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CHOMPStation2/modular_chomp/code/game/mecha/secert/hades.dm

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/obj/mecha/combat/hades
name = "The Hades Prototype"
desc = "An exosuit which you aren't sure you understand despite building"
icon = 'modular_chomp/icons/mecha/mechas.dmi'
icon_state = "hades" //to change
initial_icon = "hades_broken"
step_in = 1
dir_in = 1 //Facing North.
step_energy_drain = 15
health = 400
maxhealth = 400
deflect_chance = 30
max_temperature = 20000 //A ship meant to travel the void
infra_luminosity = 3
wreckage = /obj/effect/decal/mecha_wreckage/hades
internal_damage_threshold = 40
force = 10
max_hull_equip = 4
max_weapon_equip = 1
max_utility_equip = 4
max_universal_equip = 5
max_special_equip = 4
cloak_possible = TRUE
//to add, the breaching abilitiy
/obj/effect/decal/mecha_wreckage/hades
name = "Hades Wreckage"
icon = 'modular_chomp/icons/mecha/mechas.dmi'
icon_state = "hades_broken" //to change