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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-15 20:52:41 +00:00
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582fd0962469941432a0a6378a6506b2c075cba2
CHOMPStation2/code/modules/projectiles
History
ParadoxSpace 582fd09624 Update pulse.dm
2016-04-09 18:09:35 -06:00
..
ammunition
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into 9/6/2015_baymerge
2015-09-06 18:26:06 -04:00
guns
Update pulse.dm
2016-04-09 18:09:35 -06:00
projectile
Laser Snipers no longer stun on hit.
2016-04-04 04:02:52 -04:00
targeting
Mob inventory cleanup
2016-03-15 16:39:40 +03:00
ammunition.dm
Porting forensics from Aurora.
2015-12-10 19:16:28 +10:30
effects.dm
Projectile visual bug fixes
2015-07-11 00:06:44 +12:00
gun.dm
Firing a gun while cloaked will now unclock you.
2016-04-03 18:20:07 -04:00
projectile.dm
Refactors how armor works. It's now less of a dice roll, but still retains some randomness. This makes weaker armor worth using, and stronger armor not godlike.
2015-12-01 03:45:47 -05:00
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