Files
CHOMPStation2/code/defines/obj/hydro.dm
mport2004@gmail.com 3cae06c9c3 Fixed the signpost shuttle bug.
Critters have been added and livestock removed
Xbow damage raised to 30 a shot
Centcom Survival Kit is once again a box
Sec uniforms moved into their own locker

After IRC talk
Guns that are created in the protolathe now spawn inside of a lockbox
They can be unlocked by an ID with Armory access or an Emag.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2045 316c924e-a436-60f5-8080-3fe189b3f50e
2011-08-24 04:00:45 +00:00

1864 lines
50 KiB
Plaintext

// Plant analyzer
/obj/item/device/analyzer/plant_analyzer
name = "Plant Analyzer"
icon = 'device.dmi'
icon_state = "hydro"
item_state = "analyzer"
attack_self(mob/user as mob)
return 0
// ********************************************************
// Here's all the seeds (=plants) that can be used in hydro
// ********************************************************
/obj/item/seeds
name = "seed"
icon = 'seeds.dmi'
icon_state = "seed" // unknown plant seed - these shouldn't exist in-game
flags = FPRINT | TABLEPASS
w_class = 1.0 // Makes them pocketable
var/mypath = "/obj/item/seeds"
var/plantname = ""
var/productname = ""
var/species = ""
var/lifespan = 0
var/endurance = 0
var/maturation = 0
var/production = 0
var/yield = 0 // If is -1, the plant/shroom/weed is never meant to be harvested
var/oneharvest = 0
var/potency = -1
var/growthstages = 0
var/plant_type = 0 // 0 = 'normal plant'; 1 = weed; 2 = shroom
/obj/item/seeds/chiliseed
name = "Chili plant seeds"
desc = "HOT! HOT! HOT!"
icon_state = "seed-chili"
mypath = "/obj/item/seeds/chiliseed"
species = "chili"
plantname = "Chili plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/chili"
lifespan = 20
endurance = 15
maturation = 5
production = 5
yield = 4
potency = 20
plant_type = 0
growthstages = 6
/obj/item/seeds/replicapod
name = "Replica pod seeds"
desc = "They say these are used to harvest humans."
icon_state = "seed-replicapod"
mypath = "/obj/item/seeds/replicapod"
species = "replicapod"
plantname = "Replica pod"
productname = "/mob/living/carbon/human" //verrry special -- Urist
lifespan = 50 //no idea what those do
endurance = 8
maturation = 10
production = 10
yield = 1 //seeds if there isn't a dna inside
oneharvest = 1
potency = 30
plant_type = 0
growthstages = 6
var/ui = null //for storing the guy
var/se = null
var/ckey = null
var/realName = null
var/datum/mind/mind = null
gender = "male"
/obj/item/seeds/grapeseed
name = "Grape seeds"
desc = "Seeds that grows into grapes"
icon_state = "seed-grapes"
mypath = "/obj/item/seeds/grapeseed"
species = "grape"
plantname = "Grape Vine"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/grapes"
lifespan = 50
endurance = 25
maturation = 3
production = 5
yield = 4
potency = 10
plant_type = 0
growthstages = 2
/obj/item/seeds/greengrapeseed
name = "Green Grape seeds"
desc = "Seeds that grows into green grapes"
icon_state = "seed-greengrapes"
mypath = "/obj/item/seeds/greengrapeseed"
species = "greengrape"
plantname = "Gren Grape Vine"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/greengrapes"
lifespan = 50
endurance = 25
maturation = 3
production = 5
yield = 4
potency = 10
plant_type = 0
growthstages = 2
/obj/item/seeds/cabbageseed
name = "Cabbage seeds"
desc = "Seeds that grows into cabbages"
icon_state = "seed-cabbage"
mypath = "/obj/item/seeds/cabbageseed"
species = "cabbage"
plantname = "Cabbage Plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage"
lifespan = 50
endurance = 25
maturation = 3
production = 5
yield = 4
potency = 10
plant_type = 0
growthstages = 1
/obj/item/seeds/berryseed
name = "Berry seeds"
desc = "Seeds that grows into berries."
icon_state = "seed-berry"
mypath = "/obj/item/seeds/berryseed"
species = "berry"
plantname = "Berry bush"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/berries"
lifespan = 20
endurance = 15
maturation = 5
production = 5
yield = 2
potency = 10
plant_type = 0
growthstages = 6
/obj/item/seeds/glowberryseed
name = "Glow Berry seeds"
desc = "Seeds that grows into glow berries."
icon_state = "seed-glowberry"
mypath = "/obj/item/seeds/glowberryseed"
species = "glowberry"
plantname = "Glow Berry bush"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries"
lifespan = 30
endurance = 25
maturation = 5
production = 5
yield = 2
potency = 10
plant_type = 0
growthstages = 6
/obj/item/seeds/bananaseed
name = "Banana seeds"
desc = "When grown, keep away from clown."
icon_state = "seed-banana"
mypath = "/obj/item/seeds/bananaseed"
species = "banana"
plantname = "Banana tree"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/banana"
lifespan = 50
endurance = 30
maturation = 6
production = 6
yield = 3
plant_type = 0
growthstages = 6
/obj/item/seeds/eggplantseed
name = "Eggplant seeds"
desc = "These seeds grows into plants in the form of eggs."
icon_state = "seed-eggplant"
mypath = "/obj/item/seeds/eggplantseed"
species = "eggplant"
plantname = "Eggplant plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant"
lifespan = 25
endurance = 15
maturation = 6
production = 6
yield = 2
plant_type = 0
growthstages = 6
/obj/item/seeds/eggyseed
name = "Egg Plant seeds"
desc = "These seeds grows into plants in the form of eggs."
icon_state = "seed-eggy"
mypath = "/obj/item/seeds/eggy"
species = "eggy"
plantname = "Egg Plant plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/egg"
lifespan = 75
endurance = 15
maturation = 6
production = 12
yield = 2
plant_type = 0
growthstages = 6
/obj/item/seeds/bloodtomatoseed
name = "Blood Tomato seeds"
desc = "Used to grow blood tomotoes."
