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Jams the three devices that I'm aware of that use subspace communications: Headsets, PDAs, and Communicators. All three will be unable to communicate if in range of a jammer. The default range is 7 turfs, the battery that comes in the jammer is a weapon cell (just to make it a little harder to find replacements) and lasts 60 seconds. The range and power use are variables. Speaking through a headset will produce 'soft' or 'loud' static depending on how far you are, allowing you to sort of dead-reckon your way to a placed jammer. You can just carry them, otherwise. I've got no experience with adding tator items so I'll leave that sort of thing up to you guys.