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Fixed husking and fatties Fixed floor tiles still appearing in hand when laying them Fixed a possible runtime with FAT people Fixes for pre-existing bugs: Fixed being unable to put belts & backpacks on other people Tweaked the damage procs a bit. Mainly adding in sanity checks to prevent negative damage and such. A few optimisations here and there. Fixed ratios for brute-burn damage being applied to organs simultaneously nodamage==1 now prevents all organ damage. It does not stop healing however. In-line with the sanity stuff mentioned above, clamp-values for brute/burn were removed as requested by Rockdtben git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3825 316c924e-a436-60f5-8080-3fe189b3f50e