2
mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2026-01-25 16:54:50 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
278a4c38eca99fffd0a74f813b8bf4543cf254cd
CHOMPStation2/code/game/objects
History
Mloc 278a4c38ec get rid of mob.see_in_dark and species.darksight
They don't work with the current lighting system and cause weird artifacts.

Signed-off-by: Mloc <colmohici@gmail.com>
2015-07-09 19:17:04 +01:00
..
effects
Merge pull request #9936 from mwerezak/fire
2015-06-26 13:34:21 +02:00
items
get rid of mob.see_in_dark and species.darksight
2015-07-09 19:17:04 +01:00
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Merge pull request #9936 from mwerezak/fire
2015-06-26 13:34:21 +02:00
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-07 10:30:27 +02:00
items.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-07-06 17:31:41 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
Merge pull request #9390 from mwerezak/attack-animation
2015-05-21 06:52:30 +02:00
weapons.dm
…
Powered by Gitea Version: 1.25.3 Page: 1192ms Template: 24ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API