icon_state = "seed-bloodtomato"
mypath = "/obj/item/seeds/bloodtomatoseed"
species = "bloodtomato"
plantname = "Blood Tomato plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato"
lifespan = 25
endurance = 20
maturation = 8
production = 6
yield = 3
potency = 10
plant_type = 0
growthstages = 6
/obj/item/seeds/tomatoseed
name = "Tomato seeds"
desc = "Used to grow tomotoes."
icon_state = "seed-tomato"
mypath = "/obj/item/seeds/tomatoseed"
species = "tomato"
plantname = "Tomato plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/tomato"
lifespan = 25
endurance = 15
maturation = 8
production = 6
yield = 2
potency = 10
plant_type = 0
growthstages = 6
/obj/item/seeds/killertomatoseed
name = "Killer Tomato seeds"
desc = "Used to grow killer tomotoes."
icon_state = "seed-killertomato"
mypath = "/obj/item/seeds/killertomatoseed"
species = "killertomato"
plantname = "Killer Tomato plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato"
lifespan = 25
endurance = 15
maturation = 8
production = 6
yield = 2
potency = 10
plant_type = 0
oneharvest = 1
growthstages = 2
/obj/item/seeds/bluetomatoseed
name = "Blue Tomato seeds"
desc = "Used to grow blue tomotoes."
icon_state = "seed-bluetomato"
mypath = "/obj/item/seeds/bluetomatoseed"
species = "bluetomato"
plantname = "Blue Tomato plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato"
lifespan = 25
endurance = 15
maturation = 8
production = 6
yield = 2
potency = 10
plant_type = 0
growthstages = 6
/obj/item/seeds/cornseed
name = "Corn seeds"
desc = "I don't mean to sound corny..."
icon_state = "seed-corn"
mypath = "/obj/item/seeds/cornseed"
species = "corn"
plantname = "Corn plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/corn"
lifespan = 25
endurance = 15
maturation = 8
production = 6
yield = 3
plant_type = 0
oneharvest = 1
growthstages = 3
/obj/item/seeds/poppyseed
name = "Poppy seeds"
icon_state = "seed-poppy"
mypath = "/obj/item/seeds/poppyseed"
species = "poppy"
plantname = "Poppy plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/poppy"
lifespan = 25
endurance = 10
potency = 20
maturation = 8
production = 6
yield = 6
plant_type = 0
oneharvest = 1
growthstages = 3
/obj/item/seeds/potatoseed
name = "Potato Seeds"
desc = "This will one day grow into potatoes."
icon_state = "seed-potato"
mypath = "/obj/item/seeds/potatoseed"
species = "potato"
plantname = "Potato Plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/potato"
lifespan = 30
endurance = 15
maturation = 10
production = 1
yield = 4
plant_type = 0
oneharvest = 1
potency = 10
growthstages = 4
/obj/item/seeds/icepepperseed
name = "Ice pepper seeds"
desc = "This will soon become chilly..."
icon_state = "seed-icepepper"
mypath = "/obj/item/seeds/icepepperseed"
species = "chiliice"
plantname = "Ice pepper plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper"
lifespan = 25
endurance = 15
maturation = 4
production = 4
yield = 4
potency = 20
plant_type = 0
growthstages = 6
/obj/item/seeds/soyaseed
name = "Soybean seeds"
desc = "This grows into Soy."
icon_state = "seed-soybean"
mypath = "/obj/item/seeds/soyaseed"
species = "soybean"
plantname = "Soybean plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans"
lifespan = 25
endurance = 15
maturation = 4
production = 4
yield = 3
potency = 0
plant_type = 0
growthstages = 6
/obj/item/seeds/wheatseed
name = "Wheat seeds"
desc = "This may or may not grow into weed."
icon_state = "seed-wheat"
mypath = "/obj/item/seeds/wheatseed"
species = "wheat"
plantname = "Wheat stalks"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/wheat"
lifespan = 25
endurance = 15
maturation = 6
production = 1
yield = 4
potency = 0
oneharvest = 1
plant_type = 0
growthstages = 6
/obj/item/seeds/carrotseed
name = "Carrot seeds"
desc = "It will grow into a carrot."
icon_state = "seed-carrot"
mypath = "/obj/item/seeds/carrotseed"
species = "carrot"
plantname = "CURROTS MAN CURROTS"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/carrot"
lifespan = 25
endurance = 15
maturation = 10
production = 1
yield = 5
potency = 10
oneharvest = 1
plant_type = 0
growthstages = 5
/obj/item/seeds/amanitamycelium
name = "Fly Amanita mycelium"
desc = "Grows into something horrible."
icon_state = "mycelium-amanita"
mypath = "/obj/item/seeds/amanitamycelium"
species = "amanita"
plantname = "Fly Amanita"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita"
lifespan = 50
endurance = 35
maturation = 10
production = 5
yield = 4
potency = 10 // Damage based on potency?
oneharvest = 1
growthstages = 3
plant_type = 2
/obj/item/seeds/angelmycelium
name = "Destroying Angel mycelium"
icon_state = "mycelium-angel"
mypath = "/obj/item/seeds/angelmycelium"
species = "angel"
plantname = "Destroying Angel"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel"
lifespan = 50
endurance = 35
maturation = 12
production = 5
yield = 2
potency = 35
oneharvest = 1
growthstages = 3
plant_type = 2
/obj/item/seeds/libertymycelium
name = "Liberty Cap mycelium"
desc = "It is said to grow druggy."
icon_state = "mycelium-liberty"
mypath = "/obj/item/seeds/libertymycelium"
species = "liberty"
plantname = "Liberty Cap"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap"
lifespan = 25
endurance = 15
maturation = 7
production = 1
yield = 5
potency = 15 // Lowish potency at start
oneharvest = 1
growthstages = 3
plant_type = 2
/obj/item/seeds/chantermycelium
name = "Chanterelle mycelium"
desc = "Grows, grows, grows."
