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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2026-01-11 09:53:48 +00:00
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4961efec0fcb3a29e24c09e49c7302e121bf9be2
CHOMPStation2/code/game/objects
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mwerezak 6e9d73e792 Fixes #9585
Allows objects with PASSTABLE to pass over beds and chairs. Moves
chempuff passflags up to the parent water effect.
2015-06-21 00:44:38 -04:00
..
effects
Fixes #9585
2015-06-21 00:44:38 -04:00
items
Makes fire extinguishers effective at putting out mob fires
2015-06-21 00:43:15 -04:00
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Fixes #9585
2015-06-21 00:44:38 -04:00
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-07 10:30:27 +02:00
items.dm
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into rolling-brownouts
2015-05-12 17:19:36 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
Merge pull request #9390 from mwerezak/attack-animation
2015-05-21 06:52:30 +02:00
weapons.dm
Merge remote-tracking branch 'upstream/dev' into stun-baton
2014-07-31 14:31:21 -04:00
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