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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well. r4146 compile time: 1 minute, 40 seconds r4147 compile time: 45 seconds [VGTG] git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
46 lines
1.2 KiB
Plaintext
46 lines
1.2 KiB
Plaintext
/**********************Unloading unit**************************/
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/obj/machinery/mineral/unloading_machine
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name = "unloading machine"
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "unloader"
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density = 1
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anchored = 1.0
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var/obj/machinery/mineral/input = null
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var/obj/machinery/mineral/output = null
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/obj/machinery/mineral/unloading_machine/New()
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..()
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spawn( 5 )
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for (var/dir in cardinal)
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src.input = locate(/obj/machinery/mineral/input, get_step(src, dir))
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if(src.input) break
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for (var/dir in cardinal)
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src.output = locate(/obj/machinery/mineral/output, get_step(src, dir))
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if(src.output) break
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return
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return
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/obj/machinery/mineral/unloading_machine/process()
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if (src.output && src.input)
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if (locate(/obj/structure/ore_box, input.loc))
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var/obj/structure/ore_box/BOX = locate(/obj/structure/ore_box, input.loc)
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var/i = 0
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for (var/obj/item/weapon/ore/O in BOX.contents)
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BOX.contents -= O
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O.loc = output.loc
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i++
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if (i>=10)
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return
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if (locate(/obj/item, input.loc))
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var/obj/item/O
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var/i
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for (i = 0; i<10; i++)
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O = locate(/obj/item, input.loc)
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if (O)
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O.loc = src.output.loc
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else
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return
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return |