icon_state = "mycelium-chanter"
mypath = "/obj/item/seeds/chantermycelium"
species = "chanter"
plantname = "Chanterelle"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle"
lifespan = 35
endurance = 20
maturation = 7
production = 1
yield = 5
potency = -1
oneharvest = 1
growthstages = 3
plant_type = 2
/obj/item/seeds/towermycelium
name = "Tower Cap mycelium"
desc = "Why does this sound so familiar..."
icon_state = "mycelium-tower"
mypath = "/obj/item/seeds/towermycelium"
species = "towercap"
plantname = "Tower Cap"
productname = "/obj/item/weapon/grown/log"
lifespan = 80
endurance = 50
maturation = 15
production = 1
yield = 5
potency = -1
oneharvest = 1
growthstages = 3
plant_type = 2
/obj/item/seeds/glowshroom
name = "Glowshroom mycelium"
desc = "This will glow into mushrooms."
icon_state = "mycelium-glowshroom"
mypath = "/obj/item/seeds/glowshroom"
species = "glowshroom"
plantname = "Glowshroom"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom"
lifespan = 120 //ten times that is the delay
endurance = 30
maturation = 15
production = 1
yield = 3 //-> spread
potency = 30 //-> brightness
oneharvest = 1
growthstages = 4
plant_type = 2
/obj/item/seeds/plumpmycelium
name = "Plump Helmet mycelium"
desc = "These seeds will grow into helmets."
icon_state = "mycelium-plump"
mypath = "/obj/item/seeds/plumpmycelium"
species = "plump"
plantname = "Plump Helmet"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet"
lifespan = 25
endurance = 15
maturation = 8
production = 1
yield = 4
potency = 0
oneharvest = 1
growthstages = 3
plant_type = 2
/obj/item/seeds/walkingmushroommycelium
name = "Walking Mushroom mycelium"
desc = "These seeds will grow into huge stuff."
icon_state = "mycelium-walkingmushroom"
mypath = "/obj/item/seeds/walkingmushroommycelium"
species = "walkingmushroom"
plantname = "Walking Mushroom"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom"
lifespan = 30
endurance = 30
maturation = 5
production = 1
yield = 4
potency = 0
oneharvest = 1
growthstages = 3
plant_type = 2
/obj/item/seeds/nettleseed
name = "Nettle seeds"
desc = "Grows into nettle."
icon_state = "seed-nettle"
mypath = "/obj/item/seeds/nettleseed"
species = "nettle"
plantname = "Nettle"
productname = "/obj/item/weapon/grown/nettle"
lifespan = 30
endurance = 40 // tuff like a toiger
maturation = 6
production = 6
yield = 4
potency = 8
oneharvest = 0
growthstages = 5
plant_type = 1
/obj/item/seeds/deathnettleseed
name = "Deathnettle seeds"
desc = "Grows into Nettle."
icon_state = "seed-deathnettle"
mypath = "/obj/item/seeds/deathnettleseed"
species = "deathnettle"
plantname = "Death Nettle"
productname = "/obj/item/weapon/grown/deathnettle"
lifespan = 30
endurance = 25
maturation = 8
production = 6
yield = 2
potency = 20
oneharvest = 0
growthstages = 5
plant_type = 1
/obj/item/seeds/weeds
name = "Weeds"
desc = "These seems weedy."
icon_state = "seed"
mypath = "/obj/item/seeds/weeds"
species = "weeds"
plantname = "Generic weeds"
productname = ""
lifespan = 100
endurance = 50 // damm pesky weeds
maturation = 5
production = 1
yield = -1
potency = -1
oneharvest = 1
growthstages = 4
plant_type = 1
/obj/item/seeds/harebell
name = "Harebell"
icon_state = "seed"
mypath = "/obj/item/seeds/harebell"
species = "harebell"
plantname = "Harebell"
productname = ""
lifespan = 100
endurance = 20
maturation = 7
production = 1
yield = -1
potency = -1
oneharvest = 1
growthstages = 4
plant_type = 1
/obj/item/seeds/sunflowerseed
name = "Sunflower seeds"
desc = "This will grow shining."
icon_state = "seed-sunflower"
mypath = "/obj/item/seeds/sunflowerseed"
species = "sunflower"
plantname = "Sunflower"
productname = "/obj/item/weapon/grown/sunflower"
lifespan = 25
endurance = 20
maturation = 6
production = 1
yield = 2
potency = -1
oneharvest = 1
growthstages = 3
plant_type = 1
/obj/item/seeds/brownmold
name = "Brown Mold"
desc = "Moldy."
icon_state = "seed"
mypath = "/obj/item/seeds/brownmold"
species = "mold"
plantname = "Brown Mold"
productname = ""
lifespan = 50
endurance = 30
maturation = 10
production = 1
yield = -1
potency = -1
oneharvest = 1
growthstages = 3
plant_type = 2
/obj/item/seeds/appleseed
name = "Apple seeds"
desc = "A tasty fruit."
icon_state = "seed-apple"
mypath = "/obj/item/seeds/appleseed"
species = "apple"
plantname = "Apple tree"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/apple"
lifespan = 55
endurance = 35
maturation = 6
production = 6
yield = 5
plant_type = 0
growthstages = 6
/obj/item/seeds/ambrosiavulgarisseed
name = "Ambrosia Vulgaris seeds"
desc = "A plant grown by and from medicine."
icon_state = "seed-ambrosiavulgaris"
mypath = "/obj/item/seeds/ambrosiavulgarisseed"
species = "athelas-ambrosiavulgaris"
plantname = "Ambrosia Vulgaris"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/Ambrosiavulgaris"
lifespan = 60
endurance = 25
maturation = 6
production = 6
yield = 8
plant_type = 0
growthstages = 6
/obj/item/seeds/whitebeetseed
name = "White Beet seed"
desc = "A sugary beet."
