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The entire system is now self-contained inside a module folder. Also fixes a runtime I made because ghosts lack a mind (and so do I)
72 lines
2.7 KiB
Plaintext
72 lines
2.7 KiB
Plaintext
/* This code is responsible for the examine tab. When someone examines something, it copies the examined object's description_info,
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description_fluff, and description_antag, and shows it in a new tab.
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In this file, some atom and mob stuff is defined here. It is defined here instead of in the normal files, to keep the whole system self-contained.
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This means that this file can be unchecked, along with the other examine files, and can be removed entirely with no effort.
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*/
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/atom/
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var/description_info = null //Helpful blue text.
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var/description_fluff = null //Green text about the atom's fluff, if any exists.
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var/description_antag = null //Malicious red text, for the antags.
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/atom/examine(mob/user)
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..()
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user.description_holders["info"] = get_description_info()
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user.description_holders["fluff"] = get_description_fluff()
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if(user.mind && user.mind.special_role || isobserver(user)) //Runtime prevention, as ghosts don't have minds.
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user.description_holders["antag"] = get_description_antag()
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if(name) //This shouldn't be needed but I'm paranoid.
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user.description_holders["name"] = "[src.name]" //\icon[src]
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user.description_holders["icon"] = "\icon[src]"
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if(desc)
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user << desc
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user.description_holders["desc"] = src.desc
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else
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user.description_holders["desc"] = null //This is needed, or else if you examine one thing with a desc, then another without, the panel will retain the first examined's desc.
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//Override these if you need special behaviour for a specific type.
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/atom/proc/get_description_info()
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if(description_info)
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return description_info
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return
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/atom/proc/get_description_fluff()
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if(description_fluff)
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return description_fluff
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return
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/atom/proc/get_description_antag()
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if(description_antag)
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return description_antag
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return
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/mob/
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var/description_holders[0]
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/mob/Stat()
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..()
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if(statpanel("Examine"))
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stat(null,"[description_holders["icon"]] <font size='5'>[description_holders["name"]]</font>") //The name, written in big letters.
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stat(null,"[description_holders["desc"]]") //the default examine text.
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if(description_holders["info"])
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stat(null,"<font color='#084B8A'><b>[description_holders["info"]]</b></font>") //Blue, informative text.
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if(description_holders["fluff"])
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stat(null,"<font color='#298A08'><b>[description_holders["fluff"]]</b></font>") //Yellow, fluff-related text.
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if(description_holders["antag"])
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stat(null,"<font color='#8A0808'><b>[description_holders["antag"]]</b></font>") //Red, malicious antag-related text
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/mob/living/get_description_fluff()
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if(flavor_text) //Get flavor text for the green text.
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return flavor_text
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else //No flavor text? Try for hardcoded fluff instead.
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return ..()
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/mob/living/carbon/human/get_description_fluff()
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return print_flavor_text(0)
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