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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-13 11:43:31 +00:00
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4eb113341df2ae59776ac09d139809fc68633ab2
CHOMPStation2/code/modules/projectiles
History
MagmaRam e4c913fad9 Fix for issue #2882 in Baystation12/master (CR-20 not updating sprite correctly when unloaded by in-hand click).
2013-05-29 13:34:54 +07:00
..
ammunition
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
2013-01-23 00:23:37 +10:00
guns
Fix for issue #2882 in Baystation12/master (CR-20 not updating sprite correctly when unloaded by in-hand click).
2013-05-29 13:34:54 +07:00
projectile
Getting hit by bullet will shake camera.
2013-03-12 08:43:42 +04:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Bit of refactoring.
2013-03-08 02:56:55 +04:00
projectile.dm
If you aim at people, shots will be slightly more accurate.
2013-03-08 03:21:47 +04:00
targeting.dm
Bit of refactoring.
2013-03-08 02:56:55 +04:00
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