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cyberpresidentvanellope/CHOMPStation2
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mirror of https://github.com/CHOMPStation2/CHOMPStation2.git synced 2026-01-01 13:03:17 +00:00
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5a3398daec0e039c25d7f55100bd6492d4284ffc
CHOMPStation2/code/modules/projectiles/guns
History
Unknown aa2a3682b9 Merge remote-tracking branch 'VOREStation/master' into medbeam
2019-08-31 15:32:22 -04:00
..
energy
Merge remote-tracking branch 'VOREStation/master' into medbeam
2019-08-31 15:32:22 -04:00
launcher
Items are now assumed to be conductive, rather than the opposite
2019-03-28 21:45:38 -04:00
magnetic
Guns sounds refactor and improvements
2019-03-27 10:42:18 -04:00
projectile
Adds two new alternate sprites for the detective's revolver. (#6230)
2019-06-28 21:23:42 -04:00
automatic_fire.dm
Comments out the automatic firemode code (#4748)
2018-02-07 09:59:42 -08:00
energy.dm
Merge branch 'master' into upstream-merge-5944
2019-03-28 19:19:44 -04:00
launcher.dm
Items are now assumed to be conductive, rather than the opposite
2019-03-28 21:45:38 -04:00
modular_guns.dm
Guns sounds refactor and improvements
2019-03-27 10:42:18 -04:00
projectile.dm
Introduces caseless ammo, and a caseless rifle
2019-02-07 00:35:27 -05:00
vox.dm
[READY]Ports /tg/station pixel projectiles, processing subsystems, timer subsystems, and some misc stuff to make it all work
2019-03-27 22:02:07 -04:00
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