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CHOMPStation2/maps/tether/submaps/admin_use/dhael_centcom.dmm

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/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cO" = (
/obj/machinery/door/airlock/centcom{
name = "Teleporter";
opacity = 1;
req_access = list(103)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"cP" = (
/turf/unsimulated/wall,
/area/centcom/main_hall)
"cQ" = (
/obj/machinery/vending/tool,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cU" = (
/obj/structure/table/steel_reinforced,
/obj/item/clothing/gloves/yellow,
/obj/item/clothing/gloves/yellow,
/obj/item/clothing/gloves/yellow,
/obj/item/clothing/gloves/yellow,
/obj/item/clothing/gloves/yellow,
/obj/item/clothing/gloves/yellow,
/obj/item/weapon/storage/belt/utility/full,
/obj/item/weapon/storage/belt/utility/full,
/obj/item/weapon/storage/belt/utility/full,
/obj/item/weapon/storage/belt/utility/full,
/obj/item/weapon/storage/belt/utility/full,
/obj/item/weapon/storage/belt/utility/full,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cV" = (
/obj/structure/table/steel_reinforced,
/obj/item/clothing/glasses/meson,
/obj/item/clothing/glasses/meson,
/obj/item/clothing/glasses/meson,
/obj/item/clothing/glasses/meson,
/obj/item/clothing/glasses/meson,
/obj/item/clothing/glasses/meson,
/obj/item/taperoll/engineering,
/obj/item/taperoll/engineering,
/obj/item/taperoll/engineering,
/obj/item/taperoll/engineering,
/obj/item/taperoll/engineering,
/obj/item/taperoll/engineering,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cW" = (
/obj/structure/table/rack,
/obj/item/rig_module/device/rcd,
/obj/item/rig_module/device/rcd,
/obj/item/rig_module/device/plasmacutter,
/obj/item/rig_module/device/plasmacutter,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cX" = (
/obj/structure/table/rack,
/obj/item/rig_module/chem_dispenser/combat,
/obj/item/rig_module/chem_dispenser/combat,
/obj/item/rig_module/chem_dispenser/injector,
/obj/item/rig_module/chem_dispenser/injector,
/obj/item/rig_module/device/healthscanner,
/obj/item/rig_module/device/healthscanner,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cY" = (
/obj/structure/table/rack,
/obj/item/rig_module/mounted/egun,
/obj/item/rig_module/mounted/egun,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"cZ" = (
/obj/structure/table/reinforced,
/obj/item/weapon/tool/crowbar,
/obj/item/weapon/tool/screwdriver,
/obj/item/weapon/tool/wrench,
/obj/item/weapon/tool/crowbar,
/obj/item/weapon/tool/screwdriver,
/obj/item/weapon/tool/wrench,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"da" = (
/obj/structure/table/rack,
/obj/item/rig_module/device/drill,
/obj/item/rig_module/device/drill,
/obj/item/rig_module/maneuvering_jets,
/obj/item/rig_module/maneuvering_jets,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"db" = (
/obj/structure/table/rack,
/obj/item/rig_module/mounted/taser,
/obj/item/rig_module/mounted/taser,
/obj/item/rig_module/mounted/taser,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"dc" = (
/obj/structure/table/rack,
/obj/effect/floor_decal/industrial/outline/blue,
/obj/item/rig_module/rescue_pharm,
/obj/item/rig_module/sprinter,
/obj/item/rig_module/sprinter,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"dd" = (
/obj/structure/closet/crate,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/weapon/storage/box,
/obj/item/weapon/storage/box,
/obj/item/weapon/storage/box,
/obj/item/weapon/storage/box,
/obj/item/weapon/storage/box,
/obj/item/weapon/storage/box,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"de" = (
/obj/machinery/autolathe{
desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
hacked = 1;
name = "Unlocked Autolathe"
},
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"df" = (
/obj/structure/dispenser/oxygen,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"dg" = (
/obj/machinery/portable_atmospherics/canister/oxygen,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"dh" = (
/obj/structure/table/rack,
/obj/item/weapon/tank/emergency/oxygen/double,
/obj/item/weapon/tank/emergency/oxygen/double,
/obj/item/weapon/tank/emergency/oxygen/double,
/obj/item/weapon/tank/emergency/oxygen/double,
/obj/item/weapon/tank/emergency/oxygen/double,
/obj/item/weapon/tank/emergency/oxygen/double,
/obj/item/weapon/tank/emergency/oxygen/double,
/obj/item/weapon/tank/emergency/oxygen/double,
/obj/effect/floor_decal/industrial/outline/blue,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"di" = (
/obj/machinery/door/airlock/centcom{
name = "Commander";
opacity = 1;
req_access = list(103)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"dj" = (
/obj/machinery/porta_turret/crescent{
density = 1
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"dk" = (
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"dl" = (
/obj/machinery/door/airlock/centcom{
name = "Special Operations";
opacity = 1;
req_access = list(103)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"dm" = (
/turf/unsimulated/wall,
/area/centcom/control)
"dn" = (
/turf/unsimulated/wall/planetary/virgo3b,
/area/centcom/control)
"do" = (
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"dp" = (
/obj/machinery/door/airlock/centcom{
name = "Special Operations";
opacity = 1;
req_access = list(103)
},
/turf/unsimulated/floor/steel,
/area/centcom/specops)
"dq" = (
/turf/unsimulated/floor/steel,
/area/centcom/specops)
"dr" = (
/obj/machinery/porta_turret/crescent{
density = 1
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/specops)
"ds" = (
/obj/structure/table/rack,
/obj/item/clothing/suit/armor/vest/ert/engineer,
/obj/item/clothing/suit/armor/vest/ert/engineer,
/obj/item/clothing/suit/armor/vest/ert/engineer,
/obj/item/clothing/suit/armor/vest/ert/engineer,
/obj/item/clothing/head/helmet/ert/engineer,
/obj/item/clothing/head/helmet/ert/engineer,
/obj/item/clothing/head/helmet/ert/engineer,
/obj/item/clothing/head/helmet/ert/engineer,
/obj/item/weapon/storage/backpack/ert/engineer,
/obj/item/weapon/storage/backpack/ert/engineer,
/obj/item/weapon/storage/backpack/ert/engineer,
/obj/item/weapon/storage/backpack/ert/engineer,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"dt" = (
/turf/unsimulated/floor{
dir = 2;
icon_state = "dark"
},
/area/centcom/control)
"du" = (
/obj/structure/bed,
/turf/unsimulated/floor{
dir = 2;
icon_state = "dark"
},
/area/centcom/control)
"dv" = (
/obj/item/weapon/gun/energy/sizegun,
/turf/unsimulated/floor{
dir = 2;
icon_state = "dark"
},
/area/centcom/control)
"dw" = (
/obj/structure/bed{
desc = "This is a bed..It says something close to the bottom 'I fuck the cat here too'."
},
/turf/unsimulated/floor{
dir = 2;
icon_state = "dark"
},
/area/centcom/control)
"dy" = (
/obj/structure/bed/chair,
/obj/item/weapon/handcuffs,
/turf/unsimulated/floor{
dir = 2;
icon_state = "dark"
},
/area/centcom/control)
"dz" = (
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/obj/structure/flora/pottedplant{
icon_state = "plant-06"
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dA" = (
/obj/item/weapon/stool/padded,
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dB" = (
/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{
pixel_x = 2;
pixel_y = 6
},
/obj/structure/table/standard,
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dC" = (
/obj/item/weapon/reagent_containers/food/drinks/cans/cola,
/obj/structure/table/standard,
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dD" = (
/obj/item/weapon/stool/padded,
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dE" = (
/obj/structure/table/marble,
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = 8;
pixel_y = 8
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = -4;
pixel_y = 8
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = 3
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = -4;
pixel_y = -4
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = 8
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = -4
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = 8;
pixel_y = 12
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = -4;
pixel_y = 12
},
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/obj/effect/floor_decal/corner/yellow/diagonal,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dF" = (
/obj/structure/table/marble,
/obj/machinery/chemical_dispenser/bar_coffee/full,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/obj/effect/floor_decal/corner/yellow/diagonal,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dG" = (
/obj/machinery/vending/cola,
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dH" = (
/obj/machinery/vending/cigarette,
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dI" = (
/obj/machinery/autolathe{
desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
hacked = 1;
name = "Centcom Autolathe"
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
},
/obj/effect/floor_decal/corner/purple/border{
dir = 9
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dJ" = (
/obj/structure/table/standard,
/obj/item/weapon/storage/belt/utility,
/obj/item/clothing/gloves/sterile/latex,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dK" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dL" = (
/obj/machinery/camera/network/crescent,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dM" = (
/obj/structure/table/standard{
name = "plastic table frame"
},
/obj/item/stack/material/glass{
amount = 50;
pixel_x = 3;
pixel_y = 3
},
/obj/item/stack/material/steel{
amount = 50
},
/obj/item/clothing/glasses/welding,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
dir = 1
},
/turf/simulated/floor/tiled/white,
/area/centcom/control)
"dN" = (
/obj/structure/table/standard,
/obj/item/weapon/hand_labeler,
/obj/item/weapon/pen,
/obj/item/weapon/packageWrap,
/obj/item/weapon/packageWrap,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/purple/border{
dir = 1
},
/turf/simulated/floor/tiled/white,
/area/centcom/control)
"dO" = (
/obj/item/weapon/stock_parts/console_screen,
/obj/structure/table/standard,
/obj/item/weapon/stock_parts/console_screen,
/obj/item/weapon/stock_parts/console_screen,
/obj/item/weapon/stock_parts/matter_bin,
/obj/item/weapon/stock_parts/matter_bin,
/obj/machinery/recharger{
pixel_y = 0
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 5
},
/obj/effect/floor_decal/corner/purple/border{
dir = 5
},
/turf/simulated/floor/tiled/white,
/area/centcom/control)
"dP" = (
/obj/machinery/autolathe{
desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
hacked = 1;
name = "Centcom Autolathe"
},
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dQ" = (
/obj/machinery/computer/rdconsole/robotics,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dR" = (
/obj/machinery/r_n_d/circuit_imprinter,
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 4
},
/obj/item/weapon/book/manual/robotics_cyborgs{
pixel_x = 2;
pixel_y = 5
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dS" = (
/obj/structure/closet{
name = "materials"
},
/obj/item/stack/material/steel{
amount = 50
},
/obj/item/stack/material/steel{
amount = 50
},
/obj/item/stack/material/steel{
amount = 50
},
/obj/item/stack/material/steel{
amount = 50
},
/obj/item/stack/material/steel{
amount = 50
},
/obj/item/stack/material/glass{
amount = 50;
pixel_x = -2;
pixel_y = 2
},
/obj/item/stack/material/glass{
amount = 50;
pixel_x = -2;
pixel_y = 2
},
/obj/item/stack/material/glass{
amount = 50;
pixel_x = -2;
pixel_y = 2
},
/obj/item/stack/material/glass{
amount = 50;
pixel_x = -2;
pixel_y = 2
},
/obj/item/stack/material/plasteel{
amount = 10
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dT" = (
/obj/machinery/pros_fabricator,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dU" = (
/obj/machinery/mecha_part_fabricator,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dV" = (
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dW" = (
/obj/structure/table/standard,
/obj/effect/floor_decal/corner/yellow/diagonal,
/obj/effect/floor_decal/corner/blue/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"dX" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/obj/effect/floor_decal/corner/purple/border{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dY" = (
/obj/effect/floor_decal/industrial/warning/corner,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"dZ" = (
/obj/effect/floor_decal/industrial/warning,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"ea" = (
/obj/effect/floor_decal/industrial/warning/corner{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"eb" = (
/obj/structure/table/standard,
/obj/item/weapon/stock_parts/manipulator,
/obj/item/weapon/stock_parts/capacitor,
/obj/item/weapon/stock_parts/capacitor,
/obj/item/weapon/stock_parts/manipulator,
/obj/item/weapon/stock_parts/micro_laser,
/obj/item/weapon/stock_parts/micro_laser,
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
},
/obj/effect/floor_decal/corner/purple/border{
dir = 4
},
/turf/simulated/floor/tiled/white,
/area/centcom/control)
"ec" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"ed" = (
/obj/effect/floor_decal/industrial/warning{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"ee" = (
/obj/structure/bed/chair/office/light{
dir = 1
},
/obj/effect/floor_decal/industrial/warning,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"ef" = (
/obj/effect/floor_decal/industrial/warning{
dir = 6
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"eg" = (
/obj/structure/table/standard,
/obj/item/device/mmi/digital/posibrain,
/obj/item/device/robotanalyzer,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"eh" = (
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"ei" = (
/turf/unsimulated/wall,
/area/tdome/tdomeadmin)
"ej" = (
/obj/machinery/door/airlock/centcom{
name = "Private";
opacity = 1;
req_access = list(105)
},
/turf/unsimulated/floor{
icon_state = "steel"
},
/area/centcom/control)
"ek" = (
/obj/effect/floor_decal/industrial/warning{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/control)
"el" = (
/obj/machinery/r_n_d/destructive_analyzer,
/turf/unsimulated/floor/steel,
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/area/centcom/control)
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pixel_y = 7
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icon_state = "lino"
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/area/tdome/tdomeobserve)
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name = "Thunderdome Axe Supply"
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dir = 5
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name = "Thunderdome Blast Door Control"
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layer = 2.9
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pixel_y = -1
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pixel_y = 6
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},
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dir = 6
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dir = 2
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icon_state = "dark"
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pixel_y = 0
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pixel_y = 0
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maxcharge = 15000
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charge = 100;
maxcharge = 15000
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},
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pixel_y = 5
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pixel_y = 3
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pixel_y = 3
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pixel_y = 3
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pixel_y = 3
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/area/tdome/tdomeobserve)
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/obj/machinery/microwave,
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/area/tdome/tdomeobserve)
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icon_state = "lino"
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name = "General Access";
opacity = 1;
req_access = list(101)
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icon_state = "vault";
dir = 5
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opacity = 1;
req_access = list(105)
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icon_state = "carpet";
dir = 2
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/area/centcom/control)
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name = "robotics parts"
},
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maxcharge = 15000;
pixel_x = 5;
pixel_y = -5
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pixel_y = 4
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pixel_y = 4
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pixel_y = -5
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maxcharge = 15000;
pixel_x = 5;
pixel_y = -5
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name = "First-Aid (empty)"
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name = "First-Aid (empty)"
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name = "First-Aid (empty)"
},
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/obj/item/device/flash/synthetic,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/turf/unsimulated/floor/steel,
/area/centcom/control)
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density = 1
},
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/turf/unsimulated/floor/steel,
/area/centcom/control)
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/turf/unsimulated/floor/steel,
/area/centcom/control)
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},
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dir = 1
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icon_state = "white"
},
/area/centcom/control)
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dir = 1
},
/obj/item/device/radio/intercom{
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name = "Station Intercom (General)";
pixel_y = 27
},
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icon_state = "white"
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icon_state = "white"
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dir = 9
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dir = 1
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icon_state = "borderfloorcorner2_white";
pixel_x = 0;
pixel_y = 0
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dir = 5
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icon_state = "white"
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/area/centcom/control)
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/turf/unsimulated/floor/steel,
/area/centcom/control)
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/obj/item/clothing/under/color/red,
/obj/item/clothing/shoes/brown,
/obj/item/weapon/melee/energy/axe,
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icon_state = "vault";
dir = 5
},
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/obj/structure/reagent_dispensers/peppertank{
pixel_x = 30
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"kQ" = (
/obj/machinery/door/airlock/glass_medical{
name = "Virology Laboratory"
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"kR" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
},
/obj/effect/floor_decal/corner/green/border{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"kS" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
},
/obj/effect/floor_decal/corner/green/border{
dir = 9
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 1
},
/obj/effect/floor_decal/corner/green/bordercorner2{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"kT" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/structure/table/glass,
/obj/item/weapon/storage/box/monkeycubes,
/obj/effect/floor_decal/borderfloorwhite{
dir = 5
},
/obj/effect/floor_decal/corner/green/border{
dir = 5
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 4
},
/obj/effect/floor_decal/corner/green/bordercorner2{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"kU" = (
/obj/machinery/telecomms/receiver/preset_cent,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"kV" = (
/obj/machinery/telecomms/bus/preset_cent,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"kW" = (
/obj/machinery/telecomms/processor/preset_cent,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"kX" = (
/obj/machinery/telecomms/server/presets/centcomm,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"kY" = (
/obj/machinery/computer/card{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"kZ" = (
/obj/structure/table/rack{
dir = 4
},
/obj/item/clothing/suit/space/void/security,
/obj/item/clothing/suit/space/void/security,
/obj/item/clothing/head/helmet/space/void/security,
/obj/item/clothing/head/helmet/space/void/security,
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"la" = (
/obj/machinery/door/airlock/glass_security{
name = "Colonial Security Airlock";
req_access = list(63)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"lb" = (
/obj/machinery/door/airlock/highsecurity{
name = "Secure Armoury Section";
req_access = list(58);
req_one_access = list(19)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"lc" = (
/obj/machinery/computer/security{
dir = 4
},
/obj/effect/floor_decal/carpet{
dir = 8
},
/obj/effect/floor_decal/carpet{
dir = 1
},
/obj/effect/floor_decal/carpet{
dir = 9
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"ld" = (
/obj/structure/bed/chair/comfy/black,
/obj/effect/floor_decal/carpet{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"le" = (
/obj/machinery/computer/secure_data{
dir = 8
},
/obj/effect/floor_decal/carpet{
dir = 4
},
/obj/effect/floor_decal/carpet{
dir = 1
},
/obj/effect/floor_decal/carpet{
dir = 5
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"lf" = (
/obj/machinery/door/airlock/command{
id_tag = "HoSdoor";
name = "Head of Security";
req_access = list(58)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"lg" = (
/obj/structure/closet/wardrobe/orange,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/window/reinforced{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"lh" = (
/obj/structure/closet/radiation,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/window/reinforced{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"lo" = (
/obj/item/weapon/stool/padded,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lp" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
},
/obj/effect/floor_decal/corner/green/border{
dir = 4
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 6
},
/obj/effect/floor_decal/corner/green/bordercorner2{
dir = 6
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lq" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/obj/effect/floor_decal/corner/green/border{
dir = 8
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 8
},
/obj/effect/floor_decal/corner/green/bordercorner2{
dir = 8
},
/obj/machinery/computer/centrifuge,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lr" = (
/obj/structure/bed/chair{
dir = 4
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/obj/effect/floor_decal/corner/green/border{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"ls" = (
/obj/structure/sink{
dir = 4;
icon_state = "sink";
pixel_x = 11;
pixel_y = 0
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
},
/obj/effect/floor_decal/corner/green/border{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lt" = (
/obj/structure/bed/chair/office/dark,
/obj/machinery/button/remote/blast_door{
desc = "A remote control switch for port-side blast doors.";
id = "CentComPort";
name = "Security Doors";
pixel_x = -12;
pixel_y = -25;
req_access = list(101)
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lu" = (
/obj/machinery/camera/network/crescent{
dir = 8
},
/obj/machinery/computer/secure_data{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lv" = (
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/table/rack{
dir = 4
},
/obj/item/device/suit_cooling_unit,
/obj/item/device/suit_cooling_unit,
/obj/item/device/suit_cooling_unit,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"lw" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/projectile/automatic/battlerifle,
/obj/item/weapon/gun/projectile/automatic/battlerifle,
/obj/item/weapon/gun/projectile/automatic/battlerifle,
/obj/item/weapon/gun/projectile/automatic/battlerifle,
/obj/item/weapon/gun/projectile/automatic/battlerifle,
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"lx" = (
/obj/structure/table/standard,
/obj/machinery/recharger,
/obj/item/weapon/cell/device/weapon{
pixel_x = 4;
pixel_y = 4
},
/obj/item/weapon/cell/device/weapon{
pixel_x = 2;
pixel_y = 2
},
/obj/item/weapon/cell/device/weapon,
/obj/item/weapon/cell/device/weapon{
pixel_x = -2;
pixel_y = -2
},
/obj/effect/floor_decal/industrial/outline/grey,
/obj/item/weapon/cell/device/weapon{
pixel_x = 4;
pixel_y = 4
},
/obj/item/weapon/cell/device/weapon{
pixel_x = 4;
pixel_y = 4
},
/obj/item/weapon/cell/device/weapon{
pixel_x = 4;
pixel_y = 4
},
/obj/item/weapon/cell/device/weapon{
pixel_x = 4;
pixel_y = 4
},
/obj/item/weapon/cell/device/weapon{
pixel_x = -2;
pixel_y = -2
},
/obj/item/weapon/cell/device/weapon{
pixel_x = -2;
pixel_y = -2
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"ly" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 8
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"lz" = (
/obj/structure/table/woodentable,
/obj/item/device/flashlight/lamp/green{
dir = 2;
pixel_x = 10;
pixel_y = 12
},
/obj/effect/floor_decal/carpet{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"lA" = (
/obj/structure/table/woodentable,
/obj/item/weapon/stamp/hos,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"lB" = (
/obj/structure/table/woodentable,
/obj/machinery/computer/skills{
pixel_y = 4
},
/obj/effect/floor_decal/carpet{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"lC" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/obj/structure/table/woodentable{
desc = "It's a table..it has some scratch marks 'the commander likes to fuck me here'."
