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cyberpresidentvanellope/CHOMPStation2
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530c5c804ac0d2f726ff43510b27a5b527df19dd
CHOMPStation2/code/modules/detectivework
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elly1989@rocketmail.com 1120fb50c9 put_in_hands() now makes objects behave like they were just dropped when it dumps them on the floor due to there being no free hand to put it in. (i.e. it calls object.dropped() and resets the layer.)
Fixes issue 699 - in-hands for pipes are removed when placing a pipe back in the dispenser.
Fixes issue 684 - Evidence bag code simplified a bit.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4213 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-29 07:19:53 +00:00
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detective_work.dm
ugh...this was horrible. I'm really sorry if I fucked anything up, I was literally going braindead towards the end.
2012-06-23 21:24:45 +00:00
evidence.dm
put_in_hands() now makes objects behave like they were just dropped when it dumps them on the floor due to there being no free hand to put it in. (i.e. it calls object.dropped() and resets the layer.)
2012-07-29 07:19:53 +00:00
footprints_and_rag.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
scanner.dm
Further detective improvements.
2012-06-02 20:49:11 +00:00
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