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added a 2 minute countdown var to humans/monkeys that resets when move() is called (for an actual fix to the cuffbreak bug) changed a typo in security levels committed a gib animation fix for Sieve (todo: make custom gib animations for simple_animals/metroids) git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2750 316c924e-a436-60f5-8080-3fe189b3f50e