icon_state = "seed-whitebeet"
mypath = "/obj/item/seeds/whitebeetseed"
species = "whitebeet"
plantname = "White Beet Plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet"
lifespan = 60
endurance = 50
maturation = 6
production = 6
yield = 4
plant_type = 0
growthstages = 6
/obj/item/seeds/sugarcaneseed
name = "Sugarcane seed"
desc = "A cane of sugar"
icon_state = "seed-sugarcane"
mypath = "/obj/item/seeds/sugarcaneseed"
species = "sugarcane"
plantname = "Sugarcane"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane"
lifespan = 60
endurance = 50
maturation = 3
production = 6
yield = 4
plant_type = 0
growthstages = 3
/obj/item/seeds/watermelonseed
name = "Watermelon Seed"
desc = "Some promising seeds."
icon_state = "seed-watermelon"
mypath = "/obj/item/seeds/watermelonseed"
species = "watermelon"
plantname = "Watermelon Plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon"
lifespan = 50
endurance = 40
maturation = 6
production = 6
yield = 3
plant_type = 0
growthstages = 6
/obj/item/seeds/pumpkinseed
name = "Pumpkin Seed"
desc = "Some promising seeds."
icon_state = "seed-pumpkin"
mypath = "/obj/item/seeds/pumpkinseed"
species = "pumpkin"
plantname = "pumpkin Plant"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin"
lifespan = 50
endurance = 40
maturation = 6
production = 6
yield = 3
plant_type = 0
growthstages = 3
/obj/item/seeds/limeseed
name = "Lime Seed"
desc = "Very sour seeds."
icon_state = "seed-lime"
mypath = "/obj/item/seeds/limeseed"
species = "lime"
plantname = "Lime Tree"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/lime"
lifespan = 55
endurance = 50
maturation = 6
production = 6
yield = 4
plant_type = 0
growthstages = 6
/obj/item/seeds/lemonseed
name = "Lemon Seed"
desc = "Sour seeds."
icon_state = "seed-lemon"
mypath = "/obj/item/seeds/lemonseed"
species = "lemon"
plantname = "Lemon Tree"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/lemon"
lifespan = 55
endurance = 45
maturation = 6
production = 6
yield = 4
plant_type = 0
growthstages = 6
/obj/item/seeds/orangeseed
name = "Orange Seed"
desc = "Sour seeds."
icon_state = "seed-orange"
mypath = "/obj/item/seeds/orangeseed"
species = "orange"
plantname = "Orange Tree"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/orange"
lifespan = 60
endurance = 50
maturation = 6
production = 6
yield = 5
plant_type = 0
growthstages = 6
/obj/item/seeds/poisonberryseed
name = "Poison Berry seeds"
desc = "Seeds that grows into poison berries."
icon_state = "seed-poisonberry"
mypath = "/obj/item/seeds/poisonberryseed"
species = "poisonberry"
plantname = "Poison Berry bush"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries"
lifespan = 20
endurance = 15
maturation = 5
production = 5
yield = 2
potency = 10
plant_type = 0
growthstages = 6
/obj/item/seeds/deathberryseed
name = "Death Berry seeds"
desc = "Seeds that grows into death berries."
icon_state = "seed-deathberry"
mypath = "/obj/item/seeds/deathberryseed"
species = "deathberry"
plantname = "Death Berry bush"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/deathberries"
lifespan = 30
endurance = 20
maturation = 5
production = 5
yield = 3
potency = 50
plant_type = 0
growthstages = 6
/obj/item/seeds/grassseed
name = "Grass seeds"
desc = "Seeds that will one day become sheep food."
icon_state = "seed-grass"
mypath = "/obj/item/seeds/grassseed"
species = "grass"
plantname = "Grass"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/grass"
lifespan = 60
endurance = 50
maturation = 2
production = 5
yield = 5
potency = 10
plant_type = 0
growthstages = 2
/obj/item/seeds/cocoapodseed
name = "Cocoa Pod seeds"
desc = "Looks fattening these seeds."
icon_state = "seed-cocoapod"
mypath = "/obj/item/seeds/cocoapodseed"
species = "cocoapod"
plantname = "Cocoa Pod Tree"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod"
lifespan = 20
endurance = 15
maturation = 5
production = 5
yield = 2
potency = 10
plant_type = 0
growthstages = 6
/* // Maybe one day when I get it to work like a grenade which exlodes gibs.
/obj/item/seeds/gibtomatoseed
name = "Gib Tomato seeds"
desc = "Used to grow gib tomotoes."
