Files
CHOMPStation2/code/WorkInProgress
morikou@gmail.com fafe58190a Bomberman Update
- Added a new trait to cameras: Hardened. Hardened is a modifier to the chance a camera will be affected by an EMP. By default, all cameras are affected 100% of the time by a full strength EMP. Will add some hardening to existing cameras once some pending map changes get finished.
- New R&D Invention: LARGE GRENADES. You can now put basically any container (except blender jugs) into it and they affect a larger area. Want a 100 x 100 unit grenade? You now can! The basic casings are made in a protolathe (Materials 3, Combat 3). Unless you've developed them a lot, you'll occasionally get duds (which just spits out the beakers). Duds can be deconstructed in the DA to improve reliability.
- On a related note, an unintended side effect of making large beakers hold more has been fixed.
- Constructible frames, after the circuit board has been inserted, can be right-click/examined to reveal what parts it needs to be finished.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1146 316c924e-a436-60f5-8080-3fe189b3f50e
2011-02-28 23:18:46 +00:00
..
2011-02-05 00:50:44 +00:00
2011-02-20 16:38:00 +00:00
2011-02-03 02:37:10 +00:00
2011-02-22 08:08:17 +00:00
2011-02-26 21:14:29 +00:00
2011-02-28 23:18:46 +00:00
2011-02-15 21:18:48 +00:00