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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2026-01-26 17:24:21 +00:00
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41d4c2eb130801febe13835ea5073d2d45ceb8d2
CHOMPStation2/code/game/objects
History
Atlantis 41d4c2eb13 Refactors /obj/item/apc_frame to /obj/item/frame/apc
- This fixes broken APC frame placement on walls - #9537
2015-06-07 06:26:10 +02:00
..
effects
Adds a simulated check to chempuffs
2015-06-05 19:20:46 +03:00
items
Refactors /obj/item/apc_frame to /obj/item/frame/apc
2015-06-07 06:26:10 +02:00
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Removes some qdel:s of lists.
2015-06-05 12:05:43 +02:00
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
items.dm
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into rolling-brownouts
2015-05-12 17:19:36 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
Merge pull request #9390 from mwerezak/attack-animation
2015-05-21 06:52:30 +02:00
weapons.dm
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