mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-25 17:42:47 +00:00
- Allows remote control of SMES units and Breaker Boxes. - Adds wires to SMES units. Wires may be cut/pulsed for various effects. Signallers are supported. - RCON console(s) may be used to monitor the SMES units (which have RCON enabled) remotely, showing output loads and charge percentages. - SMESs may be quickly discharged by cutting the grounding wire. This however comes with little risk of overload which may damage APCs on output powernet.
435 lines
14 KiB
Plaintext
435 lines
14 KiB
Plaintext
// the SMES
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// stores power
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#define SMESMAXCHARGELEVEL 250000
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#define SMESMAXOUTPUT 250000
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/obj/machinery/power/smes
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name = "power storage unit"
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desc = "A high-capacity superconducting magnetic energy storage (SMES) unit."
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icon_state = "smes"
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density = 1
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anchored = 1
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use_power = 0
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var/capacity = 5e6 // maximum charge
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var/charge = 1e6 // actual charge
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var/input_attempt = 0 // 1 = attempting to charge, 0 = not attempting to charge
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var/inputting = 0 // 1 = actually inputting, 0 = not inputting
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var/input_level = 50000 // amount of power the SMES attempts to charge by
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var/input_level_max = 200000 // cap on input_level
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var/input_available = 0 // amount of charge available from input last tick
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var/output_attempt = 1 // 1 = attempting to output, 0 = not attempting to output
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var/outputting = 1 // 1 = actually outputting, 0 = not outputting
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var/output_level = 50000 // amount of power the SMES attempts to output
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var/output_level_max = 200000 // cap on output_level
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var/output_used = 0 // amount of power actually outputted. may be less than output_level if the powernet returns excess power
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//Holders for powerout event.
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var/last_output_attempt = 0
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var/last_input_attempt = 0
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var/last_charge = 0
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var/input_cut = 0
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var/input_pulsed = 0
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var/output_cut = 0
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var/output_pulsed = 0
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var/open_hatch = 0
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var/name_tag = null
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var/building_terminal = 0 //Suggestions about how to avoid clickspam building several terminals accepted!
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var/obj/machinery/power/terminal/terminal = null
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var/should_be_mapped = 0 // If this is set to 0 it will send out warning on New()
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/obj/machinery/power/smes/drain_power(var/drain_check)
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if(drain_check)
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return 1
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if(!charge)
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return 0
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if(charge)
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var/drained_power = rand(200,400)
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if(charge < drained_power)
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drained_power = charge
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charge -= drained_power
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return drained_power
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return 0
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/obj/machinery/power/smes/New()
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..()
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spawn(5)
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if(!powernet)
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connect_to_network()
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dir_loop:
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for(var/d in cardinal)
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var/turf/T = get_step(src, d)
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for(var/obj/machinery/power/terminal/term in T)
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if(term && term.dir == turn(d, 180))
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terminal = term
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break dir_loop
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if(!terminal)
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stat |= BROKEN
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return
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terminal.master = src
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if(!terminal.powernet)
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terminal.connect_to_network()
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update_icon()
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if(!should_be_mapped)
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warning("Non-buildable or Non-magical SMES at [src.x]X [src.y]Y [src.z]Z")
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return
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/obj/machinery/power/smes/update_icon()
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overlays.Cut()
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if(stat & BROKEN) return
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overlays += image('icons/obj/power.dmi', "smes-op[outputting]")
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if(inputting == 2)
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overlays += image('icons/obj/power.dmi', "smes-oc2")
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else if (inputting == 1)
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overlays += image('icons/obj/power.dmi', "smes-oc1")
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else
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if(input_attempt)
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overlays += image('icons/obj/power.dmi', "smes-oc0")
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var/clevel = chargedisplay()
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if(clevel>0)
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overlays += image('icons/obj/power.dmi', "smes-og[clevel]")
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return
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/obj/machinery/power/smes/proc/chargedisplay()
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return round(5.5*charge/(capacity ? capacity : 5e6))
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#define SMESRATE 0.05 // rate of internal charge to external power
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/obj/machinery/power/smes/process()
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if(stat & BROKEN) return
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//store machine state to see if we need to update the icon overlays
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var/last_disp = chargedisplay()
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var/last_chrg = inputting
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var/last_onln = outputting
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//inputting
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if(input_attempt && (!input_pulsed && !input_cut))
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var/target_load = min((capacity-charge)/SMESRATE, input_level) // charge at set rate, limited to spare capacity
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var/actual_load = draw_power(target_load) // add the load to the terminal side network
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charge += actual_load * SMESRATE // increase the charge
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if (actual_load >= target_load) // Did we charge at full rate?
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inputting = 2
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else if (actual_load) // If not, did we charge at least partially?
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inputting = 1
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else // Or not at all?
