Files
CHOMPStation2/code/defines/client.dm
mport2004@gmail.com 3c68098a08 Fixed a few runtimes.
Changed the shotgun pump proc a bit, should work better now and not teleport old shells around.
Added a config option for the jobs to be loaded from the jobs.txt rather than use the defaults.
Loyalty implanter removed.  The Limplanter was designed to be on the prison station as it took more time and was a pain to get people up there to implant them.  No prison station, no Limplanter.
Implanter lockbox moved to the armory from the HoS' locker.
Security room's table once again shrunk so people can walk around in there.
Brig lockers are now anchored to the inside of the cells and once again have their IDs set.
Warden's locker moved to his office.
Cell controls Names/IDs/Access fixed as well as once again working with the brig lockers.
Removed a few of the blast doors from the inside of the brig.
The three secure cells have blast doors controlled from a button outside of the cell.
The play admin midis toggle should be working properly now.
Morgue trays will no longer teleport anything from anywhere.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2413 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-22 11:32:08 +00:00

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/client
//START Admin Things
//This should be changed to a datum
var/obj/admins/holder = null
var/buildmode = 0
var/stealth = 0
var/fakekey = null
var/seeprayers = 0
//Hosts can change their color
var/ooccolor = "#b82e00"
var/muted = null //Can't talk in OOC, say, whisper, emote... anything except for adminhelp and admin-pm. An admin punishment
var/muted_complete = null //Can't talk in any way shape or form (muted + can't adminhelp or respond to admin pm-s). An admin punishment
//END Admin Things
//Key auth things
authenticate = 0
var/authenticated = 0
var/authenticating = 0
var/listen_ooc = 1
var/move_delay = 1
var/moving = null
var/adminobs = null
var/deadchat = 0.0
var/changes = 0
var/canplaysound = 1
var/ambience_playing = null
var/no_ambi = 0
var/area = null
var/played = 0
var/team = null
var/warned = 0
var/karma = 0
var/karma_spent = 0
var/STFU_ghosts //80+ people rounds are fun to admin when text flies faster than airport security
var/STFU_radio //80+ people rounds are fun to admin when text flies faster than airport security
var/sound_adminhelp = 0 //If set to 1 this will play a sound when adminhelps are received.
var/midis = 1 //Check if midis should be played for someone
var/bubbles = 1 //Check if bubbles should be displayed for someone
var/be_alien = 0 //Check if that guy wants to be an alien
var/be_pai = 1 //Consider client when searching for players to recruit as a pAI
var/vote = null
var/showvote = null
// comment out the line below when debugging locally to enable the options & messages menu
control_freak = 1