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 6
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 6
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"lD" = (
/obj/machinery/deployable/barrier,
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/structure/window/reinforced{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"lH" = (
/obj/machinery/vending/snack,
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/obj/effect/floor_decal/corner/green/border{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lI" = (
/obj/machinery/vending/coffee,
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/green/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lJ" = (
/obj/machinery/computer/arcade,
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/green/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lK" = (
/obj/structure/bed/padded,
/obj/item/weapon/bedsheet/green,
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/green/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lL" = (
/obj/structure/bed/padded,
/obj/item/weapon/bedsheet/green,
/obj/effect/floor_decal/borderfloorwhite{
dir = 6
},
/obj/effect/floor_decal/corner/green/border{
dir = 6
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lM" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/obj/effect/floor_decal/corner/green/border{
dir = 10
},
/obj/machinery/smartfridge/chemistry/virology,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lN" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/obj/effect/floor_decal/corner/green/border{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lO" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/green/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lP" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 6
},
/obj/effect/floor_decal/corner/green/border{
dir = 6
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"lQ" = (
/obj/machinery/account_database{
name = "CentComm Accounts database"
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lR" = (
/obj/machinery/telecomms/broadcaster/preset_cent,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lS" = (
/obj/machinery/telecomms/hub/preset_cent,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lT" = (
/obj/machinery/computer/rdservercontrol{
name = "Master R&D Server Controller";
icon_state = "computer";
dir = 1;
badmin = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lU" = (
/obj/machinery/r_n_d/server/centcom,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lV" = (
/obj/machinery/computer/teleporter,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lW" = (
/obj/machinery/teleport/station,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lX" = (
/obj/machinery/teleport/hub,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lY" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/obj/structure/sign/warning/lethal_turrets,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"lZ" = (
/obj/machinery/door/blast/regular{
id = "CentComPort";
name = "Security Doors"
},
/turf/unsimulated/floor/steel,
/area/centcom/control)
"ma" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/skills,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"mb" = (
/obj/structure/table/reinforced,
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/item/weapon/pen,
/turf/unsimulated/floor/steel,
/area/centcom/control)
"mc" = (
/obj/structure/table/rack{
dir = 4
},
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/item/clothing/shoes/magboots,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/obj/item/clothing/mask/breath,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"md" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/projectile/automatic/pdw,
/obj/item/weapon/gun/projectile/automatic/pdw,
/obj/item/weapon/gun/projectile/automatic/pdw,
/obj/item/weapon/gun/projectile/automatic/pdw,
/obj/item/weapon/gun/projectile/automatic/pdw,
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"me" = (
/obj/structure/table/standard,
/obj/effect/floor_decal/industrial/outline/grey,
/obj/item/weapon/storage/box/teargas,
/obj/item/weapon/storage/box/teargas,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"mf" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals6{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mg" = (
/obj/effect/floor_decal/carpet{
dir = 8
},
/obj/effect/floor_decal/carpet,
/obj/effect/floor_decal/carpet{
dir = 10
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mh" = (
/obj/structure/bed/chair{
dir = 1
},
/obj/effect/floor_decal/carpet,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mi" = (
/obj/effect/floor_decal/carpet{
dir = 4
},
/obj/effect/floor_decal/carpet,
/obj/effect/floor_decal/carpet{
dir = 6
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mj" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/obj/structure/table/woodentable,
/obj/item/weapon/paper_bin{
pixel_x = -3;
pixel_y = 7
},
/obj/item/weapon/folder/red_hos,
/obj/item/weapon/pen/multi,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mk" = (
/obj/machinery/deployable/barrier,
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"ml" = (
/obj/structure/closet/bombclosetsecurity,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/structure/window/reinforced,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"mm" = (
/obj/machinery/door/airlock/medical{
name = "Virology Access";
req_access = list(5)
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mn" = (
/obj/structure/sign/nanotrasen,
/turf/unsimulated/wall,
/area/centcom/main_hall)
"mo" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
id = "CentComPort";
name = "Security Doors"
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"mp" = (
/obj/structure/table/rack,
/obj/structure/window/reinforced{
dir = 1
},
/obj/item/clothing/gloves/arm_guard/riot,
/obj/item/clothing/shoes/leg_guard/riot,
/obj/item/clothing/suit/armor/riot/alt,
/obj/item/clothing/head/helmet/riot,
/obj/item/weapon/shield/riot,
/obj/item/weapon/melee/baton/loaded,
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"mq" = (
/obj/structure/table/standard,
/obj/item/weapon/storage/box/empslite{
pixel_x = 2;
pixel_y = 2
},
/obj/item/weapon/storage/box/flashbangs{
pixel_x = -2;
pixel_y = -2
},
/obj/effect/floor_decal/industrial/outline/grey,
/obj/item/weapon/storage/box/empslite,
/obj/item/weapon/storage/box/flashbangs{
pixel_x = -2;
pixel_y = -2
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"mr" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 10
},
/obj/effect/floor_decal/corner/blue/border{
dir = 10
},
/obj/structure/closet/crate/bin,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"ms" = (
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mt" = (
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/blue/border,
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 9
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 9
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mu" = (
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/blue/border,
/obj/effect/floor_decal/borderfloorblack/corner2,
/obj/effect/floor_decal/corner/blue/bordercorner2,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mv" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/obj/structure/table/woodentable,
/obj/item/weapon/reagent_containers/food/drinks/flask/barflask{
pixel_x = -4;
pixel_y = 8
},
/obj/item/device/taperecorder{
pixel_y = 0
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mw" = (
/obj/structure/table/rack,
/obj/effect/floor_decal/industrial/outline/yellow,
/obj/item/clothing/suit/storage/vest/heavy/officer,
/obj/item/clothing/suit/storage/vest/heavy/officer,
/obj/item/clothing/suit/storage/vest/heavy/officer,
/obj/item/clothing/suit/storage/vest/heavy/officer,
/obj/item/clothing/suit/storage/vest/heavy/officer,
/obj/item/clothing/suit/storage/vest/heavy/officer,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"mx" = (
/obj/structure/sink{
icon_state = "sink";
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 5
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"my" = (
/obj/structure/closet/l3closet/virology,
/obj/item/clothing/mask/gas,
/obj/effect/floor_decal/industrial/warning{
dir = 9
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mz" = (
/obj/structure/table/standard,
/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
pixel_x = 5;
pixel_y = 5
},
/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
pixel_x = 0;
pixel_y = 0
},
/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone{
pixel_x = 7;
pixel_y = 1
},
/obj/item/weapon/tool/wrench,
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 9
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mA" = (
/obj/machinery/atmospherics/unary/cryo_cell,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mB" = (
/obj/machinery/atmospherics/unary/freezer,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 1
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mC" = (
/obj/machinery/atmospherics/unary/cryo_cell,
/obj/effect/floor_decal/borderfloorwhite{
dir = 5
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 5
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 5;
icon_state = "borderfloorcorner2_white";
pixel_x = 0;
pixel_y = 0
},
/obj/effect/floor_decal/corner/paleblue/bordercorner2{
dir = 5
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mD" = (
/obj/structure/table/steel,
/obj/item/weapon/storage/box/bodybags,
/obj/item/weapon/storage/box/bodybags,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"mE" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"mF" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"mG" = (
/obj/structure/morgue{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"mH" = (
/obj/machinery/door/firedoor,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"mI" = (
/obj/structure/table/rack,
/obj/item/clothing/gloves/arm_guard/riot,
/obj/item/clothing/shoes/leg_guard/riot,
/obj/item/clothing/suit/armor/riot/alt,
/obj/item/clothing/head/helmet/riot,
/obj/item/weapon/shield/riot,
/obj/item/weapon/melee/baton/loaded,
/obj/effect/floor_decal/industrial/outline/yellow,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"mJ" = (
/obj/structure/table/standard,
/obj/item/weapon/storage/box/handcuffs{
pixel_x = 8;
pixel_y = 6
},
/obj/item/weapon/storage/box/chemimp{
pixel_x = 4;
pixel_y = 3
},
/obj/item/weapon/storage/box/trackimp,
/obj/effect/floor_decal/industrial/outline/grey,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"mK" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mL" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/obj/structure/sign/department/commander,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mM" = (
/obj/machinery/door/airlock/command{
id_tag = "HoSdoor";
name = "Head of Security";
req_access = list(58)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"mN" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"mO" = (
/obj/machinery/door/airlock/glass_security{
name = "Security";
req_access = newlist()
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"mP" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/obj/structure/sign/department/armory,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"mQ" = (
/turf/unsimulated/wall,
/area/centcom/evac)
"mS" = (
/obj/machinery/shower{
dir = 4;
icon_state = "shower";
pixel_x = 0;
pixel_y = 0
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mT" = (
/obj/structure/closet/l3closet/virology,
/obj/item/clothing/mask/gas,
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mU" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 6
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mV" = (
/obj/machinery/atmospherics/pipe/manifold4w/hidden,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mW" = (
/obj/machinery/atmospherics/pipe/manifold/hidden,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mX" = (
/obj/machinery/atmospherics/pipe/simple/hidden{
dir = 9;
icon_state = "intact"
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"mY" = (
/obj/machinery/door/airlock/medical{
name = "Morgue";
req_access = list(6)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"mZ" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"na" = (
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"nb" = (
/obj/item/weapon/stool/padded,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"nc" = (
/obj/structure/morgue{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"nd" = (
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 9
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"ne" = (
/obj/machinery/door/blast/regular{
id = "ArmouryC";
name = "Armoury"
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"nf" = (
/obj/effect/floor_decal/industrial/warning{
dir = 5
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"ng" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 4;
icon_state = "borderfloorcorner2";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nh" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"ni" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nj" = (
/obj/effect/floor_decal/borderfloor{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/obj/structure/closet/crate/bin,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nm" = (
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"np" = (
/obj/structure/sink{
icon_state = "sink";
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/obj/effect/floor_decal/industrial/warning{
dir = 6
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"nq" = (
/obj/structure/closet/l3closet/virology,
/obj/item/clothing/mask/gas,
/obj/effect/floor_decal/industrial/warning{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"nr" = (
/obj/machinery/atmospherics/portables_connector{
dir = 1
},
/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"ns" = (
/obj/machinery/atmospherics/portables_connector{
dir = 1
},
/obj/machinery/portable_atmospherics/canister/oxygen/prechilled,
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"nt" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 9
},
/obj/effect/floor_decal/corner/paleblue/bordercorner2{
dir = 9
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"nu" = (
/obj/structure/filingcabinet/chestdrawer{
desc = "A large drawer filled with autopsy reports.";
name = "Autopsy Reports"
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"nv" = (
/obj/structure/table/steel,
/obj/item/weapon/autopsy_scanner,
/obj/item/weapon/surgical/scalpel,
/obj/item/weapon/surgical/cautery,
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"nw" = (
/obj/machinery/optable,
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"nx" = (
/obj/structure/table/steel,
/obj/item/weapon/paper_bin{
pixel_y = -6
},
/obj/item/device/camera{
name = "Autopsy Camera";
pixel_x = -2;
pixel_y = 7
},
/obj/item/weapon/pen/red,
/obj/item/weapon/pen/blue{
pixel_x = 3;
pixel_y = -5
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"ny" = (
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"nz" = (
/obj/structure/morgue{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/medical)
"nA" = (
/obj/machinery/camera/network/crescent{
dir = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"nB" = (
/obj/machinery/button/remote/blast_door{
name = "Armoury Access";
pixel_x = 0;
pixel_y = -28;
req_access = list(3);
id = "ArmouryC"
},
/obj/effect/floor_decal/industrial/warning{
dir = 10
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"nC" = (
/obj/machinery/door/blast/regular{
id = "ArmouryC";
name = "Armoury"
},
/obj/effect/floor_decal/industrial/warning,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"nD" = (
/obj/machinery/button/remote/blast_door{
name = "Armoury Access";
pixel_x = 0;
pixel_y = -28;
req_access = list(3);
id = "ArmouryC"
},
/obj/effect/floor_decal/industrial/warning{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nE" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/obj/effect/floor_decal/borderfloor/corner2,
/obj/effect/floor_decal/corner/blue/bordercorner2,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nF" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/obj/effect/floor_decal/borderfloor/corner2{
dir = 9
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 9
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nG" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nH" = (
/obj/effect/floor_decal/borderfloor/corner{
dir = 8
},
/obj/effect/floor_decal/corner/blue/bordercorner{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nI" = (
/obj/effect/floor_decal/borderfloor/corner,
/obj/effect/floor_decal/corner/blue/bordercorner,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nJ" = (
/obj/effect/floor_decal/borderfloor{
dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nK" = (
/turf/unsimulated/wall,
/area/centcom/command)
"nL" = (
/obj/structure/sign/department/commander,
/turf/unsimulated/wall,
/area/centcom/security)
"nM" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nN" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"nP" = (
/obj/structure/table/standard,
/obj/item/weapon/surgical/hemostat,
/obj/item/weapon/surgical/cautery,
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 9
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"nQ" = (
/obj/structure/table/standard,
/obj/item/stack/medical/advanced/bruise_pack,
/obj/item/weapon/surgical/retractor,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"nR" = (
/obj/structure/table/standard,
/obj/item/weapon/surgical/circular_saw{
pixel_y = 8
},
/obj/item/weapon/surgical/scalpel,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 1
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"nS" = (
/obj/structure/table/standard,
/obj/item/weapon/surgical/surgicaldrill,
/obj/item/weapon/autopsy_scanner,
/obj/item/weapon/reagent_containers/spray/cleaner{
desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
name = "Surgery Cleaner";
pixel_x = 2;
pixel_y = 2
},
/obj/item/weapon/surgical/FixOVein,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 1
},
/obj/item/stack/nanopaste/advanced,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"nT" = (
/obj/structure/closet/secure_closet/medical2,
/obj/effect/floor_decal/borderfloorwhite{
dir = 5
},
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/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"px" = (
/obj/effect/floor_decal/carpet{
dir = 8
},
/obj/structure/bed/chair/comfy/teal{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"py" = (
/obj/structure/table/woodentable{
dir = 5
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pz" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/folder/red_hos,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pA" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/paper_bin{
pixel_x = -3;
pixel_y = 4
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pB" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/pen,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pC" = (
/obj/structure/bed/chair/comfy/teal{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pD" = (
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pE" = (
/obj/structure/bed/chair/comfy/teal{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pF" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/folder/blue_captain,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pG" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/folder/blue_hop,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pH" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/device/megaphone,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pI" = (
/obj/effect/floor_decal/carpet{
dir = 4
},
/obj/structure/bed/chair/comfy/teal{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"pJ" = (
/obj/machinery/door/window/brigdoor/southleft{
id = "CellC1";
name = "Cell 1";
req_access = list(2)
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"pK" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"pL" = (
/obj/machinery/door/window/brigdoor/southleft{
id = "CellC2";
name = "Cell 2";
req_access = list(2)
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"pM" = (
/obj/machinery/door/window/brigdoor/southleft{
id = "CellC3";
name = "Cell 3";
req_access = list(2)
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"pN" = (
/obj/structure/bed/chair/office/dark,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"pO" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"pP" = (
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"pQ" = (
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"pR" = (
