Files
CHOMPStation2/code/ATMOSPHERICS/components/binary_devices/pump.dm
mwerezak 5ca36fcadb Merge branch 'dev' into power-net
Conflicts:
	code/game/machinery/Freezer.dm
	code/ATMOSPHERICS/components/unary/heat_source.dm
	code/modules/organs/organ_external.dm

Also updated:
	code/ATMOSPHERICS/components/binary_devices/pump.dm
	nano/templates/gas_pump.tmpl
2014-07-16 16:14:52 -04:00

295 lines
9.0 KiB
Plaintext

/*
Every cycle, the pump uses the air in air_in to try and make air_out the perfect pressure.
node1, air1, network1 correspond to input
node2, air2, network2 correspond to output
Thus, the two variables affect pump operation are set in New():
air1.volume
This is the volume of gas available to the pump that may be transfered to the output
air2.volume
Higher quantities of this cause more air to be perfected later
but overall network volume is also increased as this increases...
*/
/obj/machinery/atmospherics/binary/pump
icon = 'icons/atmos/pump.dmi'
icon_state = "map"
level = 1
name = "gas pump"
desc = "A pump"
var/on = 0
var/target_pressure = ONE_ATMOSPHERE
//var/max_volume_transfer = 10000
use_power = 1
idle_power_usage = 150 //internal circuitry, friction losses and stuff
active_power_usage = 7500 //This also doubles as a measure of how powerful the pump is, in Watts. 7500 W ~ 10 HP
var/last_power_draw = 0 //for UI
var/last_flow_rate = 0 //for UI
var/max_pressure_setting = 15000 //kPa
var/frequency = 0
var/id = null
var/datum/radio_frequency/radio_connection
/obj/machinery/atmospherics/binary/pump/on
on = 1
/obj/machinery/atmospherics/binary/pump/update_icon()
if(!powered())
icon_state = "off"
else
icon_state = "[on ? "on" : "off"]"
/obj/machinery/atmospherics/binary/pump/update_underlays()
if(..())
underlays.Cut()
var/turf/T = get_turf(src)
if(!istype(T))
return
add_underlay(T, node1, turn(dir, -180))
add_underlay(T, node2, dir)
/obj/machinery/atmospherics/binary/pump/hide(var/i)
update_underlays()
/obj/machinery/atmospherics/binary/pump/process()
//reset these each iteration
last_power_draw = 0
last_flow_rate = 0
if(stat & (NOPOWER|BROKEN))
return
if(!on)
update_use_power(0)
return 0
var/datum/gas_mixture/source = air1
var/datum/gas_mixture/sink = air2
var/pressure_delta = target_pressure - sink.return_pressure()
//Calculate necessary moles to transfer using PV=nRT
if(pressure_delta > 0.01 && (source.total_moles() > 0) && (source.temperature > 0 || sink.temperature > 0))
//Figure out how much gas to transfer
var/air_temperature = (sink.temperature > 0)? sink.temperature : source.temperature
var/transfer_moles = calc_transfer_amount(pressure_delta)
//Calculate the amount of energy required
var/specific_entropy = sink.specific_entropy() - source.specific_entropy() //air2 is gaining moles, air1 is loosing
var/specific_power = 0 // W/mol
//If specific_entropy is < 0 then transfer_moles is limited by how powerful the pump is
if (specific_entropy < 0)
specific_power = -specific_entropy*air_temperature //how much power we need per mole
transfer_moles = min(transfer_moles, active_power_usage / specific_power)
//Actually transfer the gas
var/input_pressure = source.return_pressure()
var/datum/gas_mixture/removed = source.remove(transfer_moles)
if (input_pressure > 0)
last_flow_rate = removed.total_moles()*R_IDEAL_GAS_EQUATION*removed.temperature/input_pressure
sink.merge(removed)
//If specific_entropy is < 0 then extra power needs to be supplied to move gas
if (specific_entropy < 0)
//pump draws power and heats gas according to 2nd law of thermodynamics
var/power_draw = round(transfer_moles*specific_power)
sink.add_thermal_energy(power_draw)
handle_power_draw(power_draw)
else
handle_power_draw(idle_power_usage)
if(network1)
network1.update = 1
if(network2)
network2.update = 1
else
update_use_power(0)
return 1
return 1
/obj/machinery/atmospherics/binary/pump/proc/calc_transfer_amount(var/pressure_delta)
var/datum/gas_mixture/source = air1
var/datum/gas_mixture/sink = air2
var/air_temperature = (sink.temperature > 0)? sink.temperature : source.temperature
var/output_volume = sink.volume
if (network2 && network2.air_transient)
output_volume = network2.air_transient.volume //use the network volume if we can get it
//Return the number of moles that would have to be transfered to bring sink to the target pressure
return pressure_delta*output_volume/(air_temperature * R_IDEAL_GAS_EQUATION)
