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* Fixes text indicator. Works on getting the chat bar to work. * Getting the text bar to show the typing indicator proved to be impossible. Seeing as it was cut out 3 years ago for being absolutely broke, I snipped it out of the code. * Makes the indicator work better
58 lines
1.6 KiB
Plaintext
58 lines
1.6 KiB
Plaintext
/mob/proc/set_typing_indicator(var/state) //Leaving this here for mobs.
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if(!typing_indicator)
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typing_indicator = new
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typing_indicator.icon = 'icons/mob/talk.dmi'
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typing_indicator.icon_state = "[speech_bubble_appearance()]_typing"
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if(client && !stat)
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typing_indicator.invisibility = invisibility
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if(!is_preference_enabled(/datum/client_preference/show_typing_indicator))
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overlays -= typing_indicator
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else
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if(state)
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if(!typing)
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overlays += typing_indicator
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typing = 1
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else
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if(typing)
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overlays -= typing_indicator
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typing = 0
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return state
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/mob/verb/say_wrapper()
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set name = ".Say"
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set hidden = 1
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if(!ishuman(src)) //If they're a mob, use the old code.
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set_typing_indicator(1)
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if(is_preference_enabled(/datum/client_preference/show_typing_indicator))
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hud_typing = 1
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update_icons_huds()
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var/message = input("","say (text)") as text
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if(is_preference_enabled(/datum/client_preference/show_typing_indicator))
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hud_typing = 0
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update_icons_huds()
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if(!ishuman(src)) //If they're a mob, use the old code.
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set_typing_indicator(0)
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if(message)
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say_verb(message)
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/mob/verb/me_wrapper()
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set name = ".Me"
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set hidden = 1
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if(!ishuman(src)) //If they're a mob, use the old code.
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set_typing_indicator(1)
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if(is_preference_enabled(/datum/client_preference/show_typing_indicator))
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hud_typing = 1
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update_icons_huds()
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var/message = input("","me (text)") as text
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if(is_preference_enabled(/datum/client_preference/show_typing_indicator))
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hud_typing = 0
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update_icons_huds()
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if(!ishuman(src)) //If they're a mob, use the old code.
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set_typing_indicator(0)
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if(message)
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me_verb(message)
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