mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
117 lines
4.3 KiB
Plaintext
117 lines
4.3 KiB
Plaintext
/client
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//////////////////////
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//BLACK MAGIC THINGS//
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//////////////////////
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parent_type = /datum
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////////////////
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//ADMIN THINGS//
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////////////////
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var/datum/admins/holder = null
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var/datum/admins/deadmin_holder = null
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var/buildmode = 0
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var/last_message = "" //Contains the last message sent by this client - used to protect against copy-paste spamming.
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var/last_message_count = 0 //contins a number of how many times a message identical to last_message was sent.
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var/ircreplyamount = 0
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/////////
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//OTHER//
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/////////
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var/datum/preferences/prefs = null
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var/moving = null
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var/adminobs = null
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var/area = null
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var/time_died_as_mouse = null //when the client last died as a mouse
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var/datum/tooltip/tooltips = null
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var/datum/chatOutput/chatOutput
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var/datum/volume_panel/volume_panel = null // Initialized by /client/verb/volume_panel()
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var/chatOutputLoadedAt
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var/seen_news = 0
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var/adminhelped = 0
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///////////////
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//SOUND STUFF//
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///////////////
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var/time_last_ambience_played = 0 // world.time when ambience was played to this client, to space out ambience sounds.
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////////////
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//SECURITY//
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////////////
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// comment out the line below when debugging locally to enable the options & messages menu
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//control_freak = 1
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var/received_irc_pm = -99999
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var/irc_admin //IRC admin that spoke with them last.
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var/mute_irc = 0
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var/ip_reputation = 0 //Do we think they're using a proxy/vpn? Only if IP Reputation checking is enabled in config.
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////////////////////////////////////
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//things that require the database//
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////////////////////////////////////
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var/player_age = "(Requires database)" //So admins know why it isn't working - Used to determine how old the account is - in days.
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var/related_accounts_ip = "(Requires database)" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this ip
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var/related_accounts_cid = "(Requires database)" //So admins know why it isn't working - Used to determine what other accounts previously logged in from this computer id
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var/account_join_date = "(Requires database)"
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var/account_age = "(Requires database)"
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var/list/department_hours = list() // VOREStation Edit - Track hours of leave accured for each department.
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var/list/play_hours = list() // VOREStation Edit - Tracks total playtime hours for each departments.
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preload_rsc = PRELOAD_RSC
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var/global/obj/screen/click_catcher/void
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control_freak = 0 //CHOMPedit KSC 1/30/20 - This enables all clientside options for Players.
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// List of all asset filenames sent to this client by the asset cache, along with their assoicated md5s
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var/list/sent_assets = list()
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/// List of all completed blocking send jobs awaiting acknowledgement by send_asset
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var/list/completed_asset_jobs = list()
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/// Last asset send job id.
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var/last_asset_job = 0
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var/last_completed_asset_job = 0
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///world.time they connected
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var/connection_time
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///world.realtime they connected
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var/connection_realtime
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///world.timeofday they connected
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var/connection_timeofday
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// Runechat messages
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var/list/seen_messages
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//Hide top bars
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var/fullscreen = FALSE
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//Hide status bar
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var/show_status_bar = TRUE
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///////////
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// INPUT //
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///////////
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/// Bitfield of modifier keys (Shift, Ctrl, Alt) held currently.
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var/mod_keys_held = 0
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/// Bitfield of movement keys (WASD/Cursor Keys) held currently.
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var/move_keys_held = 0
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/// These next two vars are to apply movement for keypresses and releases made while move delayed.
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/// Because discarding that input makes the game less responsive.
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/// Bitfield of movement dirs that were pressed down *this* cycle (even if not currently held).
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/// Note that only dirs that actually are first pressed down during this cycle are included, if it was still held from last cycle it won't be in here.
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/// On next move, add this dir to the move that would otherwise be done
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var/next_move_dir_add
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/// Bitfield of movement dirs that were released *this* cycle (even if currently held).
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/// Note that only dirs that were already held at the start of this cycle are included, if it pressed then released it won't be in here.
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/// On next move, subtract this dir from the move that would otherwise be done
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var/next_move_dir_sub
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#ifdef CARDINAL_INPUT_ONLY
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/// Movement dir of the most recently pressed movement key. Used in cardinal-only movement mode.
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var/last_move_dir_pressed = NONE
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#endif
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