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inputting = 0
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//outputting
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if(outputting && (!output_pulsed && !output_cut))
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output_used = min( charge/SMESRATE, output_level) //limit output to that stored
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charge -= output_used*SMESRATE // reduce the storage (may be recovered in /restore() if excessive)
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add_avail(output_used) // add output to powernet (smes side)
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if(output_used < 0.0001) // either from no charge or set to 0
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outputting = 0
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investigate_log("lost power and turned <font color='red'>off</font>","singulo")
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else if(output_attempt && charge > output_level && output_level > 0)
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outputting = 1
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else
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output_used = 0
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// only update icon if state changed
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if(last_disp != chargedisplay() || last_chrg != inputting || last_onln != outputting)
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update_icon()
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// called after all power processes are finished
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// restores charge level to smes if there was excess this ptick
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/obj/machinery/power/smes/proc/restore()
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if(stat & BROKEN)
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return
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if(!outputting)
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output_used = 0
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return
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var/excess = powernet.netexcess // this was how much wasn't used on the network last ptick, minus any removed by other SMESes
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excess = min(output_used, excess) // clamp it to how much was actually output by this SMES last ptick
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excess = min((capacity-charge)/SMESRATE, excess) // for safety, also limit recharge by space capacity of SMES (shouldn't happen)
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// now recharge this amount
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var/clev = chargedisplay()
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charge += excess * SMESRATE // restore unused power
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powernet.netexcess -= excess // remove the excess from the powernet, so later SMESes don't try to use it
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output_used -= excess
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if(clev != chargedisplay() ) //if needed updates the icons overlay
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update_icon()
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return
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//Will return 1 on failure
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/obj/machinery/power/smes/proc/make_terminal(const/mob/user)
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if (user.loc == loc)
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user << "<span class='warning'>You must not be on the same tile as the [src].</span>"
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return 1
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//Direction the terminal will face to
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var/tempDir = get_dir(user, src)
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switch(tempDir)
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if (NORTHEAST, SOUTHEAST)
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tempDir = EAST
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if (NORTHWEST, SOUTHWEST)
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tempDir = WEST
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var/turf/tempLoc = get_step(src, reverse_direction(tempDir))
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if (istype(tempLoc, /turf/space))
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user << "<span class='warning'>You can't build a terminal on space.</span>"
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return 1
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else if (istype(tempLoc))
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if(tempLoc.intact)
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user << "<span class='warning'>You must remove the floor plating first.</span>"
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return 1
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user << "<span class='notice'>You start adding cable to the [src].</span>"
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if(do_after(user, 50))
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terminal = new /obj/machinery/power/terminal(tempLoc)
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terminal.set_dir(tempDir)
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terminal.master = src
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return 0
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return 1
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/obj/machinery/power/smes/draw_power(var/amount)
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if(terminal && terminal.powernet)
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return terminal.powernet.draw_power(amount)
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return 0
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/obj/machinery/power/smes/attack_ai(mob/user)
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add_fingerprint(user)
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ui_interact(user)
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/obj/machinery/power/smes/attack_hand(mob/user)
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add_fingerprint(user)
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ui_interact(user)
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/obj/machinery/power/smes/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
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if(istype(W, /obj/item/weapon/screwdriver))
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if(!open_hatch)
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open_hatch = 1
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user << "<span class='notice'>You open the maintenance hatch of [src].</span>"
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return 0
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else
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open_hatch = 0
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user << "<span class='notice'>You close the maintenance hatch of [src].</span>"
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return 0
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if (!open_hatch)
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user << "<span class='warning'>You need to open access hatch on [src] first!</spann>"
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return 0
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if(istype(W, /obj/item/stack/cable_coil) && !terminal && !building_terminal)
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building_terminal = 1
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var/obj/item/stack/cable_coil/CC = W
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if (CC.get_amount() <= 10)
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user << "<span class='warning'>You need more cables.</span>"
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building_terminal = 0
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return 0
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if (make_terminal(user))
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building_terminal = 0
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return 0
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building_terminal = 0
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CC.use(10)
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user.visible_message(\
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"<span class='notice'>[user.name] has added cables to the [src].</span>",\
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"<span class='notice'>You added cables to the [src].</span>")
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terminal.connect_to_network()
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stat = 0
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return 0
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else if(istype(W, /obj/item/weapon/wirecutters) && terminal && !building_terminal)
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building_terminal = 1
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var/turf/tempTDir = terminal.loc
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if (istype(tempTDir))
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if(tempTDir.intact)
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user << "<span class='warning'>You must remove the floor plating first.</span>"
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else
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user << "<span class='notice'>You begin to cut the cables...</span>"
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playsound(get_turf(src), 'sound/items/Deconstruct.ogg', 50, 1)
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if(do_after(user, 50))
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if (prob(50) && electrocute_mob(usr, terminal.powernet, terminal))
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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s.set_up(5, 1, src)
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s.start()
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building_terminal = 0
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return 0
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new /obj/item/stack/cable_coil(loc,10)
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user.visible_message(\
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"<span class='notice'>[user.name] cut the cables and dismantled the power terminal.</span>",\
