mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
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165 lines
8.1 KiB
Plaintext
165 lines
8.1 KiB
Plaintext
//Procedures in this file: Facial reconstruction surgery
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//////////////////////////////////////////////////////////////////
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// FACE SURGERY //
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//////////////////////////////////////////////////////////////////
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/datum/surgery_step/face
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surgery_name = "Facial Surgery"
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priority = 2
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req_open = 0
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can_infect = 0
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/datum/surgery_step/face/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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if (!hasorgans(target))
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return 0
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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if (!affected || (affected.robotic >= ORGAN_ROBOT))
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return 0
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if(coverage_check(user, target, affected, tool))
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return 0
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return target_zone == O_MOUTH
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///////////////////////////////////////////////////////////////
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// Face Opening Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/generic/cut_face
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surgery_name = "Cut Face"
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allowed_tools = list(
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/obj/item/weapon/surgical/scalpel = 100, \
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/obj/item/weapon/material/knife = 75, \
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/obj/item/weapon/material/shard = 50, \
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)
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min_duration = 50 //CHOMPedit
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max_duration = 50 //CHOMPedit
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/datum/surgery_step/generic/cut_face/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target_zone == O_MOUTH && target.op_stage.face == 0
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/datum/surgery_step/generic/cut_face/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='filter_notice'>[user] starts to cut open [target]'s face and neck with \the [tool].</span>", \
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"<span class='filter_notice'>You start to cut open [target]'s face and neck with \the [tool].</span>")
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..()
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/datum/surgery_step/generic/cut_face/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] has cut open [target]'s face and neck with \the [tool].</span>" , \
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"<span class='notice'> You have cut open[target]'s face and neck with \the [tool].</span>",)
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target.op_stage.face = 1
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/datum/surgery_step/generic/cut_face/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='danger'>[user]'s hand slips, slicing [target]'s throat wth \the [tool]!</span>" , \
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"<span class='danger'>Your hand slips, slicing [target]'s throat wth \the [tool]!</span>" )
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affected.createwound(CUT, 60)
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target.AdjustLosebreath(10)
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///////////////////////////////////////////////////////////////
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// Vocal Cord/Face Repair Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/face/mend_vocal
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surgery_name = "Mend Vocal Cords"
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allowed_tools = list(
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/obj/item/weapon/surgical/hemostat = 100, \
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/obj/item/stack/cable_coil = 75, \
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/obj/item/device/assembly/mousetrap = 10 //I don't know. Don't ask me. But I'm leaving it because hilarity.
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)
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min_duration = 50 //CHOMPedit
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max_duration = 50 //CHOMPedit
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/datum/surgery_step/face/mend_vocal/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.face == 1
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/datum/surgery_step/face/mend_vocal/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='filter_notice'>[user] starts mending [target]'s vocal cords with \the [tool].</span>", \
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"<span class='filter_notice'>You start mending [target]'s vocal cords with \the [tool].</span>")
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..()
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/datum/surgery_step/face/mend_vocal/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] mends [target]'s vocal cords with \the [tool].</span>", \
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"<span class='notice'>You mend [target]'s vocal cords with \the [tool].</span>")
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target.op_stage.face = 2
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/datum/surgery_step/face/mend_vocal/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='danger'>[user]'s hand slips, clamping [target]'s trachea shut for a moment with \the [tool]!</span>", \
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"<span class='danger'>Your hand slips, clamping [user]'s trachea shut for a moment with \the [tool]!</span>")
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target.AdjustLosebreath(10)
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///////////////////////////////////////////////////////////////
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// Face Fixing Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/face/fix_face
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surgery_name = "Fix Face"
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allowed_tools = list(
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/obj/item/weapon/surgical/retractor = 100, \
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/obj/item/weapon/material/kitchen/utensil/fork = 75
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)
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allowed_procs = list(IS_CROWBAR = 55)
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min_duration = 50 //CHOMPedit
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max_duration = 50 //CHOMPedit
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/datum/surgery_step/face/fix_face/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.face == 2
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/datum/surgery_step/face/fix_face/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='filter_notice'>[user] starts pulling the skin on [target]'s face back in place with \the [tool].</span>", \
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"<span class='filter_notice'>You start pulling the skin on [target]'s face back in place with \the [tool].</span>")
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..()
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/datum/surgery_step/face/fix_face/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] pulls the skin on [target]'s face back in place with \the [tool].</span>", \
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"<span class='notice'>You pull the skin on [target]'s face back in place with \the [tool].</span>")
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target.op_stage.face = 3
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/datum/surgery_step/face/fix_face/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='danger'>[user]'s hand slips, tearing skin on [target]'s face with \the [tool]!</span>", \
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"<span class='danger'>Your hand slips, tearing skin on [target]'s face with \the [tool]!</span>")
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target.apply_damage(10, BRUTE, affected, sharp = TRUE, sharp = TRUE)
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///////////////////////////////////////////////////////////////
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// Face Cauterizing Surgery
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///////////////////////////////////////////////////////////////
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/datum/surgery_step/face/cauterize
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surgery_name = "Cauterize Face"
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allowed_tools = list(
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/obj/item/weapon/surgical/cautery = 100, \
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/obj/item/clothing/mask/smokable/cigarette = 75, \
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/obj/item/weapon/flame/lighter = 50, \
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/obj/item/weapon/weldingtool = 25
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)
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min_duration = 50 //CHOMPedit
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max_duration = 50 //CHOMPedit
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/datum/surgery_step/face/cauterize/can_use(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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return ..() && target.op_stage.face > 0
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/datum/surgery_step/face/cauterize/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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user.visible_message("<span class='notice'>[user] is beginning to cauterize the incision on [target]'s face and neck with \the [tool].</span>" , \
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"<span class='notice'>You are beginning to cauterize the incision on [target]'s face and neck with \the [tool].</span>")
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..()
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/datum/surgery_step/face/cauterize/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='notice'>[user] cauterizes the incision on [target]'s face and neck with \the [tool].</span>", \
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"<span class='notice'>You cauterize the incision on [target]'s face and neck with \the [tool].</span>")
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affected.open = 0
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affected.status &= ~ORGAN_BLEEDING
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if (target.op_stage.face == 3)
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var/obj/item/organ/external/head/h = affected
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h.disfigured = 0
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target.op_stage.face = 0
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/datum/surgery_step/face/cauterize/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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user.visible_message("<span class='danger'>[user]'s hand slips, leaving a small burn on [target]'s face with \the [tool]!</span>", \
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"<span class='danger'>Your hand slips, leaving a small burn on [target]'s face with \the [tool]!</span>")
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target.apply_damage(4, BURN, affected)
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