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30 lines
857 B
Plaintext
30 lines
857 B
Plaintext
/obj/mecha/combat/hades
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name = "The Hades Prototype"
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desc = "An exosuit which you aren't sure you understand despite building"
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icon = 'modular_chomp/icons/mecha/mechas.dmi'
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icon_state = "hades" //to change
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initial_icon = "hades_broken"
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step_in = 1
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dir_in = 1 //Facing North.
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step_energy_drain = 15
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health = 400
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maxhealth = 400
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deflect_chance = 30
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max_temperature = 20000 //A ship meant to travel the void
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infra_luminosity = 3
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wreckage = /obj/effect/decal/mecha_wreckage/hades
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internal_damage_threshold = 40
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force = 10
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max_hull_equip = 4
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max_weapon_equip = 1
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max_utility_equip = 4
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max_universal_equip = 5
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max_special_equip = 4
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cloak_possible = TRUE
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//to add, the breaching abilitiy
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/obj/effect/decal/mecha_wreckage/hades
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name = "Hades Wreckage"
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icon = 'modular_chomp/icons/mecha/mechas.dmi'
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icon_state = "hades_broken" //to change |