/obj/machinery/door/airlock/medical{
name = "Operating Theatre";
req_access = list(45)
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"pS" = (
/obj/machinery/bodyscanner{
dir = 8
},
/obj/effect/floor_decal/corner_steel_grid{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"pT" = (
/obj/machinery/body_scanconsole,
/obj/effect/floor_decal/corner_steel_grid{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"pU" = (
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"pV" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 4
},
/obj/machinery/vending/medical,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"pW" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"pX" = (
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 5
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"pY" = (
/obj/structure/table/standard,
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = -16
},
/obj/machinery/photocopier/faxmachine,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"pZ" = (
/obj/structure/bed/chair/office/light{
dir = 1
},
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = -16
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qa" = (
/obj/structure/table/standard,
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = -16
},
/obj/item/weapon/paper_bin{
pixel_x = -1;
pixel_y = 5
},
/obj/item/weapon/pen,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qb" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qc" = (
/obj/machinery/door/airlock/multi_tile/glass{
icon_state = "door_closed";
dir = 2
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qd" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/folder/white_cmo,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qe" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = -2;
pixel_y = 2
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qf" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/folder/white_rd,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qg" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/storage/briefcase{
pixel_x = 3;
pixel_y = 5
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qh" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = 3
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qi" = (
/obj/structure/table/woodentable{
dir = 5
},
/obj/item/weapon/folder/yellow_ce,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qj" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 4;
icon_state = "borderfloorcorner2";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"qk" = (
/obj/machinery/door_timer/cell_3{
name = "Cell 1";
pixel_y = 28;
id = "CellC1"
},
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"ql" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"qm" = (
/obj/machinery/door_timer/cell_3{
name = "Cell 2";
pixel_y = 29;
id = "CellC2"
},
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 4;
icon_state = "borderfloorcorner2";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"qn" = (
/obj/machinery/door_timer/cell_3{
id = "CellC3";
name = "Cell 3";
pixel_x = 31
},
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"qo" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/machinery/camera/network/crescent{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"qp" = (
/obj/structure/table/reinforced,
/obj/item/weapon/folder/red_hos,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"qq" = (
/obj/structure/table/reinforced{
desc = "It's a table, but you see something writen in permanent marker 'Dhael was here'"
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"qr" = (
/obj/machinery/computer/med_data,
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qs" = (
/obj/structure/medical_stand,
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qt" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qu" = (
/obj/machinery/vending/wallmed1{
pixel_y = -32
},
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qv" = (
/obj/structure/sink{
dir = 4;
icon_state = "sink";
pixel_x = 11;
pixel_y = 0
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 6
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 6
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 6
},
/obj/effect/floor_decal/corner/paleblue/bordercorner2{
dir = 6
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qw" = (
/obj/structure/sign/department/operational,
/turf/unsimulated/wall,
/area/centcom/medical)
"qx" = (
/obj/structure/table/glass,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 8
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 8
},
/obj/effect/floor_decal/corner/paleblue/bordercorner2{
dir = 8
},
/obj/item/weapon/reagent_containers/blood/OPlus{
pixel_x = 4;
pixel_y = 2
},
/obj/item/weapon/reagent_containers/blood/OPlus{
pixel_x = 4;
pixel_y = 2
},
/obj/item/weapon/reagent_containers/blood/OPlus{
pixel_x = 4;
pixel_y = 2
},
/obj/item/device/healthanalyzer/advanced,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qy" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 4
},
/obj/structure/table/glass,
/obj/item/weapon/reagent_containers/spray/cleaner,
/obj/item/weapon/reagent_containers/spray/cleaner{
desc = "Someone has crossed out the 'Space' from Space Cleaner and written in Chemistry. Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'";
name = "Chemistry Cleaner"
},
/obj/item/weapon/reagent_containers/spray/cleaner{
desc = "Someone has crossed out the Space from Space Cleaner and written in Surgery. 'Do not remove under punishment of death!!!' is scrawled on the back.";
name = "Surgery Cleaner";
pixel_x = 2;
pixel_y = 2
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qz" = (
/obj/structure/table/standard,
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/structure/flora/pottedplant{
icon_state = "plant-01";
pixel_y = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qA" = (
/obj/structure/bed/chair/office/light,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qB" = (
/obj/structure/table/standard,
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qC" = (
/obj/effect/floor_decal/carpet{
dir = 8
},
/obj/effect/floor_decal/carpet,
/obj/effect/floor_decal/carpet{
dir = 10
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qD" = (
/obj/effect/floor_decal/carpet,
/obj/structure/bed/chair/comfy/teal{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qE" = (
/obj/effect/floor_decal/carpet,
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qF" = (
/obj/effect/floor_decal/carpet{
dir = 4
},
/obj/effect/floor_decal/carpet,
/obj/effect/floor_decal/carpet{
dir = 6
},
/turf/unsimulated/floor{
icon_state = "carpet";
dir = 2
},
/area/centcom/command)
"qG" = (
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 8
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"qH" = (
/obj/structure/reagent_dispensers/peppertank{
pixel_x = 30
},
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 5
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 6
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 6
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 5
},
/turf/unsimulated/floor/steel,
/area/centcom/holding)
"qI" = (
/obj/structure/bed/chair/office/dark{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"qJ" = (
/obj/structure/table/reinforced,
/obj/item/weapon/folder/red,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"qK" = (
/obj/structure/bed/chair/office/dark{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"qL" = (
/obj/structure/table/glass,
/obj/item/weapon/storage/firstaid/regular,
/obj/item/weapon/storage/firstaid/regular,
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qM" = (
/obj/structure/table/glass,
/obj/item/weapon/storage/firstaid/adv,
/obj/item/weapon/storage/firstaid/adv,
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qN" = (
/obj/structure/table/glass,
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/item/roller/adv,
/obj/item/roller/adv{
pixel_y = 6
},
/obj/item/roller/adv{
pixel_y = 12
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qO" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/structure/closet/secure_closet/medical3,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qP" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 9
},
/obj/effect/floor_decal/corner/paleblue/bordercorner2{
dir = 9
},
/obj/structure/closet/secure_closet/paramedic,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qQ" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/effect/floor_decal/borderfloorwhite/corner2,
/obj/effect/floor_decal/corner/paleblue/bordercorner2,
/obj/structure/table/glass,
/obj/item/weapon/storage/firstaid/o2,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qR" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/structure/table/glass,
/obj/item/weapon/storage/firstaid/fire,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qS" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 6
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 6
},
/obj/structure/table/glass,
/obj/item/weapon/storage/box/syringes,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"qT" = (
/obj/structure/table/standard,
/obj/machinery/computer/skills{
pixel_y = 2
},
/obj/effect/floor_decal/borderfloor{
dir = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qU" = (
/obj/structure/table/standard,
/obj/effect/floor_decal/borderfloor,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qV" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/borderfloor/corner2{
dir = 9
},
/obj/structure/closet/crate/bin,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qW" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/borderfloor/corner2,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qX" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/borderfloor/corner2{
dir = 9
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"qY" = (
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/area/centcom/command)
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/turf/unsimulated/floor/steel,
/area/centcom/holding)
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pixel_y = 3
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/area/centcom/holding)
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pixel_y = 5
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/area/centcom/holding)
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/obj/effect/floor_decal/corner/blue/border,
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dir = 9
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/area/centcom/holding)
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/turf/unsimulated/floor/steel,
/area/centcom/security)
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/obj/structure/table/reinforced,
/obj/item/weapon/storage/box/handcuffs,
/turf/unsimulated/floor/steel,
/area/centcom/security)
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/obj/structure/sign/warning/docking_area,
/turf/unsimulated/wall,
/area/centcom/terminal)
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/obj/structure/sign/warning{
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/area/centcom/terminal)
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},
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icon_state = "white"
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/area/centcom/medical)
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/obj/machinery/door/airlock/multi_tile/metal{
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req_one_access = list(101)
},
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/area/centcom/command)
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/turf/unsimulated/floor/steel,
/area/centcom/command)
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},
/turf/unsimulated/floor/steel,
/area/centcom/command)
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/obj/machinery/door/airlock/multi_tile/metal{
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req_one_access = list(101)
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/obj/machinery/door/firedoor,
/turf/unsimulated/floor/steel,
/area/centcom/command)
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/turf/unsimulated/wall,
/area/centcom/bathroom)
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/obj/structure/sign/nanotrasen,
/turf/unsimulated/wall,
/area/centcom/security)
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/obj/structure/sign/department/prison,
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/area/centcom/security)
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dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
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/area/centcom/terminal)
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/area/centcom/terminal)
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/turf/unsimulated/floor/techfloor_grid,
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/area/centcom/terminal)
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/area/centcom/terminal)
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/obj/structure/flora/pottedplant{
icon_state = "plant-21"
},
/turf/unsimulated/floor/steel,
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/obj/effect/wingrille_spawn/reinforced/crescent,
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name = "plating"
},
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dir = 9
},
/obj/effect/floor_decal/corner/paleblue/border{
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/obj/machinery/vending/medical,
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/area/centcom/medical)
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/obj/effect/floor_decal/corner/paleblue/border{
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icon_state = "white"
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/obj/machinery/camera/network/crescent,
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/turf/unsimulated/floor/steel{
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/obj/structure/extinguisher_cabinet{
pixel_y = 30
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icon_state = "white"
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/area/centcom/command)
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/turf/unsimulated/floor/steel,
/area/centcom/command)
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/obj/machinery/camera/network/crescent,
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/area/centcom/command)
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pixel_y = 2
},
/obj/effect/floor_decal/borderfloor{
dir = 4
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/turf/unsimulated/floor/steel,
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pixel_y = 10
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dir = 8;
icon_state = "borderfloor";
pixel_x = 16
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/turf/unsimulated/floor/steel,
/area/centcom/command)
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/area/centcom/command)
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icon_state = "plant-10"
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/area/centcom/command)
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icon_state = "steel"
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/area/centcom/bathroom)
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/obj/machinery/camera/network/crescent,
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icon_state = "steel"
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/area/centcom/bathroom)
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/obj/item/weapon/stool/padded,
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icon_state = "steel"
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icon_state = "steel"
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/area/centcom/bathroom)
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icon_state = "freezerfloor";
dir = 2
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/area/centcom/bathroom)
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dir = 2
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/area/centcom/bathroom)
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/obj/machinery/camera/network/crescent,
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dir = 2
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icon_state = "twindow"
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/obj/machinery/shower{
pixel_y = 13
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dir = 2
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name = "Security"
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
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dir = 5
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pixel_y = 3
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icon_state = "white"
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dir = 4
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/obj/item/device/healthanalyzer/advanced,
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icon_state = "white"
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/area/centcom/medical)
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dir = 4
},
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/obj/structure/table/glass,
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dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
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icon_state = "borderfloor";
pixel_x = 16
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pixel_y = 5
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dir = 8
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/area/centcom/command)
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icon_state = "steel"
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/area/centcom/bathroom)
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icon_state = "freezerfloor";
dir = 2
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/area/centcom/bathroom)
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icon_state = "freezerfloor";
dir = 2
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dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/obj/effect/floor_decal/borderfloor/corner2,
/obj/effect/floor_decal/corner/blue/bordercorner2,
/turf/unsimulated/floor/steel,
/area/centcom/security)
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icon_state = "plant-21"
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dir = 10
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/obj/effect/floor_decal/corner/blue/border{
dir = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
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/obj/effect/floor_decal/corner/blue/border,
/obj/machinery/vending/nifsoft_shop,
/turf/unsimulated/floor/steel,
/area/centcom/security)
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/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor/steel,
/area/centcom/security)
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/obj/machinery/vending/snack,
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor/steel,
/area/centcom/security)
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dir = 6
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/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
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dir = 8
},
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/area/centcom/terminal)
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/obj/structure/table/glass,
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dir = 8
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/obj/effect/floor_decal/corner/paleblue/border{
dir = 8
},
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pixel_y = -8
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pixel_y = 8
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/obj/item/weapon/backup_implanter,
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icon_state = "white"
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/area/centcom/medical)
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/obj/structure/table/glass,
/obj/machinery/computer/med_data{
icon_keyboard = "laptop_key";
icon_screen = "medlaptop";
icon_state = "laptop";
light_color = "#00b000"
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
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/obj/structure/table/glass{
desc = "It's a table, it has some scracthes..they say 'Mlem'."
