mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-15 20:52:41 +00:00
153 lines
3.8 KiB
Plaintext
153 lines
3.8 KiB
Plaintext
/****************************************************
|
|
INTERNAL ORGANS
|
|
****************************************************/
|
|
|
|
/mob/living/carbon/human/var/list/internal_organs = list()
|
|
|
|
/datum/organ/internal
|
|
var/damage = 0 // amount of damage to the organ
|
|
var/min_bruised_damage = 10
|
|
var/min_broken_damage = 30
|
|
var/parent_organ = "chest"
|
|
var/robotic = 0 //For being a robot
|
|
|
|
/datum/organ/internal/proc/rejuvenate()
|
|
damage=0
|
|
|
|
/datum/organ/internal/proc/is_bruised()
|
|
return damage >= min_bruised_damage
|
|
|
|
/datum/organ/internal/proc/is_broken()
|
|
return damage >= min_broken_damage
|
|
|
|
|
|
/datum/organ/internal/New(mob/living/carbon/human/H)
|
|
..()
|
|
var/datum/organ/external/E = H.organs_by_name[src.parent_organ]
|
|
if(E.internal_organs == null)
|
|
E.internal_organs = list()
|
|
E.internal_organs += src
|
|
H.internal_organs[src.name] = src
|
|
src.owner = H
|
|
|
|
/datum/organ/internal/proc/take_damage(amount, var/silent=0)
|
|
if(src.robotic == 2)
|
|
src.damage += (amount * 0.8)
|
|
else
|
|
src.damage += amount
|
|
|
|
var/datum/organ/external/parent = owner.get_organ(parent_organ)
|
|
if (!silent)
|
|
owner.custom_pain("Something inside your [parent.display_name] hurts a lot.", 1)
|
|
|
|
|
|
/datum/organ/internal/proc/emp_act(severity)
|
|
switch(robotic)
|
|
if(0)
|
|
return
|
|
if(1)
|
|
switch (severity)
|
|
if (1.0)
|
|
take_damage(20,0)
|
|
return
|
|
if (2.0)
|
|
take_damage(7,0)
|
|
return
|
|
if(3.0)
|
|
take_damage(3,0)
|
|
return
|
|
if(2)
|
|
switch (severity)
|
|
if (1.0)
|
|
take_damage(40,0)
|
|
return
|
|
if (2.0)
|
|
take_damage(15,0)
|
|
return
|
|
if(3.0)
|
|
take_damage(10,0)
|
|
return
|
|
|
|
/datum/organ/internal/proc/mechanize() //Being used to make robutt hearts, etc
|
|
robotic = 2
|
|
|
|
/datum/organ/internal/proc/mechassist() //Used to add things like pacemakers, etc
|
|
robotic = 1
|
|
min_bruised_damage = 15
|
|
min_broken_damage = 35
|
|
|
|
/****************************************************
|
|
INTERNAL ORGANS DEFINES
|
|
****************************************************/
|
|
|
|
/datum/organ/internal/heart
|
|
name = "heart"
|
|
parent_organ = "chest"
|
|
|
|
|
|
/datum/organ/internal/lungs
|
|
name = "lungs"
|
|
parent_organ = "chest"
|
|
|
|
process()
|
|
if(is_bruised())
|
|
if(prob(2))
|
|
spawn owner.emote("me", 1, "coughs up blood!")
|
|
owner.drip(10)
|
|
if(prob(4))
|
|
spawn owner.emote("me", 1, "gasps for air!")
|
|
owner.losebreath += 5
|
|
|
|
/datum/organ/internal/liver
|
|
name = "liver"
|
|
parent_organ = "chest"
|
|
var/process_accuracy = 10
|
|
|
|
process()
|
|
if(owner.life_tick % process_accuracy == 0)
|
|
if(src.damage < 0)
|
|
src.damage = 0
|
|
|
|
//High toxins levels are dangerous
|
|
if(owner.getToxLoss() >= 60 && !owner.reagents.has_reagent("anti_toxin"))
|
|
//Healthy liver suffers on its own
|
|
if (src.damage < min_broken_damage)
|
|
src.damage += 0.2 * process_accuracy
|
|
//Damaged one shares the fun
|
|
else
|
|
var/victim = pick(owner.internal_organs)
|
|
var/datum/organ/internal/O = owner.internal_organs[victim]
|
|
O.damage += 0.2 * process_accuracy
|
|
|
|
//Detox can heal small amounts of damage
|
|
if (src.damage && src.damage < src.min_bruised_damage && owner.reagents.has_reagent("anti_toxin"))
|
|
src.damage -= 0.2 * process_accuracy
|
|
|
|
// Damaged liver means some chemicals are very dangerous
|
|
if(src.damage >= src.min_bruised_damage)
|
|
for(var/datum/reagent/R in owner.reagents.reagent_list)
|
|
// Ethanol and all drinks are bad
|
|
if(istype(R, /datum/reagent/ethanol))
|
|
owner.adjustToxLoss(0.1 * process_accuracy)
|
|
// Can't cope with toxins at all
|
|
if(istype(R, /datum/reagent/toxin))
|
|
owner.adjustToxLoss(0.3 * process_accuracy)
|
|
|
|
/datum/organ/internal/kidney
|
|
name = "kidney"
|
|
parent_organ = "chest"
|
|
|
|
/datum/organ/internal/brain
|
|
name = "brain"
|
|
parent_organ = "head"
|
|
|
|
/datum/organ/internal/eyes
|
|
name = "eyes"
|
|
parent_organ = "head"
|
|
|
|
process() //Eye damage replaces the old eye_stat var.
|
|
if(is_bruised())
|
|
owner.eye_blurry = 20
|
|
if(is_broken())
|
|
owner.eye_blind = 20
|