Files
CHOMPStation2/code/game/objects/effects/spiders.dm
2024-09-17 21:24:13 +02:00

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//generic procs copied from obj/effect/alien
/obj/effect/spider
name = "web"
desc = "it's stringy and sticky"
icon = 'icons/effects/effects.dmi'
anchored = TRUE
density = FALSE
var/health = 10
//similar to weeds, but only barfed out by nurses manually
/obj/effect/spider/ex_act(severity)
switch(severity)
if(1.0)
qdel(src)
if(2.0)
if (prob(50))
qdel(src)
if(3.0)
if (prob(5))
qdel(src)
return
/obj/effect/spider/attackby(var/obj/item/weapon/W, var/mob/user)
user.setClickCooldown(user.get_attack_speed(W))
if(LAZYLEN(W.attack_verb))
visible_message("<span class='warning'>\The [src] has been [pick(W.attack_verb)] with \the [W][(user ? " by [user]." : ".")]</span>")
else
visible_message("<span class='warning'>\The [src] has been attacked with \the [W][(user ? " by [user]." : ".")]</span>")
var/damage = W.force / 4.0
if(W.has_tool_quality(TOOL_WELDER))
var/obj/item/weapon/weldingtool/WT = W.get_welder()
if(WT.remove_fuel(0, user))
damage = 15
playsound(src, W.usesound, 100, 1)
health -= damage
healthcheck()
/obj/effect/spider/spiderling/attack_hand(mob/living/user)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
user.do_attack_animation(src)
if(prob(20))
visible_message("<span class='warning'>\The [user] tries to stomp on \the [src], but misses!</span>")
var/list/nearby = oview(2, src)
if(length(nearby))
walk_to(src, pick(nearby), 2)
return
visible_message("<span class='warning'>\The [user] stomps \the [src] dead!</span>")
die()
/obj/effect/spider/bullet_act(var/obj/item/projectile/Proj)
..()
health -= Proj.get_structure_damage()
healthcheck()
/obj/effect/spider/proc/die()
qdel(src)
/obj/effect/spider/proc/healthcheck()
if(health <= 0)
die()
/obj/effect/spider/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300 + T0C)
health -= 5
healthcheck()
/obj/effect/spider/stickyweb
icon_state = "stickyweb1"
/obj/effect/spider/stickyweb/Initialize()
if(prob(50))
icon_state = "stickyweb2"
return ..()
/obj/effect/spider/stickyweb/CanPass(atom/movable/mover, turf/target)
if(istype(mover, /mob/living/simple_mob/animal/giant_spider))
return TRUE
else if(istype(mover, /mob/living))
if(prob(50))
to_chat(mover, span("warning", "You get stuck in \the [src] for a moment."))
return FALSE
else if(istype(mover, /obj/item/projectile))
return prob(30)
return TRUE
/obj/effect/spider/eggcluster
name = "egg cluster"
desc = "They seem to pulse slightly with an inner life"
icon_state = "eggs"
var/amount_grown = 0
var/spiders_min = 6
var/spiders_max = 24
var/spider_type = /obj/effect/spider/spiderling
var/faction = FACTION_SPIDERS
/obj/effect/spider/eggcluster/Initialize()
pixel_x = rand(3,-3)
pixel_y = rand(3,-3)
START_PROCESSING(SSobj, src)
return ..()
/obj/effect/spider/eggcluster/New(var/location, var/atom/parent)
get_light_and_color(parent)
..()
/obj/effect/spider/eggcluster/Destroy()
STOP_PROCESSING(SSobj, src)
if(istype(loc, /obj/item/organ/external))
var/obj/item/organ/external/O = loc
O.implants -= src
return ..()
/obj/effect/spider/eggcluster/process()
amount_grown += rand(0,2)
if(amount_grown >= 100)
var/num = rand(spiders_min, spiders_max)
var/obj/item/organ/external/O = null
if(istype(loc, /obj/item/organ/external))
O = loc
for(var/i=0, i<num, i++)
var/obj/effect/spider/spiderling/spiderling = new spider_type(src.loc, src)
if(O)
O.implants += spiderling
spiderling.faction = faction
qdel(src)
/obj/effect/spider/eggcluster/small
spiders_min = 2 //CHOMP Edit
spiders_max = 6 //CHOMP Edit
/obj/effect/spider/eggcluster/small/frost
spider_type = /obj/effect/spider/spiderling/frost
/obj/effect/spider/eggcluster/royal
spiders_min = 2
spiders_max = 6 //CHOMP Edit
spider_type = /obj/effect/spider/spiderling/varied
/obj/effect/spider/spiderling
name = "spiderling"
desc = "It never stays still for long."
icon_state = "spiderling"
anchored = FALSE
layer = HIDING_LAYER
health = 3
var/last_itch = 0
var/amount_grown = 0
var/obj/machinery/atmospherics/unary/vent_pump/entry_vent
var/travelling_in_vent = 0
var/list/grow_as = list(/mob/living/simple_mob/animal/giant_spider, /mob/living/simple_mob/animal/giant_spider/hunter)
var/faction = FACTION_SPIDERS
var/stunted = FALSE
/obj/effect/spider/spiderling/frost
grow_as = list(/mob/living/simple_mob/animal/giant_spider/frost)
/obj/effect/spider/spiderling/varied
grow_as = list(/mob/living/simple_mob/animal/giant_spider, /mob/living/simple_mob/animal/giant_spider/nurse, /mob/living/simple_mob/animal/giant_spider/hunter,
/mob/living/simple_mob/animal/giant_spider/frost, /mob/living/simple_mob/animal/giant_spider/electric, /mob/living/simple_mob/animal/giant_spider/lurker,
/mob/living/simple_mob/animal/giant_spider/pepper, /mob/living/simple_mob/animal/giant_spider/thermic, /mob/living/simple_mob/animal/giant_spider/tunneler,
/mob/living/simple_mob/animal/giant_spider/webslinger, /mob/living/simple_mob/animal/giant_spider/phorogenic, /mob/living/simple_mob/animal/giant_spider/carrier,
/mob/living/simple_mob/animal/giant_spider/ion)
/obj/effect/spider/spiderling/New(var/location, var/atom/parent)
..()
pixel_x = rand(6,-6)
pixel_y = rand(6,-6)
START_PROCESSING(SSobj, src)
//50% chance to grow up
if(amount_grown != -1 && prob(50))
amount_grown = 1
get_light_and_color(parent)
/obj/effect/spider/spiderling/Destroy()
walk(src, 0) // Because we might have called walk_to, we must stop the walk loop or BYOND keeps an internal reference to us forever.