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
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/obj/structure/reagent_dispensers/water_cooler/full,
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dir = 4
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/obj/effect/floor_decal/corner/paleblue/border{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
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/area/centcom/medical)
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/obj/structure/table/glass,
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dir = 4
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 5
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
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/obj/structure/table/glass,
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dir = 1;
icon_state = "borderfloor";
pixel_y = -16
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
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/obj/structure/table/glass,
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icon_state = "borderfloor";
pixel_y = -16
},
/obj/effect/floor_decal/borderfloor{
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icon_state = "borderfloor";
pixel_x = 16
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dir = 10;
icon_state = "borderfloorcorner2";
pixel_x = 16
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
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/obj/structure/bed/chair{
dir = 8
},
/obj/machinery/newscaster{
pixel_x = 29
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/turf/unsimulated/floor/steel,
/area/centcom/command)
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dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
"sP" = (
/obj/machinery/door/airlock{
name = "Unisex Showers"
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
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dir = 4;
icon_state = "sink";
pixel_x = 11;
pixel_y = 0
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
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/obj/effect/floor_decal/corner/blue{
dir = 6
},
/obj/machinery/door/airlock/security{
name = "Security"
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
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/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/vending/security,
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dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"sT" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"sU" = (
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/vending/security,
/obj/effect/floor_decal/borderfloor{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"sV" = (
/obj/effect/floor_decal/techfloor/orange{
dir = 8
},
/obj/machinery/camera/network/crescent{
dir = 4
},
/turf/unsimulated/floor/techfloor_grid,
/area/centcom/terminal)
"sZ" = (
/obj/structure/table/glass,
/obj/item/weapon/storage/box/cups,
/obj/item/weapon/storage/box/cups,
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"ta" = (
/obj/machinery/computer/secure_data,
/obj/effect/floor_decal/borderfloor{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tb" = (
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 1
},
/obj/item/device/radio/intercom{
broadcasting = 0;
dir = 1;
frequency = 1475;
icon_state = "intercom";
listening = 1;
name = "Station Intercom (Security)";
pixel_x = 0;
pixel_y = 27
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tc" = (
/obj/machinery/recharger/wallcharger{
pixel_x = 4;
pixel_y = 26
},
/obj/effect/floor_decal/borderfloor{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 4;
icon_state = "borderfloorcorner2";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"td" = (
/obj/machinery/computer/card,
/obj/effect/floor_decal/borderfloor{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"te" = (
/obj/machinery/porta_turret/crescent{
density = 1
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"tf" = (
/obj/machinery/porta_turret/crescent{
density = 1
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/obj/structure/sign/warning/lethal_turrets{
pixel_y = 32
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"tg" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 1
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 1
},
/obj/machinery/turretid/stun{
check_access = 0;
check_anomalies = 0;
check_records = 0;
control_area = "\improper CentCom Security";
pixel_y = 32;
req_access = list(101);
req_one_access = list(101)
},
/obj/structure/window/reinforced{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"th" = (
/obj/machinery/computer/card{
dir = 8
},
/obj/effect/floor_decal/borderfloor{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 4;
icon_state = "borderfloorcorner2";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"ti" = (
/obj/item/weapon/stool/padded,
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/machinery/camera/network/crescent{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tj" = (
/obj/item/weapon/stool/padded,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tk" = (
/obj/item/weapon/stool/padded,
/obj/structure/reagent_dispensers/peppertank{
pixel_x = 30
},
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tm" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 4
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 4
},
/obj/structure/closet/crate/bin,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"tn" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
},
/turf/unsimulated/floor{
icon_state = "steel"
},
/area/centcom/bathroom)
"to" = (
/obj/machinery/fitness/punching_bag/clown,
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
"tp" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
"tq" = (
/obj/structure/table/reinforced,
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tr" = (
/obj/structure/bed/chair/office/dark{
dir = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"ts" = (
/obj/structure/table/reinforced,
/obj/machinery/door/window/brigdoor{
req_access = list(63);
req_one_access = list(1)
},
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/item/weapon/pen,
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tt" = (
/obj/effect/floor_decal/industrial/outline,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tu" = (
/obj/structure/table/reinforced,
/obj/item/weapon/book/manual/security_space_law,
/obj/effect/floor_decal/borderfloor{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/structure/window/reinforced{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tv" = (
/obj/structure/bed/chair/office/dark,
/obj/machinery/button/remote/blast_door{
desc = "A remote control switch for port-side blast doors.";
id = "CentComPort";
name = "Security Doors";
pixel_x = -12;
pixel_y = -25;
req_access = list(63);
req_one_access = list(1)
},
/obj/effect/floor_decal/borderfloor/corner,
/obj/effect/floor_decal/corner/blue/bordercorner,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tw" = (
/obj/machinery/computer/secure_data{
dir = 8
},
/obj/effect/floor_decal/borderfloor{
dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tx" = (
/obj/effect/floor_decal/steeldecal/steel_decals5,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/borderfloor/corner{
dir = 1
},
/obj/effect/floor_decal/corner/blue/bordercorner{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"ty" = (
/obj/effect/floor_decal/steeldecal/steel_decals5,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tz" = (
/obj/effect/floor_decal/steeldecal/steel_decals5,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/borderfloor/corner{
dir = 4
},
/obj/effect/floor_decal/corner/blue/bordercorner{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tA" = (
/obj/structure/sign/securearea{
desc = "A warning sign which reads 'HIGH VOLTAGE'";
icon_state = "shock";
name = "HIGH VOLTAGE"
},
/turf/unsimulated/wall,
/area/centcom/terminal)
"tD" = (
/obj/structure/table/glass,
/obj/item/roller,
/obj/item/roller{
pixel_y = 8
},
/obj/item/roller{
pixel_y = 16
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"tE" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/structure/bed/chair{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"tF" = (
/obj/effect/floor_decal/borderfloorwhite,
/obj/effect/floor_decal/corner/paleblue/border,
/obj/effect/floor_decal/borderfloorwhite/corner2,
/obj/effect/floor_decal/corner/paleblue/bordercorner2,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"tG" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 6
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 6
},
/obj/machinery/newscaster{
pixel_x = 29
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"tH" = (
/obj/machinery/vending/snack,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"tI" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"tJ" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-24"
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"tK" = (
/obj/machinery/vending/cola,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"tL" = (
/obj/machinery/vending/fitness,
/turf/unsimulated/floor{
icon_state = "steel"
},
/area/centcom/bathroom)
"tM" = (
/obj/structure/table/steel,
/obj/item/weapon/storage/firstaid/regular,
/turf/unsimulated/floor{
icon_state = "steel"
},
/area/centcom/bathroom)
"tN" = (
/obj/structure/reagent_dispensers/water_cooler/full,
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
"tO" = (
/obj/structure/table/steel,
/obj/item/clothing/shoes/boots/jackboots{
desc = "This pair of Jackboots look worn and freshly used. They have several claw markings inside and you can read the initials D and M at the bottom";
name = "Dhaeleena's Jackboots"
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
"tP" = (
/obj/structure/undies_wardrobe,
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
"tQ" = (
/obj/structure/curtain/open/shower,
/obj/structure/window/reinforced/tinted{
dir = 4;
icon_state = "twindow"
},
/obj/machinery/shower{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/bathroom)
"tR" = (
/obj/structure/table/reinforced,
/obj/item/device/camera,
/obj/effect/floor_decal/borderfloor{
dir = 10
},
/obj/effect/floor_decal/corner/blue/border{
dir = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tS" = (
/obj/machinery/computer/security{
dir = 1
},
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tT" = (
/obj/structure/table/reinforced,
/obj/item/weapon/book/manual/security_space_law,
/obj/item/weapon/gun/energy/taser,
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tU" = (
/obj/structure/table/reinforced,
/obj/item/weapon/storage/box/ids,
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tV" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/skills,
/obj/effect/floor_decal/borderfloor{
dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tW" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/skills,
/obj/effect/floor_decal/borderfloor{
dir = 10
},
/obj/effect/floor_decal/corner/blue/border{
dir = 10
},
/obj/structure/window/reinforced{
dir = 8
},
/obj/structure/window/reinforced,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tX" = (
/obj/structure/table/reinforced,
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/item/weapon/pen,
/obj/machinery/door/window/brigdoor{
icon_state = "leftsecure";
dir = 2
},
/obj/effect/floor_decal/borderfloor{
dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tY" = (
/obj/effect/floor_decal/industrial/outline,
/obj/structure/closet/secure_closet/nanotrasen_security,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"tZ" = (
/obj/effect/floor_decal/industrial/outline,
/obj/structure/closet/secure_closet/nanotrasen_security{
desc = "This locker is filled silly stickers and some other serious NanoTrasen ones. It is lazily labeled 'The big cat'."
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"ud" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor{
icon_state = "plating";
name = "plating"
},
/area/centcom/main_hall)
"ue" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/obj/structure/sign/department/medbay,
/turf/unsimulated/floor{
icon_state = "plating";
name = "plating"
},
/area/centcom/medical)
"uf" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/multi_tile/glass,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"ug" = (
/obj/machinery/door/firedoor,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"uh" = (
/obj/structure/sign/greencross,
/turf/unsimulated/wall,
/area/centcom/medical)
"ui" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor{
icon_state = "plating";
name = "plating"
},
/area/centcom/command)
"uj" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/multi_tile/glass,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"uk" = (
/obj/structure/sign/nanotrasen,
/turf/unsimulated/wall,
/area/centcom/command)
"ul" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/glass{
name = "Locker Room"
},
/turf/unsimulated/floor{
icon_state = "steel"
},
/area/centcom/bathroom)
"uo" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"up" = (
/obj/machinery/newscaster{
pixel_y = 32
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uq" = (
/obj/structure/bed/chair,
/obj/effect/floor_decal/industrial/outline,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"ur" = (
/obj/effect/floor_decal/industrial/outline,
/obj/structure/bed/chair,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"us" = (
/obj/effect/floor_decal/industrial/outline,
/obj/structure/bed/chair,
/obj/machinery/status_display{
pixel_y = 29
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"ut" = (
/obj/structure/extinguisher_cabinet{
pixel_y = 30
},
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uu" = (
/obj/machinery/atm{
pixel_y = 30
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uv" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "FrontlockC";
name = "Security Doors";
opacity = 0
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uw" = (
/obj/structure/sign/directions/security{
dir = 4;
pixel_y = 32
},
/obj/structure/sign/directions/medical{
dir = 4;
pixel_y = 38
},
/obj/structure/sign/directions/elevator{
dir = 4;
pixel_y = 25
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"ux" = (
/obj/machinery/computer/guestpass{
pixel_y = 27
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uy" = (
/obj/machinery/status_display{
pixel_y = 29
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uz" = (
/obj/structure/extinguisher_cabinet{
pixel_y = 30
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uA" = (
/obj/structure/sign/directions/security{
dir = 4;
pixel_y = 32
},
/obj/structure/sign/directions/elevator{
dir = 4;
pixel_y = 25
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uB" = (
/obj/structure/sign/directions/security{
dir = 4;
pixel_y = 32
},
/obj/structure/sign/directions/elevator{
dir = 4;
pixel_y = 25
},
/obj/machinery/door/firedoor,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uC" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "CentComPort";
name = "Security Doors";
opacity = 0
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 9
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uD" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 9
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uE" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "CentComPort";
name = "Security Doors";
opacity = 0
},
/obj/effect/floor_decal/industrial/warning{
dir = 5
},
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uF" = (
/turf/unsimulated/floor/steel,
/area/centcom/living)
"uG" = (
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/living)
"uH" = (
/obj/machinery/computer/cryopod/dorms{
name = "Company Property Retention System";
pixel_y = 27
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"uI" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"uJ" = (
/turf/unsimulated/wall,
/area/centcom/living)
"uK" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"uL" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"uM" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"uN" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/structure/reagent_dispensers/water_cooler/full,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"uO" = (
/turf/unsimulated/wall/planetary/virgo3b,
/area/centcom/living)
"uQ" = (
/obj/effect/floor_decal/steeldecal/steel_decals5{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uR" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "CentComPort";
name = "Security Doors";
opacity = 0
},
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uS" = (
/obj/effect/floor_decal/industrial/outline,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uT" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "CentComPort";
name = "Security Doors";
opacity = 0
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 4
},
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"uU" = (
/obj/effect/floor_decal/steeldecal/steel_decals5{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor/steel,
/area/centcom/living)
"uV" = (
/obj/effect/forcefield{
desc = "You can't get in. Heh.";
layer = 1;
name = "Blocker"
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"uW" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/blocker,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"uX" = (
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"uY" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"uZ" = (
/obj/machinery/door/airlock/multi_tile/glass{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/terminal)
"va" = (
/obj/machinery/cryopod/robot/door/dorms{
base_icon_state = "door_closed";
desc = "A small elevator";
dir = 2;
icon = 'icons/obj/doors/Door2x1glass.dmi';
icon_state = "door_closed";
name = "elevator";
on_enter_occupant_message = "The elevator doors close slowly. You can now head off for the residential, commercial, and other floors.";
on_store_message = "has departed for one of the various colony floors";
on_store_name = "Colony Oversight";
on_store_visible_message_2 = "to the colony districts.";
time_till_despawn = 5
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"vd" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "FrontlockBD";
name = "Security Doors";
opacity = 0
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"ve" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "CentComPort";
name = "Security Doors";
opacity = 0
},
/obj/effect/floor_decal/industrial/warning{
dir = 10
},
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vf" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 5
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vg" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "CentComPort";
name = "Security Doors";
opacity = 0
},
/obj/effect/floor_decal/industrial/warning{
dir = 6
},
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vh" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"vi" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"vj" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/structure/flora/pottedplant{
icon_state = "plant-24"
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"vm" = (
/turf/unsimulated/wall,
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
"vn" = (
/obj/machinery/porta_turret/crescent{
density = 1
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
"vo" = (
/obj/effect/floor_decal/industrial/outline,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
