Files
CHOMPStation2/code/ATMOSPHERICS/components/binary_devices/volume_pump.dm
sieve32@gmail.com 459c558898 -Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well.

r4146 compile time: 1 minute, 40 seconds
r4147 compile time: 45 seconds

[VGTG]

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-23 00:48:51 +00:00

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/*
Every cycle, the pump uses the air in air_in to try and make air_out the perfect pressure.
node1, air1, network1 correspond to input
node2, air2, network2 correspond to output
Thus, the two variables affect pump operation are set in New():
air1.volume
This is the volume of gas available to the pump that may be transfered to the output
air2.volume
Higher quantities of this cause more air to be perfected later
but overall network volume is also increased as this increases...
*/
obj/machinery/atmospherics/binary/volume_pump
icon = 'icons/obj/atmospherics/volume_pump.dmi'
icon_state = "intact_off"
name = "Gas pump"
desc = "A pump"
var/on = 0
var/transfer_rate = 200
var/frequency = 0
var/id = null
var/datum/radio_frequency/radio_connection
update_icon()
if(node1&&node2)
icon_state = "intact_[on?("on"):("off")]"
else
if(node1)
icon_state = "exposed_1_off"
else if(node2)
icon_state = "exposed_2_off"
else
icon_state = "exposed_3_off"
on = 0
return
process()
// ..()
if(!on)
return 0
var/transfer_ratio = max(1, transfer_rate/air1.volume)
var/datum/gas_mixture/removed = air1.remove_ratio(transfer_ratio)
air2.merge(removed)
if(network1)
network1.update = 1
if(network2)
network2.update = 1
return 1
proc
set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = radio_controller.add_object(src, frequency)
broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
"tag" = id,
"device" = "APV",
"power" = on,
"transfer_rate" = transfer_rate,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal)
return 1
initialize()
..()
set_frequency(frequency)
receive_signal(datum/signal/signal)
if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command"))
return 0
if("power" in signal.data)
on = text2num(signal.data["power"])
if("power_toggle" in signal.data)
on = !on
if("set_transfer_rate" in signal.data)
transfer_rate = between(
0,
text2num(signal.data["set_transfer_rate"]),
air1.volume
)
if("status" in signal.data)
spawn(2)
broadcast_status()
return //do not update_icon
spawn(2)
broadcast_status()
update_icon()