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https://github.com/CHOMPStation2/CHOMPStation2.git
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124 lines
5.5 KiB
Plaintext
124 lines
5.5 KiB
Plaintext
/obj/item/clothing/head/helmet/space/void/zaddat
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name = "\improper Hegemony Shroud helmet"
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desc = "A Hegemony-designed utilitarian environment suit helmet, still common among the Spacer Zaddat."
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icon_state = "zaddat_hegemony"
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item_state_slots = list(slot_r_hand_str = "syndicate", slot_l_hand_str = "syndicate")
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heat_protection = HEAD
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body_parts_covered = HEAD|FACE|EYES
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slowdown = 0.5
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 100, rad = 70) //realistically would have some armor but balance.
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siemens_coefficient = 1
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species_restricted = list(SPECIES_ZADDAT, SPECIES_PROMETHEAN) //on request from maintainer
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/obj/item/clothing/suit/space/void/zaddat
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name = "\improper Hegemony Shroud"
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desc = "A Hegemony environment suit, still favored by the Spacer Zaddat because of its durability and ease of manufacture."
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slowdown = 1
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 70)
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siemens_coefficient = 1
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank)
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icon_state = "zaddat_hegemony"
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helmet = new/obj/item/clothing/head/helmet/space/void/zaddat //shrouds come with helmets built-in
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var/has_been_customized = FALSE
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species_restricted = list(SPECIES_ZADDAT, SPECIES_PROMETHEAN)
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breach_threshold = 12
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/obj/item/clothing/suit/space/void/zaddat/verb/custom_suit()
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set name = "Customize Shroud"
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set category = "Object"
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set desc = "Pick an appearence for your Shroud."
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var/mob/M = usr
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var/suit_style = null
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if(has_been_customized)
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to_chat(M, "This Shroud has already been customized!")
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return 0
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suit_style = input(M, "Which suit style would you like?") in list("Engineer", "Spacer", "Knight", "Fashion", "Bishop", "Hegemony", "Rugged", "Soft")
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switch(suit_style)
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if("Engineer")
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name = "\improper Engineer's Guild Shroud"
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base_name = "\improper Engineer's Guild Shroud"
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desc = "This rugged Shroud was created by the Xozi Engineering Guild."
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icon_state = "zaddat_engie"
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item_state = "zaddat_engie"
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if(helmet)
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helmet.name = "\improper Engineer's Guild Shroud helmet"
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helmet.desc = "A Shroud helmet designed for good visibility in low-light environments."
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helmet.icon_state = "zaddat_engie"
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helmet.item_state = "zaddat_engie"
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if("Spacer")
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name = "\improper Spacer's Guild Shroud"
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base_name = "\improper Spacer's Guild Shroud"
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desc = "The blue plastic Shroud worn by members of the Zaddat Spacer's Guild."
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icon_state = "zaddat_spacer"
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item_state = "zaddat_spacer"
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if(helmet)
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helmet.name = "\improper Spacer's Guild Shroud helmet"
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helmet.desc = "A cool plastic-and-glass helmet designed after popular adventure fiction."
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helmet.icon_state = "zaddat_spacer"
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helmet.item_state = "zaddat_spacer"
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if("Knight")
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name = "\improper Knight's Shroud"
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base_name = "\improper Knight's Shroud"
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desc = "This distinctive steel-plated Shroud was popularized by the Noble Guild."
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icon_state = "zaddat_knight"
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item_state = "zaddat_knight"
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if(helmet)
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helmet.name = "\improper Knight's Shroud helm"
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helmet.desc = "This spaceworthy helmet was patterned after the knight's helmets used by Zaddat before their discovery by the Unathi."
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helmet.icon_state = "zaddat_knight"
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helmet.item_state = "zaddat_knight"
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if("Fashion")
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name = "\improper Avazi House Shroud"
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base_name = "\improper Avazi House Shroud"
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desc = "The designers of the Avazi Fashion House are among the most renowned in Zaddat society, and their Shroud designs second to none."
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icon_state = "zaddat_fashion"
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item_state = "zaddat_fashion"
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if(helmet)
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helmet.name = "\improper Avazi House Shroud helmet"
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helmet.desc = "The Avazi Fashion House recently designed this popular Shroud helmet, designed to pleasingly frame a Zaddat's face."
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helmet.icon_state = "zaddat_fashion"
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helmet.item_state = "zaddat_fashion"
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if("Bishop")
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name = "\improper Bishop-patterned Shroud"
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base_name = "\improper Bishop-patterned Shroud"
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desc = "The bold designers of the Dzaz Fashion House chose to make this Bishop-themed Shroud design as a commentary on the symbiotic nature of Vanax and human culture. Allegedly."
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icon_state = "zaddat_bishop"
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item_state = "zaddat_bishop"
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if(helmet)
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helmet.name = "\improper Bishop-patterned Shroud helmet"
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helmet.desc = "The Shroud helmet that inspired a dozen lawsuits."
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helmet.icon_state = "zaddat_bishop"
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helmet.item_state = "zaddat_bishop"
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if("Rugged")
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name = "rugged Shroud"
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base_name = "rugged Shroud"
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desc = "This Shroud was patterned after from First Contact era human voidsuits."
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icon_state = "zaddat_rugged"
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item_state = "zaddat_rugged"
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if(helmet)
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helmet.name = "rugged Shroud helmet"
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helmet.desc = "Supposedly, this helmet should make humans more comfortable and familiar with the Zaddat."
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helmet.icon_state = "zaddat_rugged"
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helmet.item_state = "zaddat_rugged"
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if("Soft")
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name = "\improper soft Shroud"
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base_name = "\improper soft Shroud"
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desc = "Material and design is chosen for practical reasons, making it take as little space as possible when stowed whilst also providing reasonable comfort when worn for long periods."
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icon_state = "zaddat_soft"
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item_state = "zaddat_soft"
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if(helmet)
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helmet.name = "\improper soft Shroud hood"
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helmet.desc = "Not as solid as a proper helmet, but works nonetheless."
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helmet.icon_state = "zaddat_soft"
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helmet.item_state = "zaddat_soft"
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to_chat(M, "You finish customizing your Shroud. Looking good!")
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has_been_customized = TRUE
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M.regenerate_icons()
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return 1 |