Files
CHOMPStation2/code/ATMOSPHERICS/components/binary_devices/pump.dm
mwerezak 3f6c1ff622 Cleanup, adds setup parameters for atmos machinery
Allows atmos machinery efficiency to be adjusted in setup.dm
Limits flow rates when moving gas from a turf to avoid very high pressures being created when they shouldn't be.
Attempts to limit processing when there isn't much gas to be moved, for performance.
Reverts all changes to _gas_mixture.dm
2014-07-26 13:50:25 -04:00

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/*
Every cycle, the pump uses the air in air_in to try and make air_out the perfect pressure.
node1, air1, network1 correspond to input
node2, air2, network2 correspond to output
Thus, the two variables affect pump operation are set in New():
air1.volume
This is the volume of gas available to the pump that may be transfered to the output
air2.volume
Higher quantities of this cause more air to be perfected later
but overall network volume is also increased as this increases...
*/
/obj/machinery/atmospherics/binary/pump
icon = 'icons/atmos/pump.dmi'
icon_state = "map_off"
level = 1
name = "gas pump"
desc = "A pump"
var/on = 0
var/target_pressure = ONE_ATMOSPHERE
//var/max_volume_transfer = 10000
use_power = 1
idle_power_usage = 150 //internal circuitry, friction losses and stuff
active_power_usage = 7500 //This also doubles as a measure of how powerful the pump is, in Watts. 7500 W ~ 10 HP
var/last_power_draw = 0 //for UI
var/last_flow_rate = 0 //for UI
var/max_pressure_setting = 15000 //kPa
var/frequency = 0
var/id = null
var/datum/radio_frequency/radio_connection
/obj/machinery/atmospherics/binary/pump/on
icon_state = "map_on"
on = 1
/obj/machinery/atmospherics/binary/pump/update_icon()
if(!powered())
icon_state = "off"
else
icon_state = "[on ? "on" : "off"]"
/obj/machinery/atmospherics/binary/pump/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
add_underlay(T, node1, turn(dir, -180))
add_underlay(T, node2, dir)
/obj/machinery/atmospherics/binary/pump/hide(var/i)
update_underlays()
/obj/machinery/atmospherics/binary/pump/process()
if((stat & (NOPOWER|BROKEN)) || !on)
update_use_power(0)
last_power_draw = 0
last_flow_rate = 0
return
var/power_draw = -1
if (air1.temperature > 0 || air2.temperature > 0)
power_draw = pump_gas(air1, air2)
if(network1)
network1.update = 1
if(network2)
network2.update = 1
if (power_draw < 0)
update_use_power(0)
last_power_draw = 0
last_flow_rate = 0
else if (power_draw > 0)
handle_pump_power_draw(power_draw)
last_power_draw = power_draw
else
handle_pump_power_draw(idle_power_usage)
last_power_draw = idle_power_usage
return 1
//pumps gas from source to sink, and returns the power used, or -1 if no pumping was done
/obj/machinery/atmospherics/binary/pump/proc/pump_gas(var/datum/gas_mixture/source, var/datum/gas_mixture/sink)
var/pressure_delta = target_pressure - sink.return_pressure()
if(pressure_delta < 0.01 || source.total_moles < MINUMUM_MOLES_TO_PUMP)
return -1
var/transfer_moles = source.total_moles
/* TODO Uncomment this once we have a good way to get the volume of a pipe network.
//Figure out how much gas to transfer to meet the target pressure.
var/air_temperature = (sink.temperature > 0)? sink.temperature : source.temperature
var/output_volume = sink.volume * sink.group_multiplier
//Return the number of moles that would have to be transfered to bring sink to the target pressure
var/transfer_moles = pressure_delta*output_volume/(air_temperature * R_IDEAL_GAS_EQUATION)
*/
//Calculate the amount of energy required and limit transfer_moles based on available power
var/specific_power = calculate_specific_power(source, sink)/ATMOS_PUMP_EFFICIENCY //this has to be calculated before we modify any gas mixtures
if (specific_power > 0)
transfer_moles = min(transfer_moles, active_power_usage / specific_power)
if (transfer_moles < MINUMUM_MOLES_TO_PUMP)
return -1
var/power_draw = specific_power*transfer_moles
var/datum/gas_mixture/removed = source.remove(transfer_moles)
last_flow_rate = (removed.total_moles/(removed.total_moles + source.total_moles))*source.volume
if (power_draw > 0)
removed.add_thermal_energy(power_draw) //1st law - energy is conserved
sink.merge(removed)
return power_draw
//Radio remote control
/obj/machinery/atmospherics/binary/pump/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/binary/pump/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
"tag" = id,
"device" = "AGP",
"power" = on,
"target_output" = target_pressure,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
return 1
/obj/machinery/atmospherics/binary/pump/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
if(stat & (BROKEN|NOPOWER))
return
// this is the data which will be sent to the ui
var/data[0]
data = list(
"on" = on,
"pressure_set" = round(target_pressure*100), //Nano UI can't handle rounded non-integers, apparently.
"max_pressure" = max_pressure_setting,
"last_flow_rate" = round(last_flow_rate*10),
"last_power_draw" = round(last_power_draw),
"max_power_draw" = active_power_usage,
)
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "gas_pump.tmpl", name, 470, 290)
ui.set_initial_data(data) // when the ui is first opened this is the data it will use
ui.open() // open the new ui window
ui.set_auto_update(1) // auto update every Master Controller tick
/obj/machinery/atmospherics/binary/pump/initialize()
..()
if(frequency)
set_frequency(frequency)
/obj/machinery/atmospherics/binary/pump/receive_signal(datum/signal/signal)
if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["power"])
if(text2num(signal.data["power"]))
on = 1
else
on = 0
if("power_toggle" in signal.data)
on = !on
if(signal.data["set_output_pressure"])
target_pressure = between(
0,
text2num(signal.data["set_output_pressure"]),
ONE_ATMOSPHERE*50
)
if(signal.data["status"])
spawn(2)
broadcast_status()
return //do not update_icon
spawn(2)
broadcast_status()
update_icon()
return
/obj/machinery/atmospherics/binary/pump/attack_hand(user as mob)
if(..())
return
src.add_fingerprint(usr)
if(!src.allowed(user))
user << "\red Access denied."
return
usr.set_machine(src)
ui_interact(user)
return
/obj/machinery/atmospherics/binary/pump/Topic(href,href_list)
if(..()) return
if(href_list["power"])
on = !on
switch(href_list["set_press"])
if ("min")
target_pressure = 0
if ("max")
target_pressure = max_pressure_setting
if ("set")
var/new_pressure = input(usr,"Enter new output pressure (0-[max_pressure_setting]kPa)","Pressure control",src.target_pressure) as num
src.target_pressure = max(0, min(max_pressure_setting, new_pressure))
usr.set_machine(src)
src.add_fingerprint(usr)
src.update_icon()
/obj/machinery/atmospherics/binary/pump/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!istype(W, /obj/item/weapon/wrench))
return ..()
if (!(stat & NOPOWER) && on)
user << "\red You cannot unwrench this [src], turn it off first."
return 1
var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = loc.return_air()
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
add_fingerprint(user)
return 1
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "\blue You begin to unfasten \the [src]..."
if (do_after(user, 40))
user.visible_message( \
"[user] unfastens \the [src].", \
"\blue You have unfastened \the [src].", \
"You hear ratchet.")
new /obj/item/pipe(loc, make_from=src)
del(src)