icon_state = "seed-gibtomato"
mypath = "/obj/item/seeds/gibtomatoseed"
species = "gibtomato"
plantname = "Gib Tomato plant"
productname = "/obj/item/weapon/grown/gibtomato"
lifespan = 35
endurance = 25
maturation = 6
production = 6
yield = 3
potency = 10
plant_type = 0
growthstages = 6
*/
/*
/obj/item/seeds/
name = ""
icon_state = "seed"
mypath = "/obj/item/seeds/"
species = ""
plantname = ""
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/"
lifespan = 25
endurance = 15
maturation = 10
production = 1
yield = -1
potency = 0
oneharvest = 1
growthstages = 3
plant_type = 0
*/
// ***********************************************************
// Foods that are produced from hydroponics ~~~~~~~~~~
// Data from the seeds carry over to these grown foods
// ***********************************************************
//Grown foods
/obj/item/weapon/reagent_containers/food/snacks/grown/ //New subclass so we can pass on values
var/seed = ""
var/plantname = ""
var/productname = ""
var/species = ""
var/lifespan = 0
var/endurance = 0
var/maturation = 0
var/production = 0
var/yield = 0
var/potency = -1
var/plant_type = 0
icon = 'harvest.dmi'
New(newloc,newpotency)
if (!isnull(newpotency))
potency = newpotency
..()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/weapon/reagent_containers/food/snacks/grown/attackby(var/obj/item/O as obj, var/mob/user as mob)
..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "This is a \blue [name]"
switch(plant_type)
if(0)
user << "- Plant type: \blue Normal plant"
if(1)
user << "- Plant type: \blue Weed"
if(2)
user << "- Plant type: \blue Mushroom"
user << "- Potency: \blue [potency]"
user << "- Yield: \blue [yield]"
user << "- Maturation speed: \blue [maturation]"
user << "- Production speed: \blue [production]"
user << "- Endurance: \blue [endurance]"
user << "- Healing properties: \blue [reagents.get_reagent_amount("nutriment")]"
return
/obj/item/weapon/grown/attackby(var/obj/item/O as obj, var/mob/user as mob)
..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "This is a \blue [name]"
switch(plant_type)
if(0)
user << "- Plant type: \blue Normal plant"
if(1)
user << "- Plant type: \blue Weed"
if(2)
user << "- Plant type: \blue Mushroom"
user << "- Acid strength: \blue [potency]"
user << "- Yield: \blue [yield]"
user << "- Maturation speed: \blue [maturation]"
user << "- Production speed: \blue [production]"
user << "- Endurance: \blue [endurance]"
user << ""
return
/obj/item/weapon/reagent_containers/food/snacks/grown/corn
seed = "/obj/item/seeds/cornseed"
name = "Corn"
desc = "I like corm!"
icon_state = "corn"
potency = 40
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/poppy
seed = "/obj/item/seeds/poppyseed"
name = "Poppy"
icon_state = "poppy"
potency = 30
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
reagents.add_reagent("opium", 1+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 3, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/potato
seed = "/obj/item/seeds/potatoseed"
name = "Potato"
desc = "Starchy!"
icon_state = "potato"
potency = 25
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = reagents.total_volume
/*attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/cable_coil))
if(W:amount >= 5)
W:amount -= 5
if(!W:amount) del(W)
user << "\blue You add cable to the potato."
new /obj/item/weapon/cell/potato(src.loc)
del(src)*/
/obj/item/weapon/reagent_containers/food/snacks/grown/grapes
seed = "/obj/item/seeds/grapeseed"
name = "Grapes"
desc = "Nutritious!"
icon_state = "grapes"
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
reagents.add_reagent("sugar", 1+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/greengrapes
seed = "/obj/item/seeds/greengrapeseed"
name = "Green Grapes"
desc = "Nutritious!"
icon_state = "greengrapes"
potency = 25
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
reagents.add_reagent("kelotane", 3+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/cabbage
seed = "/obj/item/seeds/cabbageseed"
name = "Cabbage"
desc = "Ewwwwwwwwww"
icon_state = "cabbage"
potency = 25
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = reagents.total_volume
/obj/item/weapon/reagent_containers/food/snacks/grown/berries
seed = "/obj/item/seeds/berryseed"
name = "Berries"
desc = "Nutritious!"
icon_state = "berrypile"
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries
seed = "/obj/item/seeds/glowberryseed"
name = "Glow Berries"
desc = "Nutritious!"
var/on = 1
var/brightness_on = 2 //luminosity when on
icon_state = "glowberrypile"
New()
..()
reagents.add_reagent("nutriment", round((potency / 10), 1))
reagents.add_reagent("radium", 3+round(potency / 5, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/Del()
if(istype(loc,/mob))
loc.sd_SetLuminosity(loc.luminosity - potency/5)
..()
/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/pickup(mob/user)
src.sd_SetLuminosity(0)
user.sd_SetLuminosity(user.luminosity + potency/5)
/obj/item/weapon/reagent_containers/food/snacks/grown/glowberries/dropped(mob/user)
user.sd_SetLuminosity(user.luminosity - potency/5)
src.sd_SetLuminosity(potency/5)
/obj/item/weapon/reagent_containers/food/snacks/grown/cocoapod
seed = "/obj/item/seeds/cocoapodseed"
name = "Cocoa Pod"
desc = "Fattening"
icon_state = "cocoapod"
potency = 50
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
reagents.add_reagent("coco", 4+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/grass
seed = "/obj/item/seeds/grassseed"
name = "Grass"
desc = "Greeny"
icon_state = "grass"
potency = 20
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
/obj/item/weapon/reagent_containers/food/snacks/grown/sugarcane
seed = "/obj/item/seeds/sugarcaneseed"
name = "Sugarcane"
desc = "Sugary"
icon_state = "sugarcane"
potency = 50
New()
..()
reagents.add_reagent("sugar", 4+round((potency / 5), 1))
/obj/item/weapon/reagent_containers/food/snacks/grown/poisonberries
seed = "/obj/item/seeds/poisonberryseed"
name = "Poison Berries"
desc = "Nutritious in a deadly way."
icon_state = "poisonberrypile"
potency = 15
New()
..()
reagents.add_reagent("nutriment", 1)
reagents.add_reagent("toxin", 3+round(potency / 5, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/deathberries
seed = "/obj/item/seeds/deathberryseed"
name = "Death Berries"
desc = "Nutritious in a deadly way."
icon_state = "deathberrypile"
potency = 50
New()
..()
reagents.add_reagent("nutriment", 1)
reagents.add_reagent("toxin", 3+round(potency / 3, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris
seed = "/obj/item/seeds/ambrosiavulgaris"
name = "Ambrosia Vulgaris"
desc = "A plant containing various healing chemicals."
icon_state = "ambrosiavulgaris"
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1)
reagents.add_reagent("space_drugs", 3+round(potency / 5, 1))
reagents.add_reagent("kelotane", 3+round(potency / 5, 1))
reagents.add_reagent("bicaridine", 3+round(potency / 5, 1))
reagents.add_reagent("toxin", 3+round(potency / 5, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/apple
seed = "/obj/item/seeds/appleseed"
name = "Apple"
desc = "A piece of Eden."
