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CHOMPStation2/code/modules/multiz/_stubs.dm
Joseph Heinemeyer 8c61c3ab6f Fixes multi-z things.
2015-08-30 18:58:37 -07:00

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/obj/effect/landmark/map_data
name = "Unknown"
desc = "An unknown location."
invisibility = 101
var/height = 1 ///< The number of Z-Levels in the map.
var/turf/edge_type ///< What the map edge should be formed with. (null = world.turf)
// FOR THE LOVE OF GOD USE THESE. DO NOT FUCKING SPAGHETTIFY THIS.
// Use the Has*() functions if you ONLY need to check.
// If you need to do something, use Get*().
HasAbove(var/z)
HasBelow(var/z)
// These give either the turf or null.
GetAbove(var/atom/atom)
GetBelow(var/atom/atom)