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cyberpresidentvanellope/CHOMPStation2
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51edbc649a1ca0e6beae3057c29d36a68372d7a7
CHOMPStation2/code/modules/projectiles
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heisen51@gmail.com ef061ccca6 Most of the objects that should have been wrappable but were not wrappable are now wrappable. This includes beakers, syringes, syringe guns, revolvers and food.
If any more of such should-be-wrappable-but-is-not-wrappable objects are found, just put wrap(I, user) in the attackby proc.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2865 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 14:17:51 +00:00
..
ammunition
Fix for blanks not being blanks
2011-10-30 11:26:04 +00:00
guns
Most of the objects that should have been wrappable but were not wrappable are now wrappable. This includes beakers, syringes, syringe guns, revolvers and food.
2011-12-30 14:17:51 +00:00
projectile
Cyborgs will no longer drop shit everywhere when hit by the Staff of Change.
2011-12-23 23:18:44 +00:00
ammunition.dm
Massively improved trashbags. PICK UP EVERYTHING! Fixed issue 209.
2011-11-26 15:58:50 +00:00
gun.dm
◦ When equipping corgis with objects, their icons immediately update. Fixes a bit of visual lag.
2011-11-23 02:00:18 +00:00
projectile.dm
Simple animals (Ian, Shades, etc) no longer suffer stuns/stuttering from projectiles (because it would never wear off)
2011-12-29 00:24:34 +00:00
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