icon_state = "apple"
potency = 15
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon
seed = "/obj/item/seeds/watermelonseed"
name = "Watermelon"
desc = "A melon full of watery goodness"
icon_state = "watermelon"
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 5), 1))
/obj/item/weapon/reagent_containers/food/snacks/grown/pumpkin
seed = "/obj/item/seeds/pumpkinseed"
name = "Pumpkin"
desc = "A large and scary pumpkin"
icon_state = "pumpkin"
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 5), 1))
/obj/item/weapon/reagent_containers/food/snacks/grown/lime
seed = "/obj/item/seeds/limeseed"
name = "Lime"
desc = "A fruit so sour it twists your face."
icon_state = "lime"
potency = 20
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
/obj/item/weapon/reagent_containers/food/snacks/grown/lemon
seed = "/obj/item/seeds/lemonseed"
name = "Lemon"
desc = "A sour fruit that makes your mouth bleed."
icon_state = "lemon"
potency = 20
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
/obj/item/weapon/reagent_containers/food/snacks/grown/orange
seed = "/obj/item/seeds/orangeseed"
name = "Orange"
desc = "A sweet and sour fruit."
icon_state = "orange"
potency = 20
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
/obj/item/weapon/reagent_containers/food/snacks/grown/whitebeet
seed = "/obj/item/seeds/whitebeetseed"
name = "White Beet"
desc = "A beeting of white."
icon_state = "whitebeet"
potency = 15
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
reagents.add_reagent("sugar", 1+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/banana
seed = "/obj/item/seeds/bananaseed"
name = "Banana"
desc = "A banana. Excellent clown weapon."
icon = 'items.dmi'
icon_state = "banana"
item_state = "banana"
On_Consume()
if(!reagents.total_volume)
var/mob/M = usr
var/obj/item/weapon/bananapeel/W = new /obj/item/weapon/bananapeel( M )
M << "\blue You peel the banana."
M.put_in_hand(W)
W.add_fingerprint(M)
New()
..()
reagents.add_reagent("banana", 1+round((potency / 10), 1))
bitesize = 5
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/weapon/reagent_containers/food/snacks/grown/chili
seed = "/obj/item/seeds/chiliseed"
name = "Chili"
desc = "Spicy! Wait...ITS BURNING ME!"
icon_state = "chilipepper"
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
reagents.add_reagent("capsaicin", 3+round(potency / 5, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/chili/attackby(var/obj/item/O as obj, var/mob/user as mob)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "- Capsaicin: \blue [reagents.get_reagent_amount("capsaicin")]%"
/obj/item/weapon/reagent_containers/food/snacks/grown/eggplant
seed = "/obj/item/seeds/eggplantseed"
name = "Eggplant"
desc = "Yum!"
icon_state = "eggplant"
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/soybeans
seed = "/obj/item/seeds/soyaseed"
name = "Soybeans"
desc = "Pretty bland, but the possibilities..."
icon_state = "soybeans"
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/tomato
seed = "/obj/item/seeds/tomatoseed"
name = "Tomato"
desc = "Tom-mae-to or to-mah-to? You decide."
icon_state = "tomato"
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
throw_impact(atom/hit_atom)
..()
new/obj/decal/cleanable/tomato_smudge(src.loc)
src.visible_message("\red [src.name] has been squashed.","\red You hear a smack.")
del(src)
return
/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato
seed = "/obj/item/seeds/killertomatoseed"
name = "Killer Tomato"
desc = "Tom-mae-to or to-mah-to? You decide."
icon_state = "killertomato"
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
if(istype(src.loc,/mob))
pickup(src.loc)
lifespan = 120
endurance = 30
maturation = 15
production = 1
yield = 3
potency = 30
plant_type = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/killertomato/attack_self(mob/user as mob)
if(istype(user.loc,/turf/space))
return
new /obj/critter/killertomato(user.loc)
del(src)
user << "You plant the killertomato."
/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato
seed = "/obj/item/seeds/bloodtomatoseed"
name = "Blood Tomato"
desc = "So bloody...so...very...bloody....AHHHH!!!!"
icon_state = "bloodtomato"
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
reagents.add_reagent("blood", 1+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/bluetomato
seed = "/obj/item/seeds/bluetomatoseed"
name = "Blue Tomato"
desc = "Tom-mae-to or to-mah-to? You decide."
icon_state = "bluetomato"
potency = 10
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
reagents.add_reagent("lube", 1+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/wheat
seed = "/obj/item/seeds/wheatseed"
name = "Wheat"
desc = "I wouldn't eat this, unless you're one of those health freaks.."
icon_state = "wheat"
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper
seed = "/obj/item/seeds/icepepperseed"
name = "Icepepper"
desc = "A mutant strain of chile"
icon_state = "icepepper"
potency = 20
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
reagents.add_reagent("frostoil", 3+round(potency / 5, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/icepepper/attackby(var/obj/item/O as obj, var/mob/user as mob)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "- Frostoil: \blue [reagents.get_reagent_amount("frostoil")]%"
/obj/item/weapon/reagent_containers/food/snacks/grown/carrot
seed = "/obj/item/seeds/carrotseed"
name = "Carrot"
desc = "Good for the eyes!"
icon_state = "carrot"
potency = 10
New()
..()
reagents.add_reagent("nutriment", round((potency / 10), 1))
reagents.add_reagent("imidazoline", 3+round(potency / 5, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita
seed = "/obj/item/seeds/amanitamycelium"
name = "Fly amanita"
desc = "<I>Amanita Muscaria</I>: Learn poisonous mushrooms by heart. Only pick mushrooms you know."
