Files
CHOMPStation2/code/modules/client/preference_setup/general/05_background.dm
Neerti 12abb2d6f2 Ports a large chunk of the map datum system that europa/bay uses.
Links many map-specific details such as the station name, z-level information, and allowed jobs from global vars to map datum vars, which should help us maintain multiple maps at once in the future, which will be needed for the future Southern Cross.
Note that a config change will be needed to change GENERATE_ASTEROID to GENERATE_MAP, otherwise no changes should be required to continue normal map usage.
To change to a different map, it's suggested to tick the file that ticks all the other needed files, which for the Northern Star is called northern_star.dm.
2017-02-27 07:36:41 -05:00

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/datum/category_item/player_setup_item/general/background
name = "Background"
sort_order = 5
/datum/category_item/player_setup_item/general/background/load_character(var/savefile/S)
S["med_record"] >> pref.med_record
S["sec_record"] >> pref.sec_record
S["gen_record"] >> pref.gen_record
S["home_system"] >> pref.home_system
S["citizenship"] >> pref.citizenship
S["faction"] >> pref.faction
S["religion"] >> pref.religion
S["nanotrasen_relation"] >> pref.nanotrasen_relation
/datum/category_item/player_setup_item/general/background/save_character(var/savefile/S)
S["med_record"] << pref.med_record
S["sec_record"] << pref.sec_record
S["gen_record"] << pref.gen_record
S["home_system"] << pref.home_system
S["citizenship"] << pref.citizenship
S["faction"] << pref.faction
S["religion"] << pref.religion
S["nanotrasen_relation"] << pref.nanotrasen_relation
/datum/category_item/player_setup_item/general/background/sanitize_character()
if(!pref.home_system) pref.home_system = "Unset"
if(!pref.citizenship) pref.citizenship = "None"
if(!pref.faction) pref.faction = "None"
if(!pref.religion) pref.religion = "None"
pref.nanotrasen_relation = sanitize_inlist(pref.nanotrasen_relation, COMPANY_ALIGNMENTS, initial(pref.nanotrasen_relation))
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/background/copy_to_mob(var/mob/living/carbon/human/character)
character.med_record = pref.med_record
character.sec_record = pref.sec_record
character.gen_record = pref.gen_record
character.home_system = pref.home_system
character.citizenship = pref.citizenship
character.personal_faction = pref.faction
character.religion = pref.religion
/datum/category_item/player_setup_item/general/background/content(var/mob/user)
. += "<b>Background Information</b><br>"
. += "[using_map.company_name] Relation: <a href='?src=\ref[src];nt_relation=1'>[pref.nanotrasen_relation]</a><br/>"
. += "Home System: <a href='?src=\ref[src];home_system=1'>[pref.home_system]</a><br/>"
. += "Citizenship: <a href='?src=\ref[src];citizenship=1'>[pref.citizenship]</a><br/>"
. += "Faction: <a href='?src=\ref[src];faction=1'>[pref.faction]</a><br/>"
. += "Religion: <a href='?src=\ref[src];religion=1'>[pref.religion]</a><br/>"
. += "<br/><b>Records</b>:<br/>"
if(jobban_isbanned(user, "Records"))
. += "<span class='danger'>You are banned from using character records.</span><br>"
else
. += "Medical Records:<br>"
. += "<a href='?src=\ref[src];set_medical_records=1'>[TextPreview(pref.med_record,40)]</a><br><br>"
. += "Employment Records:<br>"
. += "<a href='?src=\ref[src];set_general_records=1'>[TextPreview(pref.gen_record,40)]</a><br><br>"
. += "Security Records:<br>"
. += "<a href='?src=\ref[src];set_security_records=1'>[TextPreview(pref.sec_record,40)]</a><br>"
/datum/category_item/player_setup_item/general/background/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["nt_relation"])
var/new_relation = input(user, "Choose your relation to NT. Note that this represents what others can find out about your character by researching your background, not what your character actually thinks.", "Character Preference", pref.nanotrasen_relation) as null|anything in COMPANY_ALIGNMENTS
if(new_relation && CanUseTopic(user))
pref.nanotrasen_relation = new_relation
return TOPIC_REFRESH
else if(href_list["home_system"])
var/choice = input(user, "Please choose a home system.", "Character Preference", pref.home_system) as null|anything in home_system_choices + list("Unset","Other")
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = sanitize(input(user, "Please enter a home system.", "Character Preference") as text|null, MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.home_system = raw_choice
else
pref.home_system = choice
return TOPIC_REFRESH
else if(href_list["citizenship"])
var/choice = input(user, "Please choose your current citizenship.", "Character Preference", pref.citizenship) as null|anything in citizenship_choices + list("None","Other")
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = sanitize(input(user, "Please enter your current citizenship.", "Character Preference") as text|null, MAX_NAME_LEN)
if(raw_choice && CanUseTopic(user))
pref.citizenship = raw_choice
else
pref.citizenship = choice
return TOPIC_REFRESH
else if(href_list["faction"])
var/choice = input(user, "Please choose a faction to work for.", "Character Preference", pref.faction) as null|anything in faction_choices + list("None","Other")
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = sanitize(input(user, "Please enter a faction.", "Character Preference") as text|null, MAX_NAME_LEN)
if(raw_choice)
pref.faction = raw_choice
else
pref.faction = choice
return TOPIC_REFRESH
else if(href_list["religion"])
var/choice = input(user, "Please choose a religion.", "Character Preference", pref.religion) as null|anything in religion_choices + list("None","Other")
if(!choice || !CanUseTopic(user))
return TOPIC_NOACTION
if(choice == "Other")
var/raw_choice = sanitize(input(user, "Please enter a religon.", "Character Preference") as text|null, MAX_NAME_LEN)
if(raw_choice)
pref.religion = sanitize(raw_choice)
else
pref.religion = choice
return TOPIC_REFRESH
else if(href_list["set_medical_records"])
var/new_medical = sanitize(input(user,"Enter medical information here.","Character Preference", html_decode(pref.med_record)) as message|null, MAX_RECORD_LENGTH, extra = 0)
if(!isnull(new_medical) && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.med_record = new_medical
return TOPIC_REFRESH
else if(href_list["set_general_records"])
var/new_general = sanitize(input(user,"Enter employment information here.","Character Preference", html_decode(pref.gen_record)) as message|null, MAX_RECORD_LENGTH, extra = 0)
if(!isnull(new_general) && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.gen_record = new_general
return TOPIC_REFRESH
else if(href_list["set_security_records"])
var/sec_medical = sanitize(input(user,"Enter security information here.","Character Preference", html_decode(pref.sec_record)) as message|null, MAX_RECORD_LENGTH, extra = 0)
if(!isnull(sec_medical) && !jobban_isbanned(user, "Records") && CanUseTopic(user))
pref.sec_record = sec_medical
return TOPIC_REFRESH
return ..()