"vp" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/multi_tile/glass,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vq" = (
/turf/unsimulated/wall,
/area/centcom/restaurant)
"vr" = (
/obj/structure/bed/chair{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vs" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-06";
pixel_y = 8
},
/obj/structure/table/glass,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vt" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor{
icon_state = "plating";
name = "plating"
},
/area/centcom/restaurant)
"vu" = (
/obj/machinery/door/airlock{
name = "Unisex Restrooms"
},
/turf/unsimulated/floor/steel,
/area/centcom/bathroom)
"vv" = (
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "turrets";
name = "Security Door";
opacity = 0
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"vw" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "FrontlockC2";
name = "Security Door";
opacity = 0
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
"vx" = (
/obj/structure/table/reinforced,
/obj/effect/floor_decal/borderfloorblack{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/obj/machinery/door/window/brigdoor/northleft{
req_access = list(63);
req_one_access = list(1)
},
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/item/weapon/pen,
/obj/machinery/button/remote/blast_door{
id = "FrontlockC";
name = "Colony Entrance Lockdown";
pixel_x = 6;
pixel_y = -5;
req_access = list(63);
req_one_access = list(1)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "FrontlockC2";
name = "Security Door";
opacity = 0
},
/obj/machinery/button/remote/blast_door{
id = "FrontlockBD";
name = "Colony Entrance Bottom";
pixel_x = -3;
pixel_y = -5;
req_access = list(63);
req_one_access = list(1)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
"vy" = (
/obj/structure/table/reinforced,
/obj/structure/window/reinforced{
dir = 4
},
/obj/effect/floor_decal/borderfloorblack{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/obj/machinery/door/window/brigdoor/northright{
req_access = list(63);
req_one_access = list(1)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "FrontlockC2";
name = "Security Door";
opacity = 0
},
/obj/machinery/computer/skills,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
"vz" = (
/obj/structure/bed/chair,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vA" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-10"
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vB" = (
/obj/structure/flora/pottedplant,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vC" = (
/obj/machinery/vending/cigarette,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"vD" = (
/obj/structure/closet/crate/bin,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"vE" = (
/obj/machinery/vending/nifsoft_shop,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"vF" = (
/obj/structure/sign/double/barsign{
dir = 1
},
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"vG" = (
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"vH" = (
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"vI" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-22"
},
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"vJ" = (
/obj/structure/sign/directions/elevator{
name = "\improper Elevator";
pixel_x = -30
},
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"vK" = (
/obj/structure/sink{
icon_state = "sink";
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/obj/structure/mirror{
pixel_x = -28
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"vL" = (
/obj/machinery/camera/network/crescent,
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 1
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"vM" = (
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"vN" = (
/obj/machinery/door/airlock{
name = "Unit 1"
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"vO" = (
/obj/structure/toilet{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"vP" = (
/obj/structure/table/woodentable,
/obj/effect/floor_decal/carpet{
dir = 8
},
/obj/effect/floor_decal/carpet{
dir = 1
},
/obj/effect/floor_decal/carpet{
dir = 9
},
/obj/item/weapon/flame/lighter/zippo,
/obj/item/weapon/storage/fancy/cigarettes,
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/centcom/restaurant)
"vQ" = (
/obj/structure/table/woodentable,
/obj/effect/floor_decal/carpet{
dir = 1
},
/obj/item/weapon/flame/lighter/zippo,
/obj/item/weapon/storage/fancy/cigarettes,
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/centcom/restaurant)
"vR" = (
/obj/structure/table/woodentable,
/obj/effect/floor_decal/carpet{
dir = 4
},
/obj/effect/floor_decal/carpet{
dir = 1
},
/obj/effect/floor_decal/carpet{
dir = 5
},
/obj/item/weapon/flame/lighter/zippo,
/obj/item/weapon/storage/fancy/cigarettes,
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/centcom/restaurant)
"vS" = (
/obj/structure/table/rack,
/obj/item/clothing/suit/armor/riot,
/obj/item/weapon/melee/baton/loaded,
/obj/item/weapon/shield/riot,
/obj/item/clothing/head/helmet/riot,
/obj/effect/floor_decal/borderfloorblack{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"vT" = (
/obj/structure/table/rack,
/obj/item/clothing/suit/armor/riot,
/obj/item/weapon/melee/baton/loaded,
/obj/item/weapon/shield/riot,
/obj/item/clothing/head/helmet/riot,
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"vU" = (
/obj/structure/table/rack,
/obj/item/clothing/suit/armor/riot,
/obj/item/weapon/melee/baton/loaded,
/obj/item/weapon/shield/riot,
/obj/item/clothing/head/helmet/riot,
/obj/effect/floor_decal/borderfloorblack{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"vV" = (
/obj/machinery/porta_turret/crescent{
density = 1
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/security)
"vW" = (
/obj/machinery/computer/prisoner,
/obj/effect/floor_decal/borderfloorblack{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"vX" = (
/obj/machinery/newscaster/security_unit{
pixel_x = 0;
pixel_y = 30
},
/obj/structure/table/reinforced,
/obj/item/weapon/gun/projectile/shotgun/pump/combat{
name = "Discipline"
},
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"vY" = (
/obj/machinery/status_display{
density = 0;
layer = 4;
pixel_x = 0;
pixel_y = 32
},
/obj/machinery/vending/security,
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"vZ" = (
/obj/machinery/recharger/wallcharger{
pixel_x = 4;
pixel_y = 26
},
/obj/structure/table/reinforced,
/obj/item/weapon/stamp/ward,
/obj/item/weapon/stamp/denied,
/obj/item/device/binoculars,
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"wa" = (
/obj/item/device/radio/intercom{
broadcasting = 0;
dir = 1;
frequency = 1475;
icon_state = "intercom";
listening = 1;
name = "Station Intercom (Security)";
pixel_x = 0;
pixel_y = 27
},
/obj/machinery/photocopier,
/obj/structure/reagent_dispensers/peppertank{
pixel_x = 30
},
/obj/effect/floor_decal/borderfloorblack{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 5
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 5
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"wb" = (
/obj/structure/closet{
name = "Evidence Closet"
},
/obj/effect/floor_decal/borderfloorblack{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 10
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 10
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"wc" = (
/obj/structure/closet{
name = "Evidence Closet"
},
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"wd" = (
/obj/structure/closet{
name = "Evidence Closet"
},
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
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dir = 1;
frequency = 1475;
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pixel_y = 3
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icon_state = "wood"
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dir = 5
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dir = 5
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dir = 5
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dir = 5
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dir = 5
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dir = 5
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dir = 5
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/turf/unsimulated/floor{
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dir = 5
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},
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dir = 5
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dir = 5
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/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
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icon_state = "wood"
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/area/centcom/bathroom)
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icon_state = "carpet"
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dir = 5
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/area/centcom/security)
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req_access = list(63)
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/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
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/area/centcom/security)
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req_access = list(3)
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icon_state = "vault";
dir = 5
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/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
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pixel_y = 26
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dir = 5
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dir = 5
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/area/centcom/security{
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check_anomalies = 0;
check_records = 0;
control_area = "\improper CentCom Security";
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req_one_access = list(101)
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dir = 5
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dir = 5
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dir = 5
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/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
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dir = 5
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})
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},
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/area/centcom/bathroom)
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dir = 5
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/area/centcom/security)
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dir = 9
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dir = 5
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/area/centcom/security)
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/obj/effect/floor_decal/corner/blue/bordercorner2,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"yu" = (
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/obj/effect/floor_decal/corner/blue/border,
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icon_state = "vault";
dir = 5
},
/area/centcom/security)
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dir = 9
},
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icon_state = "vault";
dir = 5
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/area/centcom/security)
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dir = 5
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/obj/effect/floor_decal/corner/blue/border{
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},
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/obj/item/weapon/melee/baton/loaded,
/obj/item/weapon/melee/baton/loaded,
/obj/item/weapon/gun/energy/taser,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
"yy" = (
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/obj/effect/floor_decal/corner/blue/border,
/obj/structure/closet/secure_closet/nanotrasen_security,
/obj/item/weapon/storage/box/handcuffs,
/obj/item/weapon/gun/energy/gun,
/obj/item/weapon/shield/riot,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
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},
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dir = 9
},
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/obj/item/weapon/gun/energy/gun,
/obj/item/weapon/shield/riot,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Security Arrivals"
})
"yA" = (
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/obj/effect/floor_decal/carpet,
/obj/effect/floor_decal/carpet{
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},
/obj/effect/floor_decal/carpet{
dir = 10
},
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/centcom/restaurant)
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icon_state = "carpet"
},
/area/centcom/restaurant)
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},
/obj/effect/floor_decal/carpet{
dir = 6
},
/turf/unsimulated/floor{
dir = 2;
icon_state = "carpet"
},
/area/centcom/restaurant)
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req_access = newlist()
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"yE" = (
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/obj/effect/floor_decal/corner/blue/border{
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/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"yF" = (
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/obj/item/weapon/pen,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/machinery/camera/network/crescent{
dir = 4
},
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"yH" = (
/obj/structure/table/woodentable,
/obj/item/weapon/reagent_containers/food/snacks/pastatomato,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"yI" = (
/obj/structure/table/woodentable,
/obj/item/weapon/reagent_containers/food/snacks/meatballspagetti,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
"yJ" = (
/obj/structure/sign/department/bar,
/turf/unsimulated/wall,
/area/centcom/restaurant)
"yK" = (
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pixel_y = 26
},
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
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pixel_y = 8
},
/obj/item/weapon/reagent_containers/food/drinks/cup{
pixel_x = -4;
pixel_y = 8
},
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pixel_y = -4
},
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pixel_x = -4
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pixel_x = 8;
pixel_y = 12
},
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pixel_x = -4;
pixel_y = 12
},
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
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/obj/item/device/taperecorder,
/turf/unsimulated/floor{
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dir = 5
},
/area/centcom/security)
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dir = 8
},
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icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/effect/floor_decal/corner/orange/border{
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},
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},
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dir = 6
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/item/weapon/bedsheet/orange,
/obj/effect/floor_decal/borderfloorblack{
dir = 10
},
/obj/effect/floor_decal/corner/orange/border{
dir = 10
},
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dir = 8
},
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dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/structure/closet{
name = "Prisoner's Locker"
},
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/orange/border,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/item/weapon/bedsheet/orange,
/obj/effect/floor_decal/borderfloorblack{
dir = 6
},
/obj/effect/floor_decal/corner/orange/border{
dir = 6
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"Ao" = (
/obj/structure/closet/crate/bin,
/turf/unsimulated/floor/steel,
/area/centcom/main_hall)
"Ap" = (
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/bar)
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/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
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/obj/machinery/vending/sovietsoda,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
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/obj/machinery/vending/snack,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
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/obj/machinery/vending/cola,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/restaurant)
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/obj/machinery/atm{
pixel_x = -26
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
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/obj/structure/table/reinforced,
/obj/machinery/microwave,
/obj/effect/floor_decal/borderfloorblack{
dir = 8
},
/obj/effect/floor_decal/corner/orange/border{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/machinery/newscaster{
layer = 3.3;
pixel_x = 28
},
/obj/effect/floor_decal/borderfloorblack{
dir = 4
},
/obj/effect/floor_decal/corner/orange/border{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/machinery/smartfridge/drinks,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/bar)
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/obj/machinery/vending/boozeomat,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/bar)
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/obj/structure/table/reinforced,
/obj/machinery/chemical_dispenser/bar_soft/full,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/bar)
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/obj/structure/table/reinforced,
/obj/machinery/chemical_dispenser/bar_alc/full,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/bar)
"AB" = (
/obj/structure/table/reinforced,
/obj/item/weapon/reagent_containers/food/drinks/flask/barflask,
/obj/item/weapon/reagent_containers/glass/rag,
/obj/item/weapon/reagent_containers/food/drinks/flask/vacuumflask,
/turf/unsimulated/floor/steel{
icon = 'icons/turf/floors_vr.dmi';
icon_state = "wood"
},
/area/centcom/bar)
"AC" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "residential";
name = "Security Door";
opacity = 0
},
/turf/unsimulated/floor/steel,
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AD" = (
/turf/unsimulated/wall,
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
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/obj/machinery/newscaster{
pixel_x = -27
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"AF" = (
/obj/structure/flora/pottedplant{
icon_state = "plant-10"
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"AG" = (
/obj/structure/bed/chair{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
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/obj/structure/flora/pottedplant{
icon_state = "plant-04"
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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dir = 8
},
/obj/effect/floor_decal/corner/orange/border{
dir = 8
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 10
},
/obj/effect/floor_decal/corner/orange/bordercorner2{
dir = 10