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"<span class='notice'>You cut the cables and dismantle the power terminal.</span>")
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del(terminal)
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building_terminal = 0
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return 0
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return 1
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/obj/machinery/power/smes/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
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if(stat & BROKEN)
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return
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// this is the data which will be sent to the ui
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var/data[0]
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data["nameTag"] = name_tag
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data["storedCapacity"] = round(100.0*charge/capacity, 0.1)
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data["charging"] = inputting
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data["chargeMode"] = input_attempt
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data["chargeLevel"] = input_level
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data["chargeMax"] = input_level_max
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data["outputOnline"] = output_attempt
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data["outputLevel"] = output_level
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data["outputMax"] = output_level_max
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data["outputLoad"] = round(output_used)
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// update the ui if it exists, returns null if no ui is passed/found
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ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
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if (!ui)
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// the ui does not exist, so we'll create a new() one
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// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
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ui = new(user, src, ui_key, "smes.tmpl", "SMES Power Storage Unit", 540, 380)
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// when the ui is first opened this is the data it will use
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ui.set_initial_data(data)
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// open the new ui window
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ui.open()
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// auto update every Master Controller tick
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ui.set_auto_update(1)
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/obj/machinery/power/smes/proc/Percentage()
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return round(100.0*charge/capacity, 0.1)
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/obj/machinery/power/smes/Topic(href, href_list)
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..()
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if (usr.stat || usr.restrained() )
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return
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if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
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if(!istype(usr, /mob/living/silicon/ai))
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usr << "\red You don't have the dexterity to do this!"
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return
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//world << "[href] ; [href_list[href]]"
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if (!istype(src.loc, /turf) && !istype(usr, /mob/living/silicon/))
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return 0 // Do not update ui
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if( href_list["cmode"] )
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inputting(!inputting)
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update_icon()
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else if( href_list["online"] )
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outputting(!outputting)
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update_icon()
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else if( href_list["input"] )
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switch( href_list["input"] )
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if("min")
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input_level = 0
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if("max")
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input_level = input_level_max
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if("set")
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input_level = input(usr, "Enter new input level (0-[input_level_max])", "SMES Input Power Control", input_level) as num
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input_level = max(0, min(input_level_max, input_level)) // clamp to range
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else if( href_list["output"] )
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switch( href_list["output"] )
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if("min")
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output_level = 0
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if("max")
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output_level = output_level_max
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if("set")
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output_level = input(usr, "Enter new output level (0-[output_level_max])", "SMES Output Power Control", output_level) as num
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output_level = max(0, min(output_level_max, output_level)) // clamp to range
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investigate_log("input/output; [input_level>output_level?"<font color='green'>":"<font color='red'>"][input_level]/[output_level]</font> | Output-mode: [output_attempt?"<font color='green'>on</font>":"<font color='red'>off</font>"] | Input-mode: [input_attempt?"<font color='green'>auto</font>":"<font color='red'>off</font>"] by [usr.key]","singulo")
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return 1
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/obj/machinery/power/smes/proc/ion_act()
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if(src.z in config.station_levels)
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if(prob(1)) //explosion
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for(var/mob/M in viewers(src))
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M.show_message("\red The [src.name] is making strange noises!", 3, "\red You hear sizzling electronics.", 2)
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sleep(10*pick(4,5,6,7,10,14))
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var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
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smoke.set_up(3, 0, src.loc)
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smoke.attach(src)
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smoke.start()
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explosion(src.loc, -1, 0, 1, 3, 1, 0)
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del(src)
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return
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if(prob(15)) //Power drain
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var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
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s.set_up(3, 1, src)
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s.start()
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if(prob(50))
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emp_act(1)
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else
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emp_act(2)
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if(prob(5)) //smoke only
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var/datum/effect/effect/system/smoke_spread/smoke = new /datum/effect/effect/system/smoke_spread()
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smoke.set_up(3, 0, src.loc)
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smoke.attach(src)
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smoke.start()
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/obj/machinery/power/smes/proc/inputting(var/do_input)
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input_attempt = do_input
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if(!input_attempt)
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inputting = 0
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/obj/machinery/power/smes/proc/outputting(var/do_output)
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output_attempt = do_output
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if(!output_attempt)
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outputting = 0
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/obj/machinery/power/smes/emp_act(severity)
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inputting(rand(0,1))
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outputting(rand(0,1))
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output_level = rand(0, output_level_max)
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input_level = rand(0, input_level_max)
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charge -= 1e6/severity
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if (charge < 0)
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charge = 0
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update_icon()
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..()
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/obj/machinery/power/smes/magical
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name = "magical power storage unit"
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desc = "A high-capacity superconducting magnetic energy storage (SMES) unit. Magically produces power."
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capacity = 9000000
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output_level = 250000
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should_be_mapped = 1
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/obj/machinery/power/smes/magical/process()
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charge = 5000000
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..() |