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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2025-12-13 19:52:40 +00:00
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589aecd40e492994e47a6e4f1ca06afbac0ec88c
CHOMPStation2/code/game/objects
History
PsiOmegaDelta 979b6adcae Removes some qdel:s of lists.
Primarily done by removing the need for clearing the contents list of bio-lockers in the first place.
2015-06-05 12:05:43 +02:00
..
effects
Fixes #9664.
2015-06-04 14:42:39 +02:00
items
Merge remote-tracking branch 'upstream/master' into dev-freeze
2015-06-05 10:23:23 +02:00
random
Final tweaks to recipe availability and material inheritance.
2015-05-17 18:22:21 +09:30
structures
Removes some qdel:s of lists.
2015-06-05 12:05:43 +02:00
buckling.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
empulse.dm
Updates the atom_pool, now datum_pool, to handle any datum object.
2015-04-24 09:59:05 +02:00
explosion_recursive.dm
Merge resolution.
2015-05-11 11:47:24 +09:30
explosion.dm
new object-based lighting system
2015-05-10 20:54:25 +01:00
items.dm
Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into rolling-brownouts
2015-05-12 17:19:36 +02:00
objs.dm
initialize() should now always be called, be it on game starting up or object being created after game start.
2015-04-30 19:28:35 +02:00
structures.dm
Merge pull request #9390 from mwerezak/attack-animation
2015-05-21 06:52:30 +02:00
weapons.dm
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