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/structure/table/reinforced,
/obj/item/weapon/book/manual/security_space_law,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/structure/table/reinforced,
/obj/item/weapon/storage/pill_bottle/dice,
/obj/item/weapon/deck/cards,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"AL" = (
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/machinery/door/airlock/glass{
name = "Kitchen";
req_access = list(28)
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
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/obj/machinery/porta_turret/crescent{
density = 1
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AN" = (
/turf/unsimulated/floor/steel,
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AO" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals10,
/turf/unsimulated/floor/steel,
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AP" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor{
icon_state = "plating";
name = "plating"
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AQ" = (
/obj/machinery/computer/card,
/obj/effect/floor_decal/borderfloorblack{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AR" = (
/obj/machinery/computer/secure_data,
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 1
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AS" = (
/obj/item/device/radio/intercom{
broadcasting = 0;
dir = 1;
frequency = 1475;
icon_state = "intercom";
listening = 1;
name = "Station Intercom (Security)";
pixel_x = 0;
pixel_y = 27
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AT" = (
/obj/machinery/door/airlock/security{
name = "Security"
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AU" = (
/obj/machinery/turretid/stun{
check_access = 0;
check_anomalies = 0;
check_records = 0;
control_area = "\improper CentCom Residential Security";
pixel_y = 32;
req_access = list(101);
req_one_access = list(101)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AV" = (
/obj/machinery/recharger/wallcharger{
pixel_x = 4;
pixel_y = 26
},
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 4
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AW" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 1
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 1
},
/obj/item/device/radio/intercom{
broadcasting = 0;
dir = 1;
frequency = 1475;
icon_state = "intercom";
listening = 1;
name = "Station Intercom (Security)";
pixel_x = 0;
pixel_y = 27
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AX" = (
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"AY" = (
/obj/machinery/status_display{
pixel_x = -31
},
/turf/unsimulated/floor/steel,
/area/centcom/security)
"AZ" = (
/obj/machinery/door/airlock,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"Ba" = (
/obj/structure/bed/chair{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"Bb" = (
/obj/structure/table/marble,
/obj/machinery/microwave{
pixel_x = -3;
pixel_y = 6
},
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Bc" = (
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/structure/sink/kitchen{
pixel_y = 28
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Bd" = (
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/structure/closet/secure_closet/freezer/fridge,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Be" = (
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/structure/table/marble,
/obj/machinery/reagentgrinder,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Bf" = (
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/machinery/vending/dinnerware,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Bg" = (
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Bh" = (
/obj/machinery/camera/network/crescent{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bi" = (
/obj/effect/floor_decal/industrial/outline,
/turf/unsimulated/floor/steel,
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bj" = (
/obj/structure/table/reinforced,
/obj/machinery/door/window/brigdoor{
dir = 8;
icon_state = "leftsecure";
req_access = list(63);
req_one_access = newlist()
},
/obj/machinery/button/remote/blast_door{
id = "residential";
name = "Security Doors";
req_access = list(63);
req_one_access = list(1);
pixel_x = 6;
pixel_y = -5
},
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/item/weapon/pen,
/obj/effect/floor_decal/borderfloorblack{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bk" = (
/obj/structure/bed/chair/office/dark{
dir = 8
},
/obj/effect/floor_decal/borderfloorblack/corner{
dir = 1
},
/obj/effect/floor_decal/corner/blue/bordercorner{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bl" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 6
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 6
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bm" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 8
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bn" = (
/obj/machinery/computer/arcade/orion_trail,
/obj/effect/floor_decal/borderfloorblack{
dir = 10
},
/obj/effect/floor_decal/corner/orange/border{
dir = 10
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 8
},
/obj/effect/floor_decal/corner/orange/bordercorner2{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"Bo" = (
/obj/item/weapon/stool/padded,
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/orange/border,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"Bp" = (
/obj/machinery/camera/network/crescent{
dir = 10
},
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/orange/border,
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 9
},
/obj/effect/floor_decal/corner/orange/bordercorner2{
dir = 9
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"Bq" = (
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/orange/border,
/obj/effect/floor_decal/borderfloorblack/corner2,
/obj/effect/floor_decal/corner/orange/bordercorner2,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"Br" = (
/obj/machinery/computer/arcade/battle,
/obj/effect/floor_decal/borderfloorblack{
dir = 6
},
/obj/effect/floor_decal/corner/orange/border{
dir = 6
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 6
},
/obj/effect/floor_decal/corner/orange/bordercorner2{
dir = 6
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
"Bs" = (
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/structure/table/marble,
/obj/item/weapon/book/manual/chef_recipes,
/obj/item/weapon/reagent_containers/food/condiment/small/saltshaker{
pixel_x = -3;
pixel_y = 0
},
/obj/item/weapon/reagent_containers/food/condiment/small/peppermill{
pixel_x = 3
},
/obj/item/weapon/material/kitchen/rollingpin,
/obj/item/weapon/material/knife/butch,
/turf/simulated/floor/tiled/white,
/area/centcom/bar)
"Bt" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/skills,
/obj/effect/floor_decal/borderfloorblack{
dir = 10
},
/obj/effect/floor_decal/corner/blue/border{
dir = 10
},
/obj/structure/window/reinforced{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bu" = (
/obj/structure/bed/chair/office/dark,
/obj/effect/floor_decal/borderfloorblack/corner{
dir = 8
},
/obj/effect/floor_decal/corner/blue/bordercorner{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bv" = (
/obj/machinery/computer/security/telescreen/entertainment{
icon_state = "frame";
pixel_x = 32
},
/obj/effect/floor_decal/borderfloorblack{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Bw" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"By" = (
/obj/machinery/porta_turret/crescent{
density = 1
},
/obj/effect/floor_decal/industrial/hatch/yellow,
/turf/unsimulated/floor/steel,
/area/centcom/living)
"Bz" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 5
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 6
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/living)
"BA" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 5
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"BB" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 5
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 6
},
/obj/structure/sign/warning/lethal_turrets{
pixel_y = 32
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"BC" = (
/obj/effect/floor_decal/industrial/warning{
icon_state = "warning";
dir = 9
},
/obj/structure/window/reinforced{
dir = 1
},
/obj/structure/window/reinforced{
dir = 8
},
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "TelelockdownC";
name = "Security Doors";
opacity = 0
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/living)
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/obj/effect/floor_decal/industrial/warning{
dir = 1
},
/obj/structure/window/reinforced{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/living)
"BE" = (
/obj/machinery/door/airlock{
name = "Brig Restroom"
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security)
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/obj/structure/table/marble,
/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
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/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/machinery/appliance/mixer/cereal,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
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/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/machinery/appliance/cooker/oven,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
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/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/machinery/appliance/cooker/grill,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
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/obj/effect/floor_decal/corner/grey/diagonal{
dir = 4
},
/obj/machinery/appliance/cooker/fryer,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
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/obj/machinery/computer/security{
dir = 1
},
/obj/effect/floor_decal/borderfloorblack{
dir = 10
},
/obj/effect/floor_decal/corner/blue/border{
dir = 10
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"BL" = (
/obj/structure/table/reinforced,
/obj/item/weapon/book/manual/security_space_law,
/obj/item/device/taperecorder,
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
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/obj/structure/table/reinforced,
/obj/item/device/camera,
/obj/item/weapon/storage/box/ids,
/obj/effect/floor_decal/borderfloorblack{
dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
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/obj/effect/floor_decal/borderfloorblack{
dir = 10
},
/obj/effect/floor_decal/corner/blue/border{
dir = 10
},
/obj/structure/closet/secure_closet/nanotrasen_security,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"BO" = (
/obj/structure/table/reinforced,
/obj/item/weapon/storage/box/donkpockets,
/obj/item/weapon/storage/box/donkpockets,
/obj/item/weapon/storage/box/donkpockets,
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
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/obj/structure/table/reinforced,
/obj/machinery/microwave,
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
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/obj/effect/floor_decal/borderfloorblack{
dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/obj/structure/closet/secure_closet/nanotrasen_security,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
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/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals10,
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
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/obj/structure/window/reinforced{
dir = 8
},
/obj/effect/floor_decal/industrial/warning{
dir = 8
},
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "TelelockdownC";
name = "Security Doors";
opacity = 0
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/living)
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/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/living)
"BU" = (
/obj/structure/toilet{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
"BV" = (
/obj/machinery/door/airlock{
name = "Unit 1"
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/security)
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/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
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/obj/structure/urinal{
pixel_y = 31
},
/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
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/obj/structure/curtain/open/shower,
/obj/machinery/shower{
pixel_y = 13
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/security)
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/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
"Ca" = (
/obj/machinery/door/airlock/freezer{
name = "Kitchen cold room";
req_access = list(28)
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
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/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "residential";
name = "Security Door";
opacity = 0
},
/obj/machinery/door/firedoor,
/turf/unsimulated/floor/steel,
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
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/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "TelelockdownC";
name = "Security Doors";
opacity = 0
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
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/obj/effect/floor_decal/industrial/outline,
/turf/unsimulated/floor/steel,
/area/centcom/living)
"Ce" = (
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "TelelockdownC";
name = "Security Doors";
opacity = 0
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/living)
"Cf" = (
/obj/machinery/cryopod/robot/door/gateway,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/living)
"Cg" = (
/obj/machinery/door/airlock{
name = "Prison Showers"
},
/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
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/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
"Ci" = (
/obj/structure/closet/crate/freezer,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Cj" = (
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Ck" = (
/obj/structure/kitchenspike,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Cl" = (
/obj/effect/blocker,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/living)
"Cm" = (
/obj/machinery/cryopod/robot/door/dorms,
/turf/unsimulated/floor/steel,
/area/centcom/living)
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/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
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/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9,
/turf/unsimulated/floor/steel,
/area/centcom/living)
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/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Cq" = (
/obj/machinery/door/airlock{
name = "Unit 2"
},
/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
"Cr" = (
/obj/machinery/camera/network/crescent{
dir = 10
},
/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
"Cs" = (
/obj/structure/sink{
dir = 4;
icon_state = "sink";
pixel_x = 11;
pixel_y = 0
},
/turf/unsimulated/floor{
icon_state = "freezer"
},
/area/centcom/security)
"Ct" = (
/obj/structure/curtain/open/shower,
/obj/machinery/shower{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "freezerfloor";
dir = 2
},
/area/centcom/security)
"Cu" = (
/obj/structure/closet/secure_closet/freezer/meat,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Cv" = (
/obj/machinery/gibber,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bar)
"Cw" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 9
},
/obj/effect/floor_decal/steeldecal/steel_decals10{
dir = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"Cx" = (
/obj/effect/floor_decal/industrial/warning{
dir = 10
},
/obj/structure/window/reinforced,
/obj/structure/window/reinforced{
dir = 8
},
/obj/machinery/door/blast/regular{
density = 0;
icon_state = "pdoor0";
id = "TelelockdownC";
name = "Security Doors";
opacity = 0
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/living)
"Cy" = (
/obj/effect/floor_decal/industrial/warning,
/obj/structure/window/reinforced,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/living)
"Cz" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"CA" = (
/obj/structure/table/reinforced,
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/item/weapon/pen,
/obj/machinery/button/remote/blast_door{
id = "TelelockdownC";
name = "Teleporter Entrance Lockdown";
pixel_x = 6;
pixel_y = -5;
req_access = list(63);
req_one_access = list(1)
},
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "TelelockdownC";
name = "Security Door";
opacity = 0
},
/obj/machinery/door/window/brigdoor/northleft{
req_access = list(63);
req_one_access = list(1)
},
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"CB" = (
/obj/effect/wingrille_spawn/reinforced/crescent,
/obj/machinery/door/blast/regular{
density = 0;
dir = 4;
icon_state = "pdoor0";
id = "TelelockdownC";
name = "Security Door";
opacity = 0
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CH" = (
/obj/machinery/computer/card{
dir = 4
},
/obj/effect/floor_decal/borderfloorblack{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/obj/item/device/radio/intercom{
broadcasting = 0;
dir = 1;
frequency = 1475;
icon_state = "intercom";
listening = 1;
name = "Station Intercom (Security)";
pixel_x = 0;
pixel_y = 27
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"CI" = (
/obj/structure/bed/chair/office/dark{
dir = 1
},
/obj/effect/floor_decal/borderfloorblack{
dir = 1
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"CJ" = (
/obj/machinery/computer/secure_data{
dir = 8
},
/obj/effect/floor_decal/borderfloorblack{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"CK" = (
/obj/effect/floor_decal/borderfloor{
dir = 9
},
/obj/effect/floor_decal/corner/blue/border{
dir = 9
},
/obj/machinery/turretid/stun{
check_access = 0;
check_anomalies = 0;
check_records = 0;
control_area = "\improper CentCom Living Quarters";
pixel_y = 32;
req_access = list(101);
req_one_access = list(101)
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"CL" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/machinery/computer/card,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CM" = (
/obj/structure/table/reinforced,
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/machinery/button/remote/blast_door{
id = "TelelockdownC";
name = "Teleporter Full Lockdown";
pixel_x = 6;
pixel_y = -5;
req_access = list(63);
req_one_access = list(1)
},
/obj/item/weapon/paper_bin{
pixel_x = 1;
pixel_y = 9
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CN" = (
/obj/machinery/computer/security,
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CO" = (
/obj/structure/table/reinforced,
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/machinery/button/remote/blast_door{
id = "TelelockdownC";
name = "Teleporter Full Lockdown";
pixel_x = 6;
pixel_y = -5;
req_access = list(63);
req_one_access = list(1)
},
/obj/item/weapon/pen,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CP" = (
/obj/machinery/computer/communications,
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CQ" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/structure/table/reinforced,
/obj/item/weapon/storage/box/ids,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CR" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/machinery/camera/network/crescent,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CS" = (
