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CHOMPStation2/code/game/objects/structures/dummystairs.dm
T

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/obj/structure/dummystairs
name = "stairs"
desc = "A short set of stairs"
icon = 'icons/obj/dummystairs.dmi'
icon_state = "stair"
anchored = TRUE
density = FALSE
layer = 2.5
/obj/structure/dummystairs/bronzeledge
icon_state = "stair_bronze"
/obj/structure/dummystairs/greyledge
icon_state = "stair_grey"
/obj/structure/dummystairs/hazardledge
icon_state = "stair_hazard"