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CHOMPStation2/code/game/gamemodes/blob/blobs/node.dm
PsiOmega 1ae0ad6d92 Updates the atom_pool, now datum_pool, to handle any datum object.
Makes the garbage collector similarly robust. Continues the whole Destroy/qdel porting.
2015-04-24 09:59:05 +02:00

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/obj/effect/blob/node
name = "blob node"
icon = 'icons/mob/blob.dmi'
icon_state = "blob_node"
health = 100
brute_resist = 1
fire_resist = 2
New(loc, var/h = 100)
blobs += src
blob_nodes += src
processing_objects.Add(src)
..(loc, h)
Destroy()
blob_nodes -= src
processing_objects.Remove(src)
..()
return
update_icon()
if(health <= 0)
playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
qdel(src)
return
return
run_action()
Pulse(0,0)
return 0