/obj/effect/floor_decal/borderfloor{
dir = 1;
icon_state = "borderfloor";
pixel_y = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 1
},
/obj/structure/closet/crate/bin,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CT" = (
/obj/structure/filingcabinet/filingcabinet,
/obj/effect/floor_decal/borderfloor{
dir = 5
},
/obj/effect/floor_decal/corner/blue/border{
dir = 5
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 5
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 5
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CU" = (
/obj/structure/table/reinforced,
/obj/item/device/camera,
/obj/item/weapon/storage/box/ids,
/obj/effect/floor_decal/borderfloorblack{
dir = 8
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 10
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 10
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"CV" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/skills,
/obj/effect/floor_decal/borderfloorblack{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 5
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 5
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"CW" = (
/obj/effect/floor_decal/borderfloor{
dir = 8;
icon_state = "borderfloor";
pixel_x = 0
},
/obj/effect/floor_decal/corner/blue/border{
dir = 8
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 10;
icon_state = "borderfloorcorner2";
pixel_x = 0
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 10
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CX" = (
/obj/structure/bed/chair/office/dark{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"CY" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/skills,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"Db" = (
/obj/effect/floor_decal/borderfloorblack,
/obj/effect/floor_decal/corner/blue/border,
/obj/effect/floor_decal/borderfloorblack/corner2{
dir = 9
},
/obj/effect/floor_decal/borderfloorblack/corner2,
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 9
},
/obj/effect/floor_decal/corner/blue/bordercorner2,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Dc" = (
/obj/machinery/door/airlock/security{
name = "Security"
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/command)
"Dd" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/obj/effect/floor_decal/borderfloor/corner2,
/obj/effect/floor_decal/corner/blue/bordercorner2,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"De" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"Df" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/obj/structure/closet/secure_closet/hop,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"Dg" = (
/obj/effect/floor_decal/borderfloor,
/obj/effect/floor_decal/corner/blue/border,
/obj/structure/closet/secure_closet/nanotrasen_security,
/turf/unsimulated/floor/steel,
/area/centcom/command)
"Dh" = (
/obj/structure/table/reinforced,
/obj/machinery/recharger{
pixel_y = 4
},
/obj/effect/floor_decal/borderfloor{
dir = 6
},
/obj/effect/floor_decal/corner/blue/border{
dir = 6
},
/obj/effect/floor_decal/borderfloor/corner2{
dir = 6
},
/obj/effect/floor_decal/corner/blue/bordercorner2{
dir = 6
},
/turf/unsimulated/floor/steel,
/area/centcom/command)
"DC" = (
/obj/structure/table/glass,
/obj/item/device/healthanalyzer/advanced,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"Ev" = (
/obj/effect/floor_decal/derelict/d5,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Ez" = (
/obj/structure/table/reinforced,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/obj/item/weapon/cell/hyper,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"EI" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/launcher/rocket,
/obj/item/weapon/gun/launcher/rocket,
/obj/item/ammo_casing/rocket,
/obj/item/ammo_casing/rocket,
/obj/item/ammo_casing/rocket,
/obj/item/ammo_casing/rocket,
/obj/item/ammo_casing/rocket,
/obj/item/ammo_casing/rocket,
/obj/item/ammo_casing/rocket,
/obj/item/ammo_casing/rocket,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"EX" = (
/obj/structure/table/standard,
/obj/item/weapon/soap,
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"Fj" = (
/obj/machinery/power/emitter,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Fo" = (
/obj/structure/table/reinforced,
/obj/item/weapon/storage/box/survival/comp{
starts_with = list(/obj/item/weapon/tool/prybar/red,/obj/item/clothing/glasses/goggles,/obj/item/weapon/reagent_containers/hypospray/autoinjector,/obj/item/stack/medical/bruise_pack,/obj/item/device/flashlight/glowstick,/obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/emergency/oxygen/engi)
},
/obj/item/weapon/storage/box/survival/comp{
starts_with = list(/obj/item/weapon/tool/prybar/red,/obj/item/clothing/glasses/goggles,/obj/item/weapon/reagent_containers/hypospray/autoinjector,/obj/item/stack/medical/bruise_pack,/obj/item/device/flashlight/glowstick,/obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/emergency/oxygen/engi)
},
/obj/item/weapon/storage/box/survival/comp{
starts_with = list(/obj/item/weapon/tool/prybar/red,/obj/item/clothing/glasses/goggles,/obj/item/weapon/reagent_containers/hypospray/autoinjector,/obj/item/stack/medical/bruise_pack,/obj/item/device/flashlight/glowstick,/obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/emergency/oxygen/engi)
},
/obj/item/weapon/storage/box/survival/comp{
starts_with = list(/obj/item/weapon/tool/prybar/red,/obj/item/clothing/glasses/goggles,/obj/item/weapon/reagent_containers/hypospray/autoinjector,/obj/item/stack/medical/bruise_pack,/obj/item/device/flashlight/glowstick,/obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/emergency/oxygen/engi)
},
/obj/item/weapon/storage/box/survival/comp{
starts_with = list(/obj/item/weapon/tool/prybar/red,/obj/item/clothing/glasses/goggles,/obj/item/weapon/reagent_containers/hypospray/autoinjector,/obj/item/stack/medical/bruise_pack,/obj/item/device/flashlight/glowstick,/obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/emergency/oxygen/engi)
},
/obj/item/weapon/storage/box/survival/comp{
starts_with = list(/obj/item/weapon/tool/prybar/red,/obj/item/clothing/glasses/goggles,/obj/item/weapon/reagent_containers/hypospray/autoinjector,/obj/item/stack/medical/bruise_pack,/obj/item/device/flashlight/glowstick,/obj/item/weapon/reagent_containers/food/snacks/candy/proteinbar,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/emergency/oxygen/engi)
},
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Fp" = (
/obj/effect/floor_decal/derelict/d6,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Fw" = (
/obj/effect/floor_decal/industrial/warning/dust/corner,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"FL" = (
/obj/structure/table/rack,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_vest,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/obj/item/clothing/accessory/storage/brown_drop_pouches,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Gm" = (
/obj/structure/table/rack,
/obj/item/weapon/rig/ert/engineer,
/obj/item/weapon/rig/ert/engineer,
/obj/item/weapon/rig/ert/engineer,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"GG" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/launcher/grenade,
/obj/item/weapon/gun/launcher/grenade,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"GL" = (
/obj/machinery/pipedispenser/disposal/orderable,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"GQ" = (
/obj/effect/floor_decal/steeldecal/steel_decals9,
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"He" = (
/obj/machinery/door/blast/regular{
dir = 4
},
/turf/unsimulated/floor/techfloor_grid,
/area/centcom/terminal)
"Hf" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/xray,
/obj/item/weapon/gun/energy/xray,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Hn" = (
/obj/structure/reagent_dispensers/watertank,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Ht" = (
/obj/effect/floor_decal/derelict/d13,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"HU" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/lasercannon,
/obj/item/weapon/gun/energy/lasercannon,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"HX" = (
/obj/machinery/door/airlock/multi_tile/glass{
icon_state = "door_closed";
dir = 2
},
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"HY" = (
/obj/structure/table/rack,
/obj/item/clothing/suit/armor/swat,
/obj/item/clothing/suit/armor/swat,
/obj/item/clothing/suit/armor/swat,
/obj/item/clothing/suit/armor/swat,
/obj/item/clothing/suit/armor/swat,
/obj/item/clothing/mask/gas/commando{
name = "Commando Mask"
},
/obj/item/clothing/mask/gas/commando{
name = "Commando Mask"
},
/obj/item/clothing/mask/gas/commando{
name = "Commando Mask"
},
/obj/item/clothing/mask/gas/commando{
name = "Commando Mask"
},
/obj/item/clothing/mask/gas/commando{
name = "Commando Mask"
},
/obj/item/clothing/head/helmet/space/deathsquad{
name = "swat helmet"
},
/obj/item/clothing/head/helmet/space/deathsquad{
name = "swat helmet"
},
/obj/item/clothing/head/helmet/space/deathsquad{
name = "swat helmet"
},
/obj/item/clothing/head/helmet/space/deathsquad{
name = "swat helmet"
},
/obj/item/clothing/head/helmet/space/deathsquad{
name = "swat helmet"
},
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Iu" = (
/obj/structure/table/glass,
/obj/item/weapon/reagent_containers/glass/bottle/biomass{
pixel_x = -4;
pixel_y = 8
},
/obj/item/weapon/reagent_containers/glass/bottle/biomass{
pixel_x = -3;
pixel_y = -2
},
/obj/item/weapon/reagent_containers/glass/bottle/biomass{
pixel_x = 3;
pixel_y = 5
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/border{
dir = 1
},
/obj/effect/floor_decal/borderfloorwhite/corner2{
dir = 1
},
/obj/effect/floor_decal/corner/paleblue/bordercorner2{
dir = 1
},
/turf/simulated/floor/tiled/white,
/area/centcom/medical)
"Iz" = (
/obj/structure/table/standard,
/obj/item/weapon/soap,
/obj/effect/floor_decal/borderfloorwhite{
dir = 9
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"IH" = (
/obj/machinery/shield_capacitor,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"IZ" = (
/obj/effect/floor_decal/industrial/warning/dust/corner{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Ju" = (
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/industrial/warning/dust{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"JC" = (
/obj/machinery/power/thermoregulator,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Ka" = (
/obj/machinery/vending/nifsoft_shop{
categories = 111;
emagged = 1;
name = "Hacked NIFSoft Shop";
prices = list()
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"Kd" = (
/obj/effect/floor_decal/borderfloorblack{
dir = 4
},
/obj/effect/floor_decal/corner/blue/border{
dir = 4
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/security{
name = "\improper CentCom Residential Security"
})
"Ku" = (
/obj/effect/floor_decal/derelict/d1,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Kw" = (
/obj/structure/table/reinforced,
/obj/item/weapon/storage/firstaid/combat{
pixel_x = 2;
pixel_y = 2
},
/obj/item/weapon/storage/firstaid/combat,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
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/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/machinery/computer/cryopod/dorms{
name = "Company Property Retention System";
pixel_x = -28;
pixel_y = 0
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
"KY" = (
/obj/effect/floor_decal/derelict/d15,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Le" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/gun/burst,
/obj/item/weapon/gun/energy/gun/burst,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"LD" = (
/obj/machinery/portable_atmospherics/powered/scrubber,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"LS" = (
/obj/machinery/shieldgen,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Me" = (
/obj/item/weapon/storage/firstaid/regular,
/turf/unsimulated/floor{
dir = 2;
icon_state = "dark"
},
/area/centcom/control)
"Mt" = (
/obj/structure/table/rack,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/extinguisher/mini,
/obj/item/weapon/extinguisher/mini,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"Mw" = (
/obj/machinery/shield_gen/external,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Nc" = (
/obj/structure/closet/crate/bin,
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"Nd" = (
/obj/effect/floor_decal/industrial/warning/dust/corner,
/obj/machinery/light/flamp/noshade,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Nx" = (
/obj/structure/table/rack,
/obj/item/weapon/plastique,
/obj/item/weapon/plastique,
/obj/item/weapon/plastique,
/obj/item/weapon/plastique,
/obj/item/weapon/plastique,
/obj/item/weapon/plastique,
/obj/item/weapon/plastique,
/obj/item/weapon/plastique,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Oc" = (
/obj/structure/table/reinforced,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/obj/item/weapon/reagent_containers/blood/OMinus,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"Og" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/projectile/automatic/l6_saw,
/obj/item/weapon/gun/projectile/automatic/l6_saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw,
/obj/item/ammo_magazine/m545saw/ap,
/obj/item/ammo_magazine/m545saw/ap,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"OD" = (
/obj/machinery/power/port_gen/pacman,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"OI" = (
/obj/effect/floor_decal/derelict/d9,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Pi" = (
/obj/machinery/door/blast/regular{
dir = 1
},
/turf/unsimulated/floor/techfloor_grid,
/area/centcom/evac)
"PJ" = (
/obj/effect/floor_decal/corner_steel_grid/diagonal,
/obj/effect/floor_decal/industrial/warning/dust/corner{
dir = 4
},
/obj/machinery/light/flamp/noshade,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"PP" = (
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Ql" = (
/obj/machinery/door/airlock/multi_tile/glass{
dir = 1
},
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Qr" = (
/obj/structure/sink{
icon_state = "sink";
dir = 8;
pixel_x = -12;
pixel_y = 2
},
/obj/structure/mirror{
pixel_x = -28
},
/obj/effect/floor_decal/borderfloorwhite{
dir = 10
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"QM" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/obj/structure/closet/crate/bin,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"QQ" = (
/obj/structure/table/rack,
/obj/item/weapon/storage/secure/briefcase/nsfw_pack_hybrid_combat,
/obj/item/weapon/storage/secure/briefcase/nsfw_pack_hybrid_combat,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"QZ" = (
/obj/effect/floor_decal/derelict/d12,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Rc" = (
/obj/structure/table/glass,
/obj/item/device/defib_kit/compact/loaded,
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/medical)
"Re" = (
/obj/structure/table/reinforced,
/obj/item/device/binoculars,
/obj/item/device/survivalcapsule,
/obj/item/device/survivalcapsule,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Rt" = (
/obj/machinery/light/spot,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Ru" = (
/obj/effect/floor_decal/rust,
/obj/effect/floor_decal/industrial/warning/dust,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"RD" = (
/obj/machinery/shield_capacitor,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"RE" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/pulse_rifle,
/obj/item/weapon/gun/energy/pulse_rifle,
/obj/item/weapon/gun/energy/pulse_rifle,
/obj/item/weapon/gun/energy/pulse_rifle,
/obj/item/weapon/gun/energy/pulse_rifle,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"RJ" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/projectile/automatic/z8,
/obj/item/weapon/gun/projectile/automatic/z8,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762,
/obj/item/ammo_magazine/m762/ap,
/obj/item/ammo_magazine/m762/ap,
/obj/item/ammo_magazine/m762/ap,
/obj/item/ammo_magazine/m762/ap,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"RO" = (
/obj/machinery/door/blast/regular{
id = "ArmouryC5";
name = "Armoury"
},
/obj/machinery/button/remote/blast_door{
id = "ArmouryC5";
name = "Armoury Access";
pixel_x = 0;
pixel_y = -28;
req_access = list(101)
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/control)
"RY" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Sc" = (
/obj/machinery/atm{
pixel_x = 0;
pixel_y = 26
},
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"Si" = (
/obj/effect/floor_decal/derelict/d14,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Sj" = (
/obj/effect/floor_decal/derelict/d10,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Sv" = (
/obj/effect/floor_decal/derelict/d11,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"SP" = (
/obj/structure/table/rack,
/obj/item/bodybag/cryobag,
/obj/item/bodybag/cryobag,
/obj/item/bodybag/cryobag,
/obj/item/bodybag/cryobag,
/obj/item/bodybag/cryobag,
/obj/item/bodybag/cryobag,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"Tc" = (
/obj/structure/table/reinforced,
/obj/machinery/chemical_dispenser/biochemistry/full,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"Tp" = (
/obj/effect/floor_decal/derelict/d3,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Tx" = (
/obj/machinery/autolathe{
desc = "Your typical Autolathe. It appears to have much more options than your regular one, however...";
hacked = 1;
name = "Unlocked Autolathe"
},
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"TC" = (
/obj/effect/floor_decal/derelict/d4,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"TG" = (
/obj/effect/floor_decal/borderfloorwhite{
dir = 8
},
/turf/unsimulated/floor/steel{
icon_state = "white"
},
/area/centcom/bathroom)
"TW" = (
/obj/machinery/shield_gen,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Ur" = (
/obj/effect/floor_decal/derelict/d7,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"UC" = (
/obj/structure/table/steel_reinforced,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/obj/item/stack/cable_coil,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"UN" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 4
},
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"UO" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/weapon/gun/energy/gun/martin,
/obj/item/device/flash,
/obj/item/device/flash,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"Vf" = (
/obj/structure/table/rack,
/obj/item/weapon/storage/box/frags,
/obj/item/weapon/storage/box/frags,
/obj/item/weapon/storage/box/teargas,
/obj/item/weapon/storage/box/teargas,
/obj/item/weapon/storage/box/empslite,
/obj/item/weapon/storage/box/empslite,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Vi" = (
/obj/effect/floor_decal/derelict/d16,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"Vq" = (
/turf/unsimulated/wall/planetary/virgo3b,
/area/centcom/bathroom)
"VU" = (
/obj/structure/table/reinforced,
/obj/item/weapon/reagent_containers/glass/beaker/large,
/obj/item/weapon/reagent_containers/glass/beaker/large,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"WL" = (
/obj/structure/table/rack,
/obj/item/weapon/storage/box/pillbottles,
/obj/item/weapon/storage/box/gloves,
/obj/item/weapon/storage/box/beakers,
/obj/item/weapon/storage/box/autoinjectors,