STOP_PROCESSING(SSobj, src)
return ..()
/obj/effect/spider/spiderling/Bump(atom/user)
if(istype(user, /obj/structure/table))
src.loc = user.loc
else
..()
/obj/effect/spider/spiderling/die()
visible_message("<span class='alert'>[src] dies!</span>")
new /obj/effect/decal/cleanable/spiderling_remains(src.loc)
..()
/obj/effect/spider/spiderling/healthcheck()
if(health <= 0)
die()
/obj/effect/spider/spiderling/process()
healthcheck()
if(travelling_in_vent)
if(istype(src.loc, /turf))
travelling_in_vent = 0
entry_vent = null
else if(entry_vent)
if(get_dist(src, entry_vent) <= 1)
//VOREStation Edit Start
var/obj/machinery/atmospherics/unary/vent_pump/exit_vent = get_safe_ventcrawl_target(entry_vent)
if(!exit_vent)
return
spawn(rand(20,60))
loc = exit_vent
var/travel_time = round(get_dist(loc, exit_vent.loc) / 2)
spawn(travel_time)
if(!exit_vent || exit_vent.welded)
loc = entry_vent
entry_vent = null
return
if(prob(50))
src.visible_message("<span class='notice'>You hear something squeezing through the ventilation ducts.</span>",2)
sleep(travel_time)
if(!exit_vent || exit_vent.welded)
loc = entry_vent
entry_vent = null
return
loc = exit_vent.loc
entry_vent = null
var/area/new_area = get_area(loc)
if(new_area)
new_area.Entered(src)
//VOREStation Edit End
//=================
if(isturf(loc))
skitter()
else if(isorgan(loc))
if(amount_grown < 0) amount_grown = 1
var/obj/item/organ/external/O = loc
if(!O.owner || O.owner.stat == DEAD || amount_grown > 80)
O.implants -= src
src.loc = O.owner ? O.owner.loc : O.loc
src.visible_message("<span class='warning'>\A [src] makes its way out of [O.owner ? "[O.owner]'s [O.name]" : "\the [O]"]!</span>")
if(O.owner)
O.owner.apply_damage(1, BRUTE, O.organ_tag)
else if(prob(1))
O.owner.apply_damage(1, TOX, O.organ_tag)
if(world.time > last_itch + 30 SECONDS)
last_itch = world.time
to_chat(O.owner, "<span class='notice'>Your [O.name] itches...</span>")
else if(prob(1))
src.visible_message("<b>\The [src]</b> skitters.")
if(amount_grown >= 0)
amount_grown += rand(0,2)
/obj/effect/spider/spiderling/proc/skitter()
if(isturf(loc))
if(prob(25))
var/list/nearby = trange(5, src) - loc
if(nearby.len)
var/target_atom = pick(nearby)
walk_to(src, target_atom, 5)
if(prob(25))
src.visible_message("<span class='notice'>\The [src] skitters[pick(" away"," around","")].</span>")
else if(amount_grown < 75 && prob(5))
//vent crawl!
for(var/obj/machinery/atmospherics/unary/vent_pump/v in view(7,src))
if(!v.welded)
entry_vent = v
walk_to(src, entry_vent, 5)
break
if(amount_grown >= 100)
var/spawn_type = pick(grow_as)
var/mob/living/simple_mob/animal/giant_spider/GS = new spawn_type(src.loc, src)
GS.faction = faction
if(stunted)
spawn(2)
GS.make_spiderling()
qdel(src)
/obj/effect/spider/spiderling/stunted
stunted = TRUE
grow_as = list(/mob/living/simple_mob/animal/giant_spider, /mob/living/simple_mob/animal/giant_spider/hunter)
/obj/effect/spider/spiderling/non_growing
amount_grown = -1
/obj/effect/spider/spiderling/princess
name = "royal spiderling"
desc = "There's a special aura about this one."
grow_as = list(/mob/living/simple_mob/animal/giant_spider/nurse/queen)
/obj/effect/spider/spiderling/princess/New(var/location, var/atom/parent)
..()
amount_grown = 50
/obj/effect/decal/cleanable/spiderling_remains
name = "spiderling remains"
desc = "Green squishy mess."
icon = 'icons/effects/effects.dmi'
icon_state = "greenshatter"
/obj/effect/spider/cocoon
name = "cocoon"
desc = "Something wrapped in silky spider web"
icon_state = "cocoon1"
health = 15
/obj/effect/spider/cocoon/New()
icon_state = pick("cocoon1","cocoon2","cocoon3")
/obj/effect/spider/cocoon/Destroy()
src.visible_message("<span class='warning'>\The [src] splits open.</span>")
for(var/atom/movable/A in contents)
A.loc = src.loc
return ..()