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31 lines
1.0 KiB
Plaintext
31 lines
1.0 KiB
Plaintext
/obj/item/weapon/spell/modifier
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name = "modifier template"
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desc = "Tell a coder if you can read this in-game."
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icon_state = "purify"
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cast_methods = CAST_MELEE
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var/modifier_type = null
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var/modifier_duration = null // Will last forever by default. Final duration may differ due to 'spell power'
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// var/spell_color = "#03A728"
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var/spell_light_intensity = 2
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var/spell_light_range = 3
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/obj/item/weapon/spell/modifier/New()
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..()
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set_light(spell_light_range, spell_light_intensity, l_color = light_color)
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/obj/item/weapon/spell/modifier/on_melee_cast(atom/hit_atom, mob/user)
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if(istype(hit_atom, /mob/living))
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on_add_modifier(hit_atom)
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/obj/item/weapon/spell/modifier/on_ranged_cast(atom/hit_atom, mob/user)
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if(istype(hit_atom, /mob/living))
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on_add_modifier(hit_atom)
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/obj/item/weapon/spell/modifier/proc/on_add_modifier(var/mob/living/L)
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var/duration = modifier_duration
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if(duration)
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duration = round(duration * calculate_spell_power(1.0), 1)
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L.add_modifier(modifier_type, duration)
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log_and_message_admins("has casted [src] on [L].")
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qdel(src) |