/turf/unsimulated/floor{
icon_state = "vault";
dir = 5
},
/area/centcom/specops)
"Xa" = (
/obj/machinery/space_heater,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"XA" = (
/obj/structure/table/steel_reinforced,
/obj/item/weapon/smes_coil,
/obj/item/weapon/smes_coil,
/obj/item/device/t_scanner/advanced,
/obj/item/device/t_scanner/advanced,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"XZ" = (
/obj/machinery/light/flamp/noshade,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"YE" = (
/obj/machinery/shieldwallgen,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/control)
"YG" = (
/obj/effect/floor_decal/derelict/d2,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"YL" = (
/obj/effect/floor_decal/industrial/warning/dust{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals6{
dir = 9
},
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"YS" = (
/obj/machinery/vending/assist,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"Zw" = (
/obj/structure/table/rack,
/obj/item/weapon/gun/projectile/heavysniper,
/obj/item/weapon/storage/box/sniperammo,
/obj/item/weapon/storage/box/sniperammo,
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"ZJ" = (
/obj/effect/floor_decal/derelict/d8,
/turf/unsimulated/floor/steel,
/area/centcom/evac)
"ZN" = (
/obj/item/device/perfect_tele_beacon/stationary{
tele_name = "CentCom";
tele_network = "centcom"
},
/turf/unsimulated/floor{
icon_state = "dark"
},
/area/centcom/specops)
"ZQ" = (
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 1
},
/obj/effect/floor_decal/steeldecal/steel_decals9{
dir = 8
},
/turf/unsimulated/floor/steel,
/area/centcom/living)
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rH
rs
rs
rH
uZ
rs
rs
rH
rH
rH
rH
rH
rH
rs
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(68,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
RJ
bP
aG
aG
bP
Vf
ah
ac
ac
ac
ac
ac
ac
ac
ac
ah
dq
dq
dm
ew
eS
ff
fz
em
em
em
em
em
em
em
em
em
em
em
em
em
em
em
kC
kV
em
lR
dm
dk
dk
dk
nK
nK
nK
oX
qc
nK
nK
ry
ry
ry
ry
ry
ry
ry
ry
uu
dk
dk
dk
vt
vI
vG
vG
vG
vG
vG
vG
vG
vG
vG
vG
vG
vG
vG
At
vq
Cl
uJ
Cl
uJ
Cl
uJ
Cl
uJ
Cl
AD
AD
AD
AD
AD
AD
rI
sk
sF
sF
sF
rI
rJ
uo
uQ
uQ
uo
rJ
rI
sF
sF
sF
sk
rI
rs
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(69,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ah
ah
aG
aG
ah
ah
ah
ac
ac
ac
ac
ac
ac
ac
ac
ah
dq
dq
dm
dm
dm
dm
dm
em
em
em
em
em
em
em
em
em
em
em
em
em
em
em
hQ
em
em
lS
dm
dk
dk
dk
nK
op
oq
oq
oq
oq
ov
ry
rZ
rZ
rZ
rZ
rZ
tL
ry
uz
dk
dk
dk
vq
vq
vq
vq
vt
vt
vt
vq
vq
yJ
zh
zr
vt
vt
vq
vq
vq
Cm
uJ
Cm
uJ
Cm
uJ
Cm
uJ
Cm
AD
AM
Bh
AN
AM
AD
rJ
rJ
rJ
rJ
rJ
rJ
rs
dk
dk
dk
dk
rs
rs
rs
rs
rs
rs
rs
rs
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(70,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
Og
bP
aG
aG
bP
QQ
ah
ac
ac
ac
ac
ac
ac
ac
ac
ah
dq
dq
dm
ev
eR
fg
fz
em
em
em
dm
dm
fA
fA
hQ
fA
fA
dm
dm
em
em
em
kC
kW
em
lT
dm
dk
dk
dk
nK
oq
pc
px
px
qC
oq
ry
sa
ss
ss
ss
ss
ss
ry
dk
dk
dk
dk
mH
vJ
dk
dk
dk
dk
dk
eQ
dk
dk
dk
dk
dk
dk
dk
dk
dk
Cn
Cn
Cn
KM
Cn
Cn
Cn
Cn
ZQ
Cb
AN
Bi
Bi
AN
AC
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
cP
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(71,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
EI
bP
aG
aG
bP
RE
ah
ac
ac
ac
ac
ac
ac
ac
ac
ah
dq
dq
dm
ew
eS
fh
dm
em
em
em
fA
gF
em
em
em
fG
iC
iV
dm
em
em
em
fA
kX
em
lU
dm
dk
dk
dk
nK
oq
pd
py
qd
qD
oq
ry
sb
sb
sb
ss
ss
ss
ul
dk
dk
dk
dk
mH
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
uF
uF
uF
uF
uF
uF
uF
uF
uF
Cb
AN
Bi
Bi
AN
AC
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
cP
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(72,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ah
ah
aG
aG
ah
ah
ah
ah
ah
ah
ah
ah
ah
ah
ah
bO
dq
dq
dm
dm
dm
dm
dm
em
em
em
fA
gG
gG
em
em
em
gJ
gJ
dm
em
em
em
dm
dm
dm
dm
dm
dk
dk
dk
nK
or
pd
pz
qe
qD
oq
ry
sc
sc
ss
ss
tn
tM
ry
dk
dk
dk
dk
mH
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
Co
Co
Co
Co
Co
Co
Co
Co
GQ
Cb
AN
Bi
Bi
AN
AC
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
cP
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(73,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
bz
bP
aG
aG
aG
aG
bP
aX
aX
aX
aX
aX
aX
aX
aX
dl
dq
dq
dm
ev
eR
fg
fz
em
em
em
fA
gH
hf
em
em
em
em
em
dm
em
em
em
fA
em
gq
lV
dm
dk
dk
dk
nK
oq
pd
pA
py
qD
oq
ry
ry
ry
sO
sO
ry
ry
ry
dk
dk
dk
dk
ry
ry
ry
ry
ry
ry
vu
ry
ry
vq
zh
zr
vt
vt
vq
vq
vq
Cm
uJ
Cm
uJ
Cm
uJ
Cm
uJ
Cm
AD
AO
AO
AO
AO
AD
cP
cP
cP
cP
cP
cP
cP
mQ
nm
HX
mQ
cP
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(74,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
HY
bP
aG
aG
aG
aG
bP
aX
aX
aX
aX
aX
aX
aX
aX
dl
dq
dq
dm
ew
eS
fh
dm
em
em
em
fA
gI
hg
em
em
em
em
iW
dm
fF
em
em
hQ
em
em
lW
dm
dk
dk
dk
nK
os
pd
pB
qf
qD
oq
ry
sd
st
st
st
st
tN
ry
do
dk
dk
dk
ry
vK
wq
wq
xp
xN
vM
yn
ry
vI
vG
vG
vG
vG
vG
vI
vq
Cl
uJ
Cl
uJ
Cl
uJ
Cl
uJ
Cl
AD
AM
Bi
Bi
AM
AD
ac
ac
ac
ac
ac
ac
ac
mQ
nm
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(75,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ah
ah
ah
ah
ah
ah
bO
aX
aX
aX
ah
ah
ah
ah
ah
ah
dr
dr
dm
dm
dm
dm
dm
fF
em
em
fA
gJ
gJ
em
hR
ib
em
em
dm
em
em
em
fA
em
em
lX
dm
dk
dk
dk
nK
ot
pe
pC
pC
qE
rb
ry
se
st
st
st
to
st
ry
dk
dk
dk
dk
ry
vL
vM
vM
vM
vM
vM
yo
ry
yK
vG
vG
wL
zM
zM
xY
vq
uJ
uJ
uJ
uJ
uJ
uJ
uJ
uJ
uJ
AD
AP
Bj
Bt
AP
AD
ac
ac
ac
ac
ac
ac
ac
mQ
nm
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(76,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
aH
aX
bB
aW
bk
bA
ah
bX
aX
ce
ah
cp
YS
cG
cQ
dm
dm
dm
dm
ev
eR
fg
fz
em
em
em
fA
gK
em
em
hS
ib
em
iX
dm
em
em
em
dm
dm
dm
dm
hk
dk
dk
dk
nK
ou
pe
pD
pD
qE
rc
ry
sf
st
st
st
st
tO
ry
uA
dk
dk
dk
vu
vM
vM
vM
vM
vM
vM
vM
vu
vG
vG
vG
wL
zM
zM
xY
vq
ac
ac
ac
ac
ac
ac
ac
ac
ac
AD
AQ
Bk
Bu
BK
AD
ac
ac
ac
ac
ac
ac
ac
mQ
nm
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(77,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
aI
aX
aX
aX
aX
aX
bQ
aX
aX
aX
cg
aG
aG
aG
aG
UO
PP
ds
dm
ew
eS
fh
dm
em
em
em
fA
gL
hh
em
hT
ic
em
em
fA
em
em
em
kD
em
fE
lY
fE
dk
dk
dk
nK
ot
pe
pE
pE
qE
rd
ry
se
st
st
st
to
st
ry
dk
dk
dk
dk
ry
vM
wr
vM
wr
vM
wr
vM
ry
yL
vG
vG
vG
vG
vG
vG
vq
ac
ac
ac
ac
ac
ac
ac
ac
ac
AD
AR
AX
AX
BL
AD
ac
ac
ac
ac
ac
ac
ac
mQ
nm
Rt
mQ
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(78,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
aJ
aX
Mt
aX
aO
Kw
bQ
aX
aX
aX
cg
cH
cU
aG
aG
PP
PP
Gm
dm
dm
dm
dm
dm
em
em
em
gr
gM
hi
em
em
em
em
em
hQ
em
em
em
hQ
em
em
lZ
em
dk
dk
dk
nK
os
pd
py
qg
qD
oq
ry
sd
st
st
st
st
tP
ry
dk
dk
dk
dk
ry
vN
ry
wM
ry
xO
ry
yp
ry
yM
vG
vG
vG
vG
vG
vG
vq
ac
ac
ac
ac
ac
ac
ac
ac
ac
AD
AS
Bl
Bv
BM
AD
ac
ac
ac
ac
ac
ac
ac
mQ
nm
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(79,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
js
aX
aK
aX
bm
bC
bQ
aX
aX
aX
cg
cI
cV
aG
aG
PP
PP
FL
dm
ev
eR
fg
fz
em
em
em
fA
gN
hj
hw
em
em
em
fE
fA
em
em
em
kE
fF
fE
fA
fE
dk
dk
dk
nK
oq
pd
pF
pB
qD
oq
ry
ry
ry
sP
sP
ry
ry
ry
dk
dk
dk
dk
ry
vO
ry
vO
ry
vO
ry
yq
ry
yN
vG
vG
wL
zM
zM
xY
vq
ac
ac
ac
ac
ac
ac
ac
ac
ac
AD
AT
AD
AD
AD
AD
ac
ac
ac
ac
ac
ac
ac
mQ
nm
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(80,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
VU
aX
aL
aX
bn
bD
bQ
aX
aX
aX
cg
UC
cx
aG
cw
GL
Hn
RY
dm
ew
eS
fh
dm
em
em
em
dm
fA
fA
fA
fA
fA
fA
fA
dm
em
em
em
dm
hQ
fA
dm
hk
dk
dk
dk
nK
or
pd
pG
qh
qD
oq
ry
sg
su
st
st
tp
tQ
ry
dk
dk
dk
dk
ry
ry
ry
ry
ry
ry
ry
ry
ry
wp
vG
vG
wL
zM
zM
xY
vq
ac
ac
ac
ac
ac
ac
ac
ac
ac
AD
AU
Bm
Bw
BN
AD
ac
ac
ac
ac
ac
ac
ac
mQ
nm
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(81,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
aM
aX
SP
aX
bo
bE
bQ
aX
aX
aX
cg
XA
cy
aG
RD
IH
LS
LS
dm
dm
dm
dm
dm
em
em
em
em
em
em
em
em
em
em
em
em
em
em
em
dm
em
iX
ma
fA
dk
dk
dk
nK
oq
pd
pH
qi
qD
oq
ry
sg
su
st
st
tp
tQ
ry
dk
dk
dk
dk
vt
vP
ws
wN
xq
xP
xZ
xZ
yA
vG
vG
vG
vG
vG
vG
vG
vq
ac
ac
ac
ac
ac
ac
ac
ac
ac
AD
AV
AX
AX
BO
AD
ac
ac
ac
ac
ac
ac
ac
mQ
nm
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(82,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
aN
aX
WL
aX
bp
bF
bQ
aX
aX
aX
cg
aG
aG
aG
aG
Fj
LD
LD
dm
ev
eR
fg
fz
em
em
em
em
em
em
em
em
em
em
em
em
em
em
em
hQ
em
lt
mb
fA
dk
dk
dk
nK
oq
pf
pI
pI
qF
oq
ry
sg
su
st
st
tp
tQ
ry
dk
dk
dk
dk
vt
vQ
wt
wO
wO
xQ
xQ
xQ
yB
vG
vG
vG
vG
vG
vG
vD
vq
ac
ac
ac
ac
AD
AD
AD
AD
AD
AD
AW
AX
AX
BP
mQ
mQ
mQ
Pi
Pi
Pi
Pi
Pi
mQ
nm
Ql
mQ
Pi
Pi
Pi
Pi
Pi
mQ
mQ
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(83,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
Tc
aX
aX
aX
aX
aX
bQ
aX
aX
aX
cg
TW
Mw
Xa
cz
Fj
YE
YE
dm
ex
eS
fh
dm
em
em
em
em
em
em
em
em
em
em
em
em
em
em
fE
dm
kY
lu
dm
dm
dk
dk
dk
nK
ov
oq
oq
oq
oq
re
ry
sg
su
sQ
sQ
tp
tQ
ry
dk
dk
dk
dk
vt
vR
wu
wP
wP
wP
wP
wP
yC
vG
vG
vG
vG
vG
vG
Aq
vq
ac
ac
ac
ac
AD
Cp
AX
AX
AX
AT
AX
gC
Kd
BQ
mQ
XZ
Fw
UN
UN
UN
Ju
UN
PJ
nm
nm
Nd
UN
UN
UN
UN
UN
IZ
XZ
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(84,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
Oc
aX
aP
aY
bq
bl
ah
bX
aX
ce
ah
JC
OD
cA
cA
dm
dm
dm
dm
dm
ej
dm
dm
em
em
em
gs
gO
gO
RO
hU
ho
ho
ho
ho
ho
ho
ho
ho
ho
ho
ho
ho
mH
mH
mH
nK
nK
nK
nK
nK
nK
nK
ry
ry
ry
ry
ry
ry
ry
ry
mH
mH
mH
mH
vq
vt
vt
vt
vq
vq
vq
vt
vt
vt
vq
zs
vq
vt
vt
vt
vq
cP
cP
cP
cP
AD
AT
AD
AD
AD
AD
AD
AD
AT
AD
mQ
nm
ju
nm
nm
nm
nm
nm
iF
nm
nm
jl
jv
nm
nm
nm
nm
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(85,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ah
ah
ah
ah
ah
ah
ah
Ka
aX
aX
ah
ah
ah
ah
ah
dm
dy
dt
Me
dt
dt
fi
dm
em
em
em
dm
gP
gP
gP
ho
id
iD
iY
iD
jA
ho
ka
ka
kZ
kZ
kZ
ho
dk
dk
dk
mH
dk
eQ
dk
dk
dk
dk
dk
dk
dk
dk
eQ
dk
dk
mH
dk
dk
dk
dk
mH
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
eQ
dk
dk
dk
dk
dk
dk
uS
uS
uS
Cz
CH
CU
AX
AD
mQ
nm
ju
nm
nm
nm
nm
nm
iF
OI
Ku
ju
jw
nm
jy
jy
nm
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(86,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ap
aG
aZ
aG
bH
ah
Sc
aX
aX
ah
Ez
cB
cM
cW
dm
dy
dv
dw
du
eT
fi
dm
fF
em
em
dm
gP
gP
gP
ho
ie
ig
iZ
ig
jB
ho
ig
ig
ig
ig
ig
ho
dk
dk
dk
mH
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
mH
dk
dk
dk
dk
mH
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
uS
CA
CI
AX
Db
AD
mQ
nm
ju
nm
nm
jy
nm
nm
iF
Sj
YG
ju
nm
jJ
nm
nm
nm
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(87,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
aq
aG
aG
aG
bI
ah
bY
aX
aX
ah
aG
aG
aG
cX
dm
dm
dm
dm
dm
dm
dm
dm
em
em
em
dm
gQ
gP
hy
ho
if
if
if
if
if
ho
kb
kF
ig
lv
mc
ho
dj
dk
dk
mH
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
mH
dk
dk
dk
dk
mH
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
dk
By
Cz
CJ
CV
AX
AD
mQ
nm
ju
nm
nm
jy
nm
nm
iF
Sv
Tp
ju
nm
nm
nm
nm
jM
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(88,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ar
aG
aG
aG
aG
bR
aX
aX
aX
ch
aG
Fo
aG
cY
dm
dz
dV
dV
dV
dV
dV
fA
em
em
em
dm
gP
gP
gP
hV
ig
ig
ig
ig
jC
ho
ho
kG
la
kG
ho
ho
ho
ho
ho
ho
ho
ho
ho
ho
ho
ho
rz
sh
sh
rz
mN
mN
mN
ho
uB
mH
mH
mH
ho
ho
ho
ho
ho
ho
mN
mN
ho
rz
kp
zt
rz
ho
ho
ho
ho
ho
ho
uJ
uJ
Cc
Cc
Cc
uJ
uJ
nK
nK
nK
Dc
nK
mQ
nm
Ru
jy
nm
nm
nm
nm
iF
QZ
TC
ju
nm
jy
nm
nm
nm
YL
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(89,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
as
aG
ba
br
aG
bR
aX
aX
aX
ch
aG
aG
aG
cZ
dm
dA
dA
dV
dA
dA
dV
fA
em
em
em
dm
fE
gP
gP
hV
ig
ig
ja
ig
ig
ho
kH
kI
ig
kd
lw
mp
mI
mI
mI
ho
ow
pg
pJ
pg
qG
rf
ho
oI
nI
ho
ta
tq
tR
mN
dk
dk
dk
dk
ho
vS
wv
wQ
xr
ho
ya
yr
ho
yO
kp
kp
zy
ho
Ab
Au
AE
AY
ho
By
BR
BR
BR
BR
BR
By
uJ
CK
CW
oX
nK
mQ
nm
ju
nm
nm
nm
nm
nm
iF
Ht
Ev
ju
nm
nm
nm
nm
nm
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(90,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
au
aG
bb
bs
aG
bR
aX
aX
aX
ci
cq
aG
aG
da
dm
dB
dW
dV
dW
dW
dV
fA
em
em
em
dm
dm
hk
dm
ho
ih
ig
jb
ig
ig
ho
kf
ig
ig
ig
ig
ig
ig
ig
ig
ho
ox
pg
pK
qj
pg
rg
ho
ni
nF
ho
tb
qK
tS
mN
dk
dk
dk
dk
ho
vT
ww
ig
xs
ho
yb
ys
rA
yP
kp
kp
zz
ho
Ac
kp
kp
kp
ho
Bz
uF
uF
uF
uF
uF
Cw
CB
CL
oX
Dd
nK
mQ
nm
ju
nm
nm
nm
nm
nm
iF
Si
Fp
ju
jy
nm
nm
nm
nm
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(91,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
at
aG
bc
bt
aG
bR
aX
aX
aX
cj
cr
aG
aG
db
dm
dC
dW
dV
dC
eU
dV
em
em
em
em
dm
gR
hl
hz
ho
ii
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ho
oy
oy
oy
qk
pg
rh
ho
ni
kp
sh
kp
kp
tT
mN
do
dk
dk
dk
ho
vT
ww
ig
ig
xR
ig
ig
xR
kp
kp
kp
kp
zN
kp
kp
kp
kp
ho
BA
uF
Cd
uF
Cd
uF
Cw
CB
CM
CX
De
nK
mQ
nm
ju
nm
nm
nm
nm
nm
iF
KY
Ur
ju
nm
nm
jM
nm
jy
iO
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(92,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
aw
aG
bd
bu
aG
bR
aX
aX
aX
ck
cs
aG
aG
dc
dm
dD
dA
dV
dA
dA
dV
em
em
em
em
dm
gS
gT
hA
ho
ij
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ig
ho
ox
pg
pK
ql
pg
ri
ho
oJ
nE
ho
tc
kp
tU
mN
dk
dk
dk
dk
ho
vT
ww
ig
xt
ho
yc
yt
rA
yQ
zi
zi
zA
ho
Ad
kp
kp
kp
ho
BB
uF
Cd
uF
Cd
uF
Cw
CB
CN
CY
De
nK
mQ
nm
ju
nm
jy
nm
jM
nm
iF
Vi
ZJ
ju
nm
nm
nm
nm
nm
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(93,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
av
aG
be
bv
aG
bR
aX
aX
aX
cl
ct
aG
aG
dd
dm
dE
dV
dV
dV
dV
dV
em
em
em
em
gt
gT
gT
hB
ho
ik
ig
jc
ig
ig
ho
ke
ig
ig
ig
ig
ig
ig
ig
ig
ho
oz
pg
pL
pg
pg
rj
ho
ni
nG
ho
td
tr
tV
mN
dk
dk
dk
dk
ho
vU
wx
ig
xu
ho
yd
yu
ho
yR
zj
zu
zB
ho
ho
ho
ho
zN
ho
BA
uF
Cd
uF
Cd
uF
Cw
CB
CO
CX
De
nK
mQ
nm
ju
nm
nm
nm
nm
nm
iO
nm
nm
ju
nm
jy
nm
nm
nm
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(94,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ax
aG
bf
bw
aG
bR
aX
aX
aX
ch
aG
aG
aG
de
dm
dF
dV
dV
dV
dV
dV
fA
em
em
em
gt
gT
gT
hC
ho
ig
ig
jd
ig
jD
ho
kc
md
ig
lx
me
mq
mJ
nd
nB
ho
oy
oy
oy
qm
pg
rk
rA
nh
nG
ho
mN
ts
mN
rz
uC
uR
uR
ve
rz
ho
ho
wR
xv
ho
ye
ys
ho
yS
zk
zk
zC
ho
Ae
xx
AF
kp
ho
Bz
uF
uF
uF
uF
uF
Cw
CB
CP
oX
De
nK
mQ
nm
ju
nm
nm
nm
jy
nm
iF
nm
nm
ju
nm
nm
nm
nm
jM
iF
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(95,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ay
aG
aG
aG
aG
bR
aX
aX
aX
ch
aG
Tx
aG
df
dm
dG
dV
dV
ey
dV
dV
fA
em
em
em
gt
gT
gT
hD
ho
il
ig
je
ig
jD
ho
ho
ho
lb
hU
ho
ho
ho
ne
nC
ho
ox
pg
pK
ql
pg
pg
mO
kp
nF
ho
te
tt
tt
tt
uD
dk
dk
vf
vv
kp
ho
wS
xw
ho
ye
ig
xR
ig
zl
zv
ig
xR
ig
xx
AG
kp
ho
By
BR
BR
BR
BR
BR
By
CB
CQ
oX
Df
nK
mQ
nm
hb
ha
nm
nm
jy
iz
iP
nm
nm
hb
ha
nm
nm
nm
iz
iP
nm
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(96,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
az
aG
aG
aG
aG
ah
bY
aX
aX
ah
aG
aG
aG
dg
dm
dH
dV
dV
dA
dV
fj
fA
fG
em
em
gu
gT
gT
hE
ho
im
ig
ig
ig
jE
ho
kg
kJ
kK
ly
mf
mr
mK
nf
nD
ho
oA
pg
pM
qn
qH
pg
mO
kp
kp
sR
kp
kp
kp
kp
uD
uS
uS
vf
vv
vV
rA
wT
xx
ho
yf
yv
ho
ho
ho
ho
ho
ho
Af
xx
xx
xx
ho
BC
BS
Ce
Ce
Ce
BS
Cx
CB
CR
oX
Dg
nK
mQ
XZ
nm
hb
hu
hO
hu
iP
XZ
nm
nm
XZ
hb
hu
jN
hu
iP
nm
XZ
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(97,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
aA
aG
bg
bx
bJ
ah
aX
aX
aX
ah
Re
cC
cN
dh
dm
dm
dm
dm
dm
dm
dm
dm
dm
fR
fX
dm
dm
hm
dm
ho
in
ig
ig
ig
jE
ho
kh
kK
kK
kK
kK
ms
mK
ng
nE
ho
ho
ho
ho
ho
ho
ho
ho
ng
nE
ho
tf
kp
kp
kp
uD
uS
uS
vf
vv
kp
wy
ig
ig
xS
ig
ig
yD
ig
ig
ig
zD
ho
Ag
xx
Aj
ig
ho
BD
BT
BT
BT
BT
BT
Cy
CB
CS
oX
Dg
nK
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
mQ
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(98,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
ah
ah
ah
ah
ah
ah
bS
bS
bS
ah
ah
ah
ah
ah
dm
dI
dX
dX
dX
dX
fk
dm
fH
fp
fY
dm
gU
fp
hF
ho
io
ig
jf
ig
jE
ho
ki
kK
lc
lz
mg
mt
mL
nh
nF
hU
oB
nM
nM
qo
nM
nM
nM
oH
nF
ho
tg
tu
tW
tt
uD
uS
uS
vf
vv
kp
wy
ig
ig
xS
ig
ig
yD
ig
ig
ig
zD
ho
ig
xx
AH
ig
ho
BD
BT
Cf
BT
Cf
BT
Cy
nK
CT
oX
Dh
nK
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(99,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
bK
bS
bS
bS
bS
bS
cu
ah
ac
ac
dm
dJ
dY
ek
ek
eV
fl
dm
fI
fp
fZ
dm
fp
fp
gc
ho
ig
ig
jg
ig
jE
ho
kj
kK
ld
lA
mh
kK
mM
kp
kp
kp
kp
kp
kp
kp
kp
kp
kp
kp
kp
sh
kp
tv
tX
tt
uD
uS
uS
vf
vv
vV
rA
wU
xx
ho
yg
yt
ho
xx
yD
yD
xx
ho
ho
ho
ho
AZ
ho
ho
ho
ho
ho
ho
uJ
uJ
nK
nK
nK
nK
nK
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(100,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
bL
bS
bZ
bS
bZ
bS
bL
ah
ac
ac
dm
dK
dZ
el
ez
eW
fm
dm
fJ
fp
ga
dm
gV
hn
hG
ho
ip
ig
jh
ig
jE
ho
kk
kK
le
lB
mi
mu
mL
ng
nE
nL
oC
nN
nN
nN
oI
kp
nI
nN
sv
ho
th
tw
mN
tt
uD
dk
dk
vf
vv
kp
ho
wV
xy
ho
yd
yu
xx
yT
ig
ig
zE
zO
Ah
Av
AI
ig
Bn
ho
BU
ho
BU
ho
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(101,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
bL
bS
bZ
bS
bZ
bS
bL
ah
ac
ac
dm
dL
dZ
em
eA
eW
fn
dm
dm
fR
dm
dm
dm
dm
dm
ho
iq
ig
ig
ig
jF
ho
kl
kK
kK
kK
kK
ms
mK
ni
nG
ho
ho
ho
ho
ho
ni
kp
nG
ho
ho
ho
ho
ho
ho
rz
uE
uT
uT
vg
rz
ho
ho
wW
xz
ho
yh
yu
xx
yU
ig
zw
ig
ig
ig
ig
ig
ig
Bo
ho
BV
ho
Cq
ho
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
aa
"}
(102,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ac
ah
bL
bS
bZ
bS
bZ
bS
bL
ah
ac
ac
dm
dM
dZ
en
eB
eW
fo
ec
fK
fp
gb
dm
ac
ac
ac
ho
ir
ig
ig
ig
jF
ho
km
kL
kK
lC
mj
mv
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"}
(103,1,1) = {"
aa
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ac
ac
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"}
(104,1,1) = {"
aa
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ac
ac
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"}
(105,1,1) = {"
aa
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"}
(106,1,1) = {"
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(107,1,1) = {"
aa
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(108,1,1) = {"
aa
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(109,1,1) = {"
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(110,1,1) = {"
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(111,1,1) = {"
aa
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ac
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"}
(112,1,1) = {"
aa
ac
ac
ac
ac
ac
ac
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ac
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ac
ac
ac
ac
ac
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"}
(113,1,1) = {"
aa
ac
ac
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ac
ac
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"}
(114,1,1) = {"
aa
ac
ac
ac
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ac
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ac
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ac
ac
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"}
(115,1,1) = {"
aa
ac
ac
ac
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ac
ac
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ac
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ac
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ac
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ac
ac
ac
ac
ac
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"}
(116,1,1) = {"
aa
ac
ac
ac
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ac
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ac
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ac
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ac
ac
ac
ac
ac
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(117,1,1) = {"
aa
ac
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ac
ac
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(118,1,1) = {"
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(119,1,1) = {"
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(120,1,1) = {"
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