Files
CHOMPStation2/code/modules/client/record_updater.dm
2025-08-13 20:19:03 +02:00

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var/global/client_record_update_lock = FALSE
// Manually updating records from medical console to a player's save.
/proc/get_current_mob_from_record(var/datum/data/record/active)
var/datum/transcore_db/db = SStranscore.db_by_mind_name(active.fields["name"])
if(db)
var/datum/transhuman/mind_record/record = db.backed_up[active.fields["name"]]
if(record.mind_ref)
var/datum/mind/D = record.mind_ref
if(D.current)
var/client/C = D.current.client
if(C && C.ckey != record.ckey)
return null
return D.current
return null
/proc/client_update_record(var/obj/machinery/computer/COM, var/user)
if(!COM || QDELETED(COM))
return "Invalid console"
if(jobban_isbanned(user, JOB_RECORDS) )
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
return "Update syncronization denied (OOC: You are banned from editing records)"
var/record_string = ""
var/datum/data/record/active
var/console_path = null
if(istype(COM,/obj/machinery/computer/med_data))
var/obj/machinery/computer/med_data/MCOM = COM
active = MCOM.active2
record_string = "medical"
console_path = /obj/machinery/computer/med_data
if(istype(COM,/obj/machinery/computer/skills))
var/obj/machinery/computer/skills/ECOM = COM
active = ECOM.active1
record_string = "employment"
console_path = /obj/machinery/computer/skills
if(istype(COM,/obj/machinery/computer/secure_data))
var/obj/machinery/computer/secure_data/SCOM = COM
active = SCOM.active2
record_string = "security"
console_path = /obj/machinery/computer/secure_data
if(client_record_update_lock)
to_chat(user,"Update already in progress! Please wait a moment...")
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
return "Update already in progress! Please wait a moment..."
client_record_update_lock = TRUE
spawn(60 SECONDS)
client_record_update_lock = FALSE
if(!active || !console_path)
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
return "Update syncronization failed (OOC: Record or console destroyed)"
to_chat(user,"Update sent! Please wait for a response...")
message_admins("[user] pushed [record_string] record update to [active.fields["name"]].")
var/mob/M = get_current_mob_from_record(active)
if(!M)
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
return "Update syncronization failed (OOC: Player mob does not exist, has no mind record, or is possesssed)"
var/client/C = M.client
if(!C)
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
return "Update syncronization failed (OOC: Record's owner is offline)"
var/datum/preferences/P = C.prefs
if(P.default_slot != M.mind.loaded_from_slot)
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
to_chat(M, span_warning("[user] attempted to update your [record_string] record, but your current character slot does not match your played slot. Please ensure your currently played character is selected in your Character Setup."))
return "Update syncronization failed (OOC: Player's current character slot does not match their played slot. They have been informed.)"
var/choice = tgui_alert(M, "Your [record_string] record has been updated from the a records console by [user]. Please review the changes made to your [record_string] record. Accepting these changes will SAVE your CURRENT character slot! If your new [record_string] record has errors, it is recomended to have it corrected IC instead of editing it yourself.", "Record Updated", list("Review Changes","DENY"))
if(!choice || choice == "DENY")
message_admins("[active.fields["name"]] refused [record_string] record update from [user] without review.")
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
return "Update syncronization failed (OOC: Player refused without review)"
var/new_data = strip_html_simple(tgui_input_text(M,"Please review [user]'s changes to your [record_string] record before confirming. Confirming will SAVE your CURRENT character slot! If your new [record_string] record major errors, it is recomended to have it corrected IC instead of editing it yourself.","Character Preference", html_decode(active.fields["notes"]), MAX_RECORD_LENGTH, TRUE, prevent_enter = TRUE), MAX_RECORD_LENGTH)
if(!new_data)
message_admins("[active.fields["name"]] refused [record_string] record update from [user] with review.")
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
return "Update syncronization failed (OOC: Player refused with review)"
if(!M || !M.client || !P)
message_admins("[active.fields["name"]]'s [record_string] record could not be updated, player disconnected.")
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] buzzes!"))
playsound(COM, 'sound/machines/deniedbeep.ogg', 50, 0)
return "Update syncronization failed (OOC: Player does not exist)"
// Update records in the consoles, remember this can happen a while after a record is closed on the console... Use cached data.
switch(console_path)
if(/obj/machinery/computer/med_data)
P.med_record = new_data
if(active)
active.fields["notes"] = new_data
if(/obj/machinery/computer/skills)
P.gen_record = new_data
if(active)
active.fields["notes"] = new_data
if(/obj/machinery/computer/secure_data)
P.sec_record = new_data
if(active)
active.fields["notes"] = new_data
// Update player record
P.save_preferences()
P.save_character()
if(M)
to_chat(M,span_notice("Your [record_string] record for [active.fields["name"]] has been updated."))
message_admins("[active.fields["name"]] accepted the [record_string] record update from [user].")
// ding!
if(COM && !QDELETED(COM))
COM.visible_message(span_notice("\The [COM] dings!"))
playsound(COM, 'sound/machines/ding.ogg', 50, 1)
return "Record syncronized."