mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
183 lines
5.8 KiB
Plaintext
183 lines
5.8 KiB
Plaintext
/**
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* The absolute base class for everything
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*
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* A datum instantiated has no physical world prescence, use an atom if you want something
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* that actually lives in the world
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*
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* Be very mindful about adding variables to this class, they are inherited by every single
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* thing in the entire game, and so you can easily cause memory usage to rise a lot with careless
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* use of variables at this level
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*/
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/datum
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/**
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* Tick count time when this object was destroyed.
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*
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* If this is non zero then the object has been garbage collected and is awaiting either
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* a hard del by the GC subsystme, or to be autocollected (if it has no references)
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*/
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var/gc_destroyed
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/// Open uis owned by this datum
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/// Lazy, since this case is semi rare
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var/list/open_tguis // CHOMPEdit: FIXME: open_uis
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/// Active timers with this datum as the target
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var/list/_active_timers // CHOMPEdit
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/**
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* Components attached to this datum
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*
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* Lazy associated list in the structure of `type -> component/list of components`
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*/
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var/list/_datum_components
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/**
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* Any datum registered to receive signals from this datum is in this list
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*
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* Lazy associated list in the structure of `signal -> registree/list of registrees`
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*/
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var/list/_listen_lookup
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/// Lazy associated list in the structure of `target -> list(signal -> proctype)` that are run when the datum receives that signal
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var/list/list/_signal_procs
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/// Datum level flags
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var/datum_flags = NONE
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var/trigger_uid //CHOMPEdit
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var/status_traits //CHOMPEdit
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/// A weak reference to another datum
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var/datum/weakref/weak_reference
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/*
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* Lazy associative list of currently active cooldowns.
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*
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* cooldowns [ COOLDOWN_INDEX ] = add_timer()
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* add_timer() returns the truthy value of -1 when not stoppable, and else a truthy numeric index
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*/
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var/list/cooldowns
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#ifdef REFERENCE_TRACKING
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var/tmp/running_find_references
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var/tmp/last_find_references = 0
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var/tmp/find_references_on_destroy = FALSE //set this to true on an item to have it find refs after
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#ifdef REFERENCE_TRACKING_DEBUG
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///Stores info about where refs are found, used for sanity checks and testing
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var/list/found_refs
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#endif
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#endif
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// If we have called dump_harddel_info already. Used to avoid duped calls (since we call it immediately in some cases on failure to process)
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// Create and destroy is weird and I wanna cover my bases
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var/harddel_deets_dumped = FALSE
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// Default implementation of clean-up code.
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// This should be overridden to remove all references pointing to the object being destroyed.
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// Return the appropriate QDEL_HINT; in most cases this is QDEL_HINT_QUEUE.
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/datum/proc/Destroy(force=FALSE)
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SHOULD_CALL_PARENT(TRUE)
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// SHOULD_NOT_SLEEP(TRUE) FIXME: Causing some big issues still
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tag = null
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weak_reference = null //ensure prompt GCing of weakref.
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//clear timers
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var/list/timers = _active_timers // CHOMPEdit
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_active_timers = null // CHOMPEdit
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for(var/datum/timedevent/timer as anything in timers)
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if (timer.spent)
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continue
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qdel(timer)
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#ifdef REFERENCE_TRACKING
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#ifdef REFERENCE_TRACKING_DEBUG
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found_refs = null
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#endif
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#endif
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//BEGIN: ECS SHIT
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var/list/dc = _datum_components
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if(dc)
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for(var/component_key in dc)
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var/component_or_list = dc[component_key]
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if(islist(component_or_list))
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for(var/datum/component/component as anything in component_or_list)
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qdel(component, FALSE)
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else
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var/datum/component/C = component_or_list
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qdel(C, FALSE)
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dc.Cut()
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_clear_signal_refs()
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//END: ECS SHIT
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tag = null
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SStgui.close_uis(src)
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#ifdef REFERENCE_TRACKING
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if(find_references_on_destroy)
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return QDEL_HINT_FINDREFERENCE
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if(SSgarbage.find_reference_on_fail_global_toggle)
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return QDEL_HINT_IFFAIL_FINDREFERENCE
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#endif
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return QDEL_HINT_QUEUE
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///Only override this if you know what you're doing. You do not know what you're doing
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///This is a threat
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/datum/proc/_clear_signal_refs()
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var/list/lookup = _listen_lookup
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if(lookup)
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for(var/sig in lookup)
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var/list/comps = lookup[sig]
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if(length(comps))
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for(var/datum/component/comp as anything in comps)
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comp.UnregisterSignal(src, sig)
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else
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var/datum/component/comp = comps
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comp.UnregisterSignal(src, sig)
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_listen_lookup = lookup = null
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for(var/target in _signal_procs)
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UnregisterSignal(target, _signal_procs[target])
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/**
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* Callback called by a timer to end an associative-list-indexed cooldown.
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*
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* Arguments:
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* * source - datum storing the cooldown
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* * index - string index storing the cooldown on the cooldowns associative list
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*
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* This sends a signal reporting the cooldown end.
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*/
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/proc/end_cooldown(datum/source, index)
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if(QDELETED(source))
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return
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SEND_SIGNAL(source, COMSIG_CD_STOP(index))
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TIMER_COOLDOWN_END(source, index)
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/**
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* Proc used by stoppable timers to end a cooldown before the time has ran out.
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*
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* Arguments:
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* * source - datum storing the cooldown
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* * index - string index storing the cooldown on the cooldowns associative list
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*
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* This sends a signal reporting the cooldown end, passing the time left as an argument.
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*/
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/proc/reset_cooldown(datum/source, index)
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if(QDELETED(source))
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return
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SEND_SIGNAL(source, COMSIG_CD_RESET(index), S_TIMER_COOLDOWN_TIMELEFT(source, index))
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TIMER_COOLDOWN_END(source, index)
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/// Return text from this proc to provide extra context to hard deletes that happen to it
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/// Optional, you should use this for cases where replication is difficult and extra context is required
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/// Can be called more then once per object, use harddel_deets_dumped to avoid duplicate calls (I am so sorry)
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/datum/proc/dump_harddel_info()
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return
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///images are pretty generic, this should help a bit with tracking harddels related to them
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/image/dump_harddel_info()
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if(harddel_deets_dumped)
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return
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harddel_deets_dumped = TRUE
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return "Image icon: [icon] - icon_state: [icon_state] [loc ? "loc: [loc] ([loc.x],[loc.y],[loc.z])" : ""]"
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