//This proc handles power usages so that we only have to call use_power() when the pump is loaded but not at full load.
/obj/machinery/atmospherics/binary/pump/proc/handle_power_draw(var/usage_amount)
if (usage_amount > active_power_usage - 5)
update_use_power(2)
else
update_use_power(1)
if (usage_amount > idle_power_usage)
use_power(round(usage_amount)) //in practice it's pretty rare that we will get here, so calling use_power() is alright.
last_power_draw = usage_amount
//Radio remote control
/obj/machinery/atmospherics/binary/pump/proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
if(frequency)
radio_connection = radio_controller.add_object(src, frequency, filter = RADIO_ATMOSIA)
/obj/machinery/atmospherics/binary/pump/proc/broadcast_status()
if(!radio_connection)
return 0
var/datum/signal/signal = new
signal.transmission_method = 1 //radio signal
signal.source = src
signal.data = list(
"tag" = id,
"device" = "AGP",
"power" = on,
"target_output" = target_pressure,
"sigtype" = "status"
)
radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA)
return 1
/obj/machinery/atmospherics/binary/pump/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
if(stat & (BROKEN|NOPOWER))
return
// this is the data which will be sent to the ui
var/data[0]
data = list(
"on" = on,
"pressure_set" = round(target_pressure*100), //Nano UI can't handle rounded non-integers, apparently.
"max_pressure" = max_pressure_setting,
"last_flow_rate" = round(last_flow_rate*10),
"last_power_draw" = round(last_power_draw),
"max_power_draw" = active_power_usage,
)
// update the ui if it exists, returns null if no ui is passed/found
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
if (!ui)
// the ui does not exist, so we'll create a new() one
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
ui = new(user, src, ui_key, "gas_pump.tmpl", name, 470, 290)
ui.set_initial_data(data) // when the ui is first opened this is the data it will use
ui.open() // open the new ui window
ui.set_auto_update(1) // auto update every Master Controller tick
/obj/machinery/atmospherics/binary/pump/initialize()
..()
if(frequency)
set_frequency(frequency)
/obj/machinery/atmospherics/binary/pump/receive_signal(datum/signal/signal)
if(!signal.data["tag"] || (signal.data["tag"] != id) || (signal.data["sigtype"]!="command"))
return 0
if(signal.data["power"])
if(text2num(signal.data["power"]))
on = 1
else
on = 0
if("power_toggle" in signal.data)
on = !on
if(signal.data["set_output_pressure"])
target_pressure = between(
0,
text2num(signal.data["set_output_pressure"]),
ONE_ATMOSPHERE*50
)
if(signal.data["status"])
spawn(2)
broadcast_status()
return //do not update_icon
spawn(2)
broadcast_status()
update_icon()
return
/obj/machinery/atmospherics/binary/pump/attack_hand(user as mob)
if(..())
return
src.add_fingerprint(usr)
if(!src.allowed(user))
user << "\red Access denied."
return
usr.set_machine(src)
ui_interact(user)
return
/obj/machinery/atmospherics/binary/pump/Topic(href,href_list)
if(..()) return
if(href_list["power"])
on = !on
switch(href_list["set_press"])
if ("min")
target_pressure = 0
if ("max")
target_pressure = max_pressure_setting
if ("set")
var/new_pressure = input(usr,"Enter new output pressure (0-[max_pressure_setting]kPa)","Pressure control",src.target_pressure) as num
src.target_pressure = max(0, min(max_pressure_setting, new_pressure))
usr.set_machine(src)
src.add_fingerprint(usr)
src.update_icon()
/obj/machinery/atmospherics/binary/pump/power_change()
var/old_stat = stat
..()
if(old_stat != stat)
update_icon()
/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
if (!istype(W, /obj/item/weapon/wrench))
return ..()
if (!(stat & NOPOWER) && on)
user << "\red You cannot unwrench this [src], turn it off first."
return 1
var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = loc.return_air()
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
user << "\red You cannot unwrench this [src], it too exerted due to internal pressure."
add_fingerprint(user)
return 1
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
user << "\blue You begin to unfasten \the [src]..."
if (do_after(user, 40))
user.visible_message( \
"[user] unfastens \the [src].", \
"\blue You have unfastened \the [src].", \
"You hear ratchet.")
new /obj/item/pipe(loc, make_from=src)
del(src)