Files
CHOMPStation2/code/modules/paperwork/paperbin.dm
2012-05-29 16:26:48 +01:00

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//This file was auto-corrected by findeclaration.exe on 29/05/2012 15:03:05
/obj/item/weapon/paper_bin
name = "paper bin"
icon = 'bureaucracy.dmi'
icon_state = "paper_bin1"
item_state = "sheet-metal"
throwforce = 1
w_class = 3
throw_speed = 3
throw_range = 7
pressure_resistance = 10
var/amount = 30 //How much paper is in the bin.
var/list/papers = new/list() //List of papers put in the bin for reference.
var/sealed = 1 //If it's brandnew and unopened, it's sealed.
MouseDrop(mob/user as mob)
if ((user == usr && (!( usr.restrained() ) && (!( usr.stat ) && (usr.contents.Find(src) || in_range(src, usr))))))
if (usr.hand)
if (!( usr.l_hand ))
spawn( 0 )
src.attack_hand(usr, 1, 1)
return
else
if (!( usr.r_hand ))
spawn( 0 )
src.attack_hand(usr, 0, 1)
return
return
attack_paw(mob/user as mob)
return src.attack_hand(user)
attack_hand(mob/user as mob)
if (amount >= 1)
amount--
if(amount==0)
update_icon()
var/obj/item/weapon/paper/P
if (papers.len > 0) // If there's any custom paper on the stack, use that instead of creating a new paper.
P = papers[papers.len]
papers.Remove(P)
else
P = new /obj/item/weapon/paper
if(Holiday == "April Fool's Day")
if(prob(30))
P.info = "<font face=\"[P.crayonfont]\" color=\"red\"><b>HONK HONK HONK HONK HONK HONK HONK<br>HOOOOOOOOOOOOOOOOOOOOOONK<br>APRIL FOOLS</b></font>"
P.rigged = 1
P.updateinfolinks()
P.loc = user.loc
if(ishuman(user))
if(!user.get_active_hand())
user.put_in_hand(P)
user << "You take a paper out of the bin."
else
P.loc = get_turf_loc(src)
user << "You take a paper out of the bin."
else
user << "The paper bin is empty!"
add_fingerprint(user)
return
attackby(obj/item/weapon/paper/i as obj, mob/user as mob)
if(!istype(i))
return
user.drop_item()
i.loc = src
usr << "You put the paper on the top of the paper bin."
papers.Add(i)
amount++
examine()
set src in oview(1)
if(amount)
usr << "There " + (amount > 1 ? "are [amount] papers" : "is one paper") + " in the bin."
else
usr << "There are no papers in the bin."
return
update_icon()
if(amount < 1)
icon_state = "paper_bin0"
else
icon_state = "paper_bin1"