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CHOMPStation2/code/modules/customitems/item_spawning.dm
CaelAislinn a09fe3def3 forgot dat custom item
Signed-off-by: CaelAislinn <cael_aislinn@yahoo.com.au>
2012-05-08 15:48:32 +10:00

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//switch this out to use a database at some point
//list of ckey/ real_name and item paths
//gives item to specific people when they join if it can
//for multiple items just add mutliple entries, unless i change it to be a listlistlist
//yes, it has to be an item, you can't pick up nonitems
/proc/EquipCustomItems(mob/living/carbon/human/M)
// load lines
var/file = file2text("config/custom_items.txt")
var/lines = dd_text2list(file, "\n")
for(var/line in lines)
// split & clean up
var/list/Entry = dd_text2list(line, ":")
for(var/i = 1 to Entry.len)
Entry[i] = trim(Entry[i])
if(Entry.len < 3)
continue;
if(Entry[1] == M.ckey && Entry[2] == M.real_name)
var/list/Paths = dd_text2list(Entry[3], ",")
for(var/P in Paths)
var/ok = 0 // 1 if the item was placed successfully
P = trim(P)
var/path = text2path(P)
var/obj/item/Item = new path()
if(istype(M.back,/obj/item/weapon/storage) && M.back:contents.len < M.back:storage_slots) // Try to place it in something on the mob's back first
Item.loc = M.back
ok = 1
else if(istype(Item,/obj/item/weapon/card/id)) //player wants a custom ID card - only lifetime cards for now
var/obj/item/weapon/card/id/I = Item
for(var/obj/item/weapon/card/id/C in M)
I.registered_name = M.real_name
I.name = "[M.real_name]'s Lifetime ID Card ([M.mind.role_alt_title ? M.mind.role_alt_title : M.mind.assigned_role])"
I.access = C.access
I.assignment = C.assignment
I.over_jumpsuit = C.over_jumpsuit
I.blood_type = C.blood_type
I.dna_hash = C.dna_hash
I.fingerprint_hash = C.fingerprint_hash
//
I.loc = C.loc
ok = 1
del(C)
break
else
for(var/obj/item/weapon/storage/S in M.contents) // Try to place it in any item that can store stuff, on the mob.
if (S:len < S:storage_slots)
Item.loc = S
ok = 1
break
if (ok == 0) // Finally, since everything else failed, place it on the ground
Item.loc = get_turf(M.loc)