icon_state = "amanita"
potency = 10
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
reagents.add_reagent("amatoxin", 3+round(potency / 3, 1))
reagents.add_reagent("psilocybin", 1+round(potency / 25, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/amanita/attackby(var/obj/item/O as obj, var/mob/user as mob)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "- Amatoxins: \blue [reagents.get_reagent_amount("amatoxin")]%"
user << "- Psilocybin: \blue [reagents.get_reagent_amount("psilocybin")]%"
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel
seed = "/obj/item/seeds/angelmycelium"
name = "Destroying angel"
desc = "<I>Amanita Virosa</I>: Deadly poisonous basidiomycete fungus filled with alpha amatoxins."
icon_state = "angel"
potency = 35
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
reagents.add_reagent("amatoxin", 13+round(potency / 3, 1))
reagents.add_reagent("psilocybin", 1+round(potency / 25, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/angel/attackby(var/obj/item/O as obj, var/mob/user as mob)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "- Amatoxins: \blue [reagents.get_reagent_amount("amatoxin")]%"
user << "- Psilocybin: \blue [reagents.get_reagent_amount("psilocybin")]%"
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap
seed = "/obj/item/seeds/libertymycelium"
name = "Liberty cap"
desc = "<I>Psilocybe Semilanceata</I>: Liberate yourself!"
icon_state = "libertycap"
potency = 15
New()
..()
reagents.add_reagent("nutriment", round((potency / 20), 1))
reagents.add_reagent("psilocybin", 3+round(potency / 5, 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/attackby(var/obj/item/O as obj, var/mob/user as mob)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "- Psilocybin: \blue [reagents.get_reagent_amount("psilocybin")]%"
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/plumphelmet
seed = "/obj/item/seeds/plumpmycelium"
name = "Plump Helmet"
desc = "<I>Plumus Hellmus</I>: Plump, soft and s-so inviting~"
icon_state = "plumphelmet"
New()
..()
reagents.add_reagent("nutriment", 2+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom
seed = "/obj/item/seeds/walkingmushroom"
name = "Walking Mushroom"
desc = "The beginging of the great walk."
icon_state = "walkingmushroom"
New()
..()
reagents.add_reagent("nutriment", 2+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
if(istype(src.loc,/mob))
pickup(src.loc)
lifespan = 120
endurance = 30
maturation = 15
production = 1
yield = 3
potency = 30
plant_type = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom/attack_self(mob/user as mob)
if(istype(user.loc,/turf/space))
return
new /obj/critter/walkingmushroom(user.loc)
del(src)
user << "You plant the walking mushroom."
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/chanterelle
seed = "/obj/item/seeds/chantermycelium"
name = "Chanterelle"
desc = "<I>Cantharellus Cibarius</I>: These jolly yellow little shrooms sure look tasty! There's a lot!"
icon_state = "chanterelle"
New()
..()
reagents.add_reagent("nutriment",round((potency / 20), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom
seed = "/obj/item/seeds/glowshroom"
name = "Glowshroom"
desc = "<i>Glowshroom</i>: These species of mushrooms glown in the dark. OR DO THEY?"
icon_state = "glowshroom"
New()
..()
reagents.add_reagent("radium",1+round((potency / 20), 1))
if(istype(src.loc,/mob))
pickup(src.loc)
else
src.sd_SetLuminosity(potency/10)
lifespan = 120 //ten times that is the delay
endurance = 30
maturation = 15
production = 1
yield = 3
potency = 30
plant_type = 2
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/attack_self(mob/user as mob)
if(istype(user.loc,/turf/space))
return
var/obj/glowshroom/planted = new /obj/glowshroom(user.loc)
planted.delay = lifespan * 50
planted.endurance = endurance
planted.yield = yield
planted.potency = potency
del(src)
user << "You plant the glowshroom."
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/Del()
if(istype(loc,/mob))
loc.sd_SetLuminosity(loc.luminosity - potency/10)
..()
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/pickup(mob/user)
src.sd_SetLuminosity(0)
user.sd_SetLuminosity(user.luminosity + potency/10)
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom/dropped(mob/user)
user.sd_SetLuminosity(user.luminosity - potency/10)
src.sd_SetLuminosity(potency/10)
// **********************
// Other harvested materials from plants (that are not food)
// **********************
/obj/item/weapon/grown // Grown weapons
name = "grown_weapon"
icon = 'weapons.dmi'
var/seed = ""
var/plantname = ""
var/productname = ""
var/species = ""
var/lifespan = 20
var/endurance = 15
var/maturation = 7
var/production = 7
var/yield = 2
var/potency = -1
var/plant_type = 0
New()
var/datum/reagents/R = new/datum/reagents(50)
reagents = R
R.my_atom = src
/obj/item/weapon/grown/log
desc = "It's better than bad, it's good!"
icon = 'harvest.dmi'
name = "Tower Cap Log"
icon_state = "logs"
force = 5
flags = TABLEPASS
throwforce = 5
w_class = 3.0
throw_speed = 3
throw_range = 3
plant_type = 2
origin_tech = "materials=1"
seed = "/obj/item/seeds/towermycelium"
attackby(obj/item/weapon/W as obj, mob/user as mob)
if(istype(W, /obj/item/weapon/circular_saw))
W.visible_message(" \red <B>You make planks out of the [src]! </B>", 1)
for(var/i=0,i<2,i++)
new /obj/item/stack/sheet/wood (src.loc)
del(src)
return
/obj/item/weapon/grown/sunflower // FLOWER POWER!
desc = "This is a beautiful sunflower! A certain person might beat you to death if you trample these."
icon = 'harvest.dmi'
name = "Sunflower"
icon_state = "sunflower"
damtype = "fire"
force = 0
flags = TABLEPASS
throwforce = 1
w_class = 1.0
throw_speed = 1
throw_range = 3
plant_type = 1
seed = "/obj/item/seeds/sunflower"
/*
/obj/item/weapon/grown/gibtomato
desc = "A plump tomato."
