mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 02:34:00 +00:00
- Piped 3.0.0 a bit. - Standardized code/modules/power. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4242 316c924e-a436-60f5-8080-3fe189b3f50e
112 lines
2.8 KiB
Plaintext
112 lines
2.8 KiB
Plaintext
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
|
|
|
|
/obj/machinery/containment_field
|
|
name = "Containment Field"
|
|
desc = "An energy field."
|
|
icon = 'icons/obj/singularity.dmi'
|
|
icon_state = "Contain_F"
|
|
anchored = 1
|
|
density = 0
|
|
unacidable = 1
|
|
use_power = 0
|
|
var/obj/machinery/field_generator/FG1 = null
|
|
var/obj/machinery/field_generator/FG2 = null
|
|
var/hasShocked = 0 //Used to add a delay between shocks. In some cases this used to crash servers by spawning hundreds of sparks every second.
|
|
|
|
/obj/machinery/containment_field/New()
|
|
spawn(1)
|
|
src.sd_SetLuminosity(5)
|
|
|
|
|
|
/obj/machinery/containment_field/Del()
|
|
if(FG1 && !FG1.clean_up)
|
|
FG1.cleanup()
|
|
if(FG2 && !FG2.clean_up)
|
|
FG2.cleanup()
|
|
..()
|
|
|
|
/obj/machinery/containment_field/attack_hand(mob/user as mob)
|
|
if(get_dist(src, user) > 1)
|
|
return 0
|
|
else
|
|
shock(user)
|
|
return 1
|
|
|
|
|
|
/obj/machinery/containment_field/blob_act()
|
|
return 0
|
|
|
|
|
|
/obj/machinery/containment_field/ex_act(severity)
|
|
return 0
|
|
|
|
|
|
/obj/machinery/containment_field/HasProximity(atom/movable/AM as mob|obj)
|
|
if(istype(AM,/mob/living/silicon) && prob(40))
|
|
shock(AM)
|
|
return 1
|
|
if(istype(AM,/mob/living/carbon) && prob(50))
|
|
shock(AM)
|
|
return 1
|
|
return 0
|
|
|
|
|
|
|
|
/obj/machinery/containment_field/proc/shock(mob/living/user as mob)
|
|
if(hasShocked)
|
|
return 0
|
|
if(!FG1 || !FG2)
|
|
del(src)
|
|
return 0
|
|
if(iscarbon(user))
|
|
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
|
|
s.set_up(5, 1, user.loc)
|
|
s.start()
|
|
|
|
hasShocked = 1
|
|
var/shock_damage = min(rand(30,40),rand(30,40))
|
|
user.burn_skin(shock_damage)
|
|
user.updatehealth()
|
|
user.visible_message("\red [user.name] was shocked by the [src.name]!", \
|
|
"\red <B>You feel a powerful shock course through your body sending you flying!</B>", \
|
|
"\red You hear a heavy electrical crack")
|
|
|
|
var/stun = min(shock_damage, 15)
|
|
user.Stun(stun)
|
|
user.Weaken(10)
|
|
|
|
user.updatehealth()
|
|
var/atom/target = get_edge_target_turf(user, get_dir(src, get_step_away(user, src)))
|
|
user.throw_at(target, 200, 4)
|
|
|
|
sleep(20)
|
|
hasShocked = 0
|
|
return
|
|
|
|
else if(issilicon(user))
|
|
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
|
|
s.set_up(5, 1, user.loc)
|
|
s.start()
|
|
|
|
hasShocked = 1
|
|
var/shock_damage = rand(15,30)
|
|
user.take_overall_damage(0,shock_damage)
|
|
user.visible_message("\red [user.name] was shocked by the [src.name]!", \
|
|
"\red <B>Energy pulse detected, system damaged!</B>", \
|
|
"\red You hear an electrical crack")
|
|
if(prob(20))
|
|
user.Stun(2)
|
|
|
|
sleep(20)
|
|
hasShocked = 0
|
|
return
|
|
|
|
return
|
|
|
|
/obj/machinery/containment_field/proc/set_master(var/master1,var/master2)
|
|
if(!master1 || !master2)
|
|
return 0
|
|
FG1 = master1
|
|
FG2 = master2
|
|
return 1
|