Files
CHOMPStation2/maps/example/example_areas.dm
Neerti 3de28fa6b2 Ambience Refactor (#5476)
* Refactors how ambience is assigned, removes bad ambience, ports good ambience from tg

* Apparently that file is still used, not worth the salt to remove it.

* Changelog
2018-08-06 11:12:17 -05:00

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// Elevator areas.
/area/turbolift/example_top
name = "lift (top floor)"
lift_floor_label = "Floor 2"
lift_floor_name = "Top Floor"
lift_announce_str = "Arriving at Top Floor."
ambience = AMBIENCE_AESTHETIC
/area/turbolift/example_ground
name = "lift (ground floor)"
lift_floor_label = "Floor 1"
lift_floor_name = "First Floor"
lift_announce_str = "Arriving at First Floor."
base_turf = /turf/simulated/floor
ambience = AMBIENCE_AESTHETIC