icon = 'harvest.dmi'
name = "Gib Tomato"
icon_state = "gibtomato"
damtype = "fire"
force = 0
flags = TABLEPASS
throwforce = 1
w_class = 1.0
throw_speed = 1
throw_range = 3
plant_type = 1
seed = "/obj/item/seeds/gibtomato"
New()
..()
/obj/item/weapon/grown/gibtomato/New()
..()
src.gibs = new /obj/gibspawner/human(get_turf(src))
src.gibs.attach(src)
src.smoke.set_up(10, 0, usr.loc)
*/
/obj/item/weapon/grown/nettle // -- Skie
desc = "This is a nettle. It's probably <B>not</B> wise to touch it with bare hands..."
icon = 'weapons.dmi'
name = "Nettle"
icon_state = "nettle"
damtype = "fire"
force = 15
flags = TABLEPASS
throwforce = 1
w_class = 1.0
throw_speed = 1
throw_range = 3
plant_type = 1
origin_tech = "combat=1"
seed = "/obj/item/seeds/nettleseed"
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
reagents.add_reagent("acid", round(potency, 1))
force = round((15*potency/50), 1)
/obj/item/weapon/grown/deathnettle // -- Skie
desc = "The \red glowing \black nettle incites \red<B>rage</B>\black in you just from looking at it!"
icon = 'weapons.dmi'
name = "Deathnettle"
icon_state = "deathnettle"
damtype = "fire"
force = 30
flags = TABLEPASS
throwforce = 1
w_class = 1.0
throw_speed = 1
throw_range = 3
plant_type = 1
seed = "/obj/item/seeds/deathnettleseed"
origin_tech = "combat=3"
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
reagents.add_reagent("pacid", round(potency, 1))
force = round((15*potency/25), 1)
// *************************************
// Pestkiller defines for hydroponics
// *************************************
/obj/item/pestkiller
name = ""
icon = 'chemical.dmi'
icon_state = "bottle16"
flags = FPRINT | TABLEPASS
var/toxicity = 0
var/PestKillStr = 0
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/pestkiller/carbaryl
name = "Carbaryl"
icon = 'chemical.dmi'
icon_state = "bottle16"
flags = FPRINT | TABLEPASS
toxicity = 4
PestKillStr = 2
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/pestkiller/lindane
name = "Lindane"
icon = 'chemical.dmi'
icon_state = "bottle18"
flags = FPRINT | TABLEPASS
toxicity = 6
PestKillStr = 4
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/pestkiller/phosmet
name = "Phosmet"
icon = 'chemical.dmi'
icon_state = "bottle15"
flags = FPRINT | TABLEPASS
toxicity = 8
PestKillStr = 7
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
// *************************************
// Hydroponics Tools
// *************************************
/obj/item/weapon/plantbgone // -- Skie
desc = "Plant-B-Gone! Kill those pesky weeds!"
icon = 'hydroponics.dmi'
name = "Plant-B-Gone"
icon_state = "plantbgone"
item_state = "plantbgone"
flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY
throwforce = 3
w_class = 2.0
throw_speed = 2
throw_range = 10
var/empty = 0
/obj/item/weapon/weedspray // -- Skie
desc = "Toxic mixture in spray form to kill small weeds."
icon = 'hydroponics.dmi'
name = "Weed Spray"
icon_state = "weedspray"
item_state = "spray"
flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY
throwforce = 4
w_class = 2.0
throw_speed = 2
throw_range = 10
var/toxicity = 4
var/WeedKillStr = 2
/obj/item/weapon/pestspray // -- Skie
desc = "Pest eliminator spray! Do not inhale!"
icon = 'hydroponics.dmi'
name = "Pest Spray"
icon_state = "pestspray"
item_state = "spray"
flags = ONBELT|TABLEPASS|OPENCONTAINER|FPRINT|USEDELAY
throwforce = 4
w_class = 2.0
throw_speed = 2
throw_range = 10
var/toxicity = 4
var/PestKillStr = 2
/obj/item/weapon/minihoe // -- Numbers
name = "Mini hoe"
desc = "Use for removing weeds or scratching your back. Might be convinced for other uses."
icon = 'weapons.dmi'
icon_state = "hoe"
item_state = "hoe"
flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY
force = 5.0
throwforce = 7.0
w_class = 2.0
m_amt = 50
// *************************************
// Weedkiller defines for hydroponics
// *************************************
/obj/item/weedkiller
name = ""
icon = 'chemical.dmi'
icon_state = "bottle16"
flags = FPRINT | TABLEPASS
var/toxicity = 0
var/WeedKillStr = 0
/obj/item/weedkiller/triclopyr
name = "Glyphosate"
icon = 'chemical.dmi'
icon_state = "bottle16"
flags = FPRINT | TABLEPASS
toxicity = 4
WeedKillStr = 2
/obj/item/weedkiller/lindane
name = "Triclopyr"
icon = 'chemical.dmi'
icon_state = "bottle18"
flags = FPRINT | TABLEPASS
toxicity = 6
WeedKillStr = 4
/obj/item/weedkiller/D24
name = "2,4-D"
icon = 'chemical.dmi'
icon_state = "bottle15"
flags = FPRINT | TABLEPASS
toxicity = 8
WeedKillStr = 7
// *************************************
// Nutrient defines for hydroponics
// *************************************
/obj/item/nutrient
name = ""
icon = 'chemical.dmi'
icon_state = "bottle16"
flags = FPRINT | TABLEPASS
w_class = 1.0
var/mutmod = 0
var/yieldmod = 0
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/nutrient/ez
name = "E-Z-Nutrient"
icon = 'chemical.dmi'
icon_state = "bottle16"
flags = FPRINT | TABLEPASS
mutmod = 1
yieldmod = 1
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/nutrient/l4z
name = "Left 4 Zed"
icon = 'chemical.dmi'
icon_state = "bottle18"
flags = FPRINT | TABLEPASS
mutmod = 2
yieldmod = 0
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/nutrient/rh
name = "Robust Harvest"
icon = 'chemical.dmi'
icon_state = "bottle15"
flags = FPRINT | TABLEPASS
mutmod = 0
yieldmod = 2
New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)