mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
68 lines
2.4 KiB
Plaintext
68 lines
2.4 KiB
Plaintext
/obj/item/weapon/hand_labeler
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name = "hand labeler"
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desc = "Label everything like you've always wanted to! Stuck to the side is a label reading \'Labeler\'. Seems you're too late for that one."
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icon = 'icons/obj/bureaucracy.dmi'
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icon_state = "labeler0"
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var/label = null
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var/labels_left = 30
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var/mode = 0 //off or on.
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/obj/item/weapon/hand_labeler/attack()
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return
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/obj/item/weapon/hand_labeler/afterattack(atom/A, mob/user as mob, proximity)
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if(!proximity)
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return
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if(!mode) //if it's off, give up.
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return
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if(A == loc) // if placing the labeller into something (e.g. backpack)
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return // don't set a label
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if(!labels_left)
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to_chat(user, "<span class='notice'>No labels left.</span>")
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return
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if(!label || !length(label))
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to_chat(user, "<span class='notice'>No text set.</span>")
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return
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if(length(A.name) + length(label) > 64)
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to_chat(user, "<span class='notice'>Label too big.</span>")
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return
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if(ishuman(A))
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to_chat(user, "<span class='notice'>The label refuses to stick to [A.name].</span>")
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return
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if(issilicon(A))
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to_chat(user, "<span class='notice'>The label refuses to stick to [A.name].</span>")
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return
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if(isobserver(A))
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to_chat(user, "<span class='notice'>[src] passes through [A.name].</span>")
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return
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if(istype(A, /obj/item/weapon/reagent_containers/glass))
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to_chat(user, "<span class='notice'>The label can't stick to the [A.name]. (Try using a pen)</span>")
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return
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if(istype(A, /obj/machinery/portable_atmospherics/hydroponics))
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var/obj/machinery/portable_atmospherics/hydroponics/tray = A
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if(!tray.mechanical)
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to_chat(user, "<span class='notice'>How are you going to label that?</span>")
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return
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tray.labelled = label
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spawn(1)
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tray.update_icon()
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user.visible_message("<span class='notice'>[user] labels [A] as [label].</span>", \
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"<span class='notice'>You label [A] as [label].</span>")
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A.name = "[A.name] ([label])"
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/obj/item/weapon/hand_labeler/attack_self(mob/user as mob)
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mode = !mode
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icon_state = "labeler[mode]"
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if(mode)
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to_chat(user, "<span class='notice'>You turn on \the [src].</span>")
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//Now let them chose the text.
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var/str = sanitizeSafe(input(user,"Label text?","Set label",""), MAX_NAME_LEN)
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if(!str || !length(str))
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to_chat(user, "<span class='notice'>Invalid text.</span>")
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return
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label = str
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to_chat(user, "<span class='notice'>You set the text to '[str]'.</span>")
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else
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to_chat(user, "<span class='notice'